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"This graceful huntress is a master of destructive force, though modest in health. She snipes targets in her territory when defending, and can summon stealth and terrifying damage when attacking once her Royal Cloak ability is unlocked!"

 Levels 1-9 Levels 10-19 Levels 20-40 Levels 41-60

• Summary
• The Archer Queen is basically a much more powerful version of the Archer. In addition to having more damage and hitpoints, the Archer Queen also shoots 1.5 tiles farther than a normal Archer (5 tiles instead of 3.5).
• The Archer Queen shoots 3 rapid arrows per shot (they cannot affect multiple targets, however).
• She is automatically summoned once the Archer Queen Altar is constructed, which costs 40,000 Dark Elixir.
• The Archer Queen is an immortal unit so she only has to be summoned once. However, if she is injured or falls in battle, she must regenerate her health by sleeping for a period of time before she can be used again. If you attack a village while its Archer Queen is still regenerating, its Altar will be empty.
• The amount of time she sleeps to regenerate is directly proportional to the health she has left at the end of the battle. If the Archer Queen is not damaged then she is ready to fight immediately; if she gets hit or falls in battle then she must sleep for some time to regenerate.
• The more the Archer Queen is upgraded, the more time it will take to fully regenerate her health.
• You can temporarily quadruple the hero's healing rate for 1 hour by spending 5 Gems.
• In the January 29th 2014 update, the Archer Queen gained a new special ability: Royal Cloak. This ability allows her to become invisible to enemy defenses for a short period of time in addition to greatly increasing her damage, restoring some of her health, and summoning up to 16 Archers to aid her in battle. The Archer Queen gains this ability at Level 5 and it becomes more powerful every five subsequent levels.
• The Archer Queen's Royal Cloak ability summons Archers of the same level that the player has researched in his or her Laboratory. For instance, if the player has researched level 5 Archers, the Archer Queen will summon level 5 Archers.
• Unlike the Barbarian King, the Archer Queen can attack air units like Balloons, Dragons, or Minions, making her effective in guarding a village against players who conduct air raids.

• Offensive Strategy
• The Archer Queen is basically the counterpart of the Barbarian King, and vice versa. The Archer Queen is the damage specialist, while the Barbarian King is the tank specialist, with the Grand Warden as the support specialist.
• She has better range than an Archer (5 tiles instead of 3.5) so a good strategy is to place a group of Giants, P.E.K.K.As, Golems or a Barbarian King as a meat shield, then a group of Archers, and finally the Archer Queen. That minimizes the chance of her being defeated or even hit and may allow you to use her many times in a row.
• You can use an Archer Queen with a Royal Cloak Ability in raids to help you clean up buildings for 50%. As damage approaches 50%, simply deploy your Archer Queen and use the ability immediately so that she can destroy a few extra buildings, not taking damage at all.
• The Archer Queen and Healer combination, better known as Queen Walk, is a very viable strategy when you're targeting for loot. She can rip apart cores of bases with assistance of Rage Spells and making sure the Healers aren't touched. This however requires a high level Queen due to the fact that the Queen alone cannot deal enough damage and will eventually run out of time. Make sure that at least one of the Air Defenses are taken out so that the Healers can last longer. Lightning Spells can be used.
• The Royal Cloak prevents Defenses from targeting the Archer Queen but she can be affected by splash damage; for instance, if nearby Archers summoned by the Archer Queen via her Royal Cloak are targeted by a Mortar, the splash projectile of the Mortar will damage the Archer Queen if she is in range, regardless of whether her ability is active or not. Royal Cloak does not prevent the Archer Queen from triggering Bombs and Giant Bombs and she will still be damaged by them if she is in range when they explode.
• The Archer Queen is not affected by the Spring Trap, like all other heroes.
• A good idea is to put the Archer Queen with the other heroes. The Barbarian King soaks up hits, the Archer Queen attacks from behind, and the Grand Warden supports them with his Life Aura. If they are troops in the Clan Castle, they also get benefited by the Grand Warden and they can assist the Barbarian King and Archer Queen in terms of defending and stalling.
• Defensive Strategy
• The Archer Queen can be placed next to the Barbarian King to fight together, concentrating their power. Alternatively they can also be spaced out to cover a larger range. The appropriate placement depends on what is suitable for your particular village.
• The Archer Queen is more suitable for defense than the Barbarian King because of her faster attacks and harder hits, and she is able to attack from a longer range (as well as being able to strike air units), but she has dramatically lower health than the Barbarian King. The Queen's altar must be placed 3-4 spaces from the nearest wall to prevent the Queen from jumping out and getting targeted by melee troops.

• The Archer Queen goes through visual changes at levels 10, 20, and 41.
• Initially, the Archer Queen is similar to a giant Archer, but with a modified X-Bow, a silver crown, purple hair, and a green dress.
• At level 10, her crown becomes golden.
• At level 20, the stock of her modified X-Bow becomes golden as well. Her shots change from Elixir-colored to gold.
• At level 41, her cloak receives a golden rim, and her golden modified X-Bow stock becomes a darker gold color, or gains a purple glow outline.

• Trivia
• If you tap on the Archer Queen, she will yell a high pitched battle cry and stand still for a moment, similar to the Barbarian King.
• If the Archer Queen attacks while her Royal Cloak ability is active, her arrows change from their normal Elixir-like color to a bright orange.
• When she is injured or falls in battle (either attack or defense), a small explosion occurs, she yells in pain, and a red beam shoots to the sky. After that, like all other heroes, the Archer Queen stands still and a "dizzy" animation is engaged.
• The Archer Queen's upgrades, up to and including level 8, cost less than it does to initially summon her. She, along with the Grand Warden, are the only entities in the game that have more expensive purchase costs than upgrade costs.
• While attacking, if your opponent's Archer Queen Altar is empty and the Archer Queen wakes up during the battle, the Altar will have a short sparkling animation but the Archer Queen will not appear to defend the base.
• If your Archer Queen wakes up while you are in Village Edit Mode, a sparkle will appear wherever in the Altar's original location (even if you moved it already).
• Each successive upgrade of the Archer Queen adds approximately 2.1% health and 2.5% damage, but every five levels adds a constant three minutes to her total regeneration time. As a consequence, the Archer Queen's regeneration rate changes as she levels up.
• The Archer Queen's regeneration rate fluctuates each level, with drops in regeneration rate every fifth level and small increases for every other level. From an initial regeneration rate of 72.5 HP per minute at level 1, it reaches a maximum of 77.1 HP per minute at level 4 and shows a downward trend up to level 30, where there is a minimum of 47.29 HP per minute. Beyond level 30, the drops at every fifth level are outweighed by the increases from the other levels, eventually reaching 58.42 HP per minute at level 59 before dropping once more to 55.98 HP per minute at level 60.
• The level n Archer Queen has$\lfloor160*1.025^{n-1}\rfloor$ DPS and $\lfloor725*1.021^{n-1}\rfloor$ hitpoints.
• The Archer Queen's regeneration time has been reduced multiple times. The most recent reduction occurred on June 26th, 2018.
Preferred Target Attack Type Movement Speed Attack Speed Range Search Radius
None Ranged (Ground & Air) 24 0.75s 5 tiles 10 tiles
Level Damage per Second Damage per Hit DPS in Ability Hitpoints Regen Time Ability Level Training Cost Training Time Town Hall Level Required
1 160 120 N/A 725 10m N/A 40,000 N/A 9
2 164 123 N/A 740 10m N/A 22,500 12h 9
3 168 126 N/A 755 10m N/A 25,000 12h 9
4 172 129 N/A 771 10m N/A 27,500 1d 9
5 176 132 476 787 13m 1 30,000 1d 9
6 181 135.75 481 804 13m 1 32,500 1d 9
7 185 138.75 485 821 13m 1 35,000 1d 12h 9
8 190 142.5 490 838 13m 1 39,000 1d 12h 9
9 194 145.5 494 856 13m 1 43,000 1d 12h 9
10 199 149.25 554 874 16m 2 47,000 2d 9
11 204 153 559 892 16m 2 51,000 2d 9
12 209 156.75 564 911 16m 2 55,000 2d 9
13 215 161.25 570 930 16m 2 59,000 2d 12h 9
14 220 165 575 949 16m 2 63,000 2d 12h 9
15 226 169.5 642 969 19m 3 67,000 2d 12h 9
16 231 173.25 647 990 19m 3 71,000 3d 9
17 237 177.75 653 1,010 19m 3 75,000 3d 9
18 243 182.25 659 1,032 19m 3 80,000 3d 9
19 249 186.75 665 1,053 19m 3 85,000 3d 12h 9
20 255 191.25 738 1,076 22m 4 90,000 3d 12h 9
21 262 196.5 745 1,098 22m 4 95,000 3d 12h 9
22 268 201 751 1,121 22m 4 100,000 4d 9
23 275 206.25 758 1,145 22m 4 105,000 4d 9
24 282 211.5 765 1,169 22m 4 110,000 4d 9
25 289 216.75 846 1,193 25m 5 115,000 4d 12h 9
26 296 222 853 1,218 25m 5 119,000 4d 12h 9
27 304 228 861 1,244 25m 5 123,000 4d 12h 9
28 311 233.25 868 1,270 25m 5 127,000 5d 9
29 319 239.25 876 1,297 25m 5 131,000 5d 9
30 327 245.25 965 1,324 28m 6 135,000 5d 9
31 335 251.25 973 1,352 28m 6 139,000 5d 12h 10
32 344 258 982 1,380 28m 6 143,000 5d 12h 10
33 352 264 990 1,409 28m 6 147,000 5d 12h 10
34 361 270.75 999 1,439 28m 6 151,000 6d 10
35 370 277.5 1,095 1,469 31m 7 155,000 6d 10
36 379 284.25 1,104 1,500 31m 7 159,000 6d 10
37 389 291.75 1,114 1,532 31m 7 163,000 6d 12h 10
38 398 298.5 1,123 1,564 31m 7 167,000 6d 12h 10
39 408 306 1,133 1,597 31m 7 171,000 6d 12h 10
40 419 314.25 1,238 1,630 34m 8 175,000 7d 10
41 429 321.75 1,248 1,664 34m 8 180,000 7d 11
42 440 330 1,259 1,699 34m 8 182,000 7d 11
43 451 338.25 1,270 1,735 34m 8 184,000 7d 11
44 462 346.5 1,281 1,771 34m 8 186,000 7d 11
45 474 355.5 1,394 1,809 37m 9 188,000 7d 11
46 486 364.5 1,406 1,847 37m 9 190,000 7d 11
47 498 373.5 1,418 1,885 37m 9 192,000 7d 11
48 510 382.5 1,430 1,925 37m 9 194,000 7d 11
49 523 392.25 1,443 1,965 37m 9 196,000 7d 11
50 536 402 1,556 2,007 40m 10 198,000 7d 11
51 547 410.25 1,567 2,058 40m 10 200,000 7d 12
52 558 418.5 1,578 2,110 40m 10 204,000 7d 12
53 570 427.5 1,590 2,163 40m 10 208,000 7d 12
54 582 436 1,602 2,218 40m 10 212,000 7d 12
55 594 445.5 1,714 2,274 43m 11 216,000 7d 12
56 606 454.5 1,726 2,331 43m 11 220,000 7d 12
57 619 464.25 1,739 2,390 43m 11 224,000 7d 12
58 632 474 1,752 2,450 43m 11 228,000 7d 12
59 645 483.75 1,765 2,512 43m 11 232,000 7d 12
60 658 493.5 1,778 2,575 46m 12 236,000 7d 12

Royal Cloak Ability

Ability Level Damage Increase Health Recovery Ability Time Summoned Units
1 300 150 3.6s 5
2 355 175 3.8s 6
3 416 200 4.0s 7
4 483 225 4.2s 8
5 557 250 4.4s 9
6 638 275 4.6s 10
7 725 300 4.8s 11
8 819 325 5.0s 12
9 920 350 5.2s 13
10 1,020 375 5.4s 14
11 1,120 400 5.6s 15
12 1,120 425 5.8s 16

For additional statistics and information, see the Unit Calculators page.

Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro Dragon
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • Bowler
Heroes Barbarian KingArcher QueenGrand Warden
Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell
Siege Machines Wall WreckerBattle Blimp

## Start a Discussion Discussions about Archer Queen

5 messages
• .
• #### AQ to lvl 40 requires 185K at TH 10? But dark storage only holds 180K

2 messages
• The chart states that you may upgrade AQ to level 40 at TH 10 at a cost of 185K, but Dk storage only holds 180K max at TH 10. Is the ch...
• The DE storage does hold 180K. It's just that your Town Hall can hold the other 20K. If you checked your DE bar it should say "M...