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For the building of the same name in the Home Village, see Archer Tower/Home Village.
Archer Tower7B

"No foe can escape the Archer's arrows. This tower has a special switch - choose long range or fast attack!"



Archer Tower1B Archer Tower2B Archer Tower3B Archer Tower4B
Level 1 Level 2 Level 3 Level 4
Archer Tower5B Archer Tower6B Archer Tower7B
Level 5 Level 6 Level 7
Archer Tower1B Ground Archer Tower2B Ground Archer Tower3B Ground Archer Tower4B Ground
Level 1 Level 2 Level 3 Level 4
Archer Tower5B Ground Archer Tower6B Ground Archer Tower7B Ground
Level 5 Level 6 Level 7

  • Summary
    • The Archer Tower is a tower that has an Archer (from the Home Village) on top and can target both air and ground units.
      • It is a single target defense.
    • A player can have a total of 3 Archer Towers.
    • It can be set to Long Range or Fast Attack. Both modes has its advantages and disadvantages.
      • The Long Range mode gives the Archer Tower a range of eleven tiles, at the cost of DPS. It has the lowest DPS of any single target defensive building at relative level in this mode.
      • The Fast Attack mode gives the Archer Tower additional damage output by firing twice as fast as the Long Range mode. This comes at the cost of range - even as its range is reduced by four tiles, it covers only about 40% of the area that a Long Range Archer Tower would cover.
      • When upgrading, an Archer Tower's damage per second increase of Fast Attack is twice as much as the damage per second increase of Long Range so Fast Attack is always twice the DPS of Long Range.
    • The Master Builder can go to your Home Village and Gear Up an Archer Tower that is level 10 or above in order to allow it to toggle between Long Range and Fast Attack modes. This requires a level 6 Archer Tower in the Builder Base.

  • Defensive Strategy
    • An Archer Tower set to Long Range can protect outer buildings from Sneaky Archers.
    • An Archer Tower that is set to Fast Attack cannot protect buildings in front of it.
      • However, it is more effective at taking down tank-units.
    • You can protect Archer Towers with splash damaging defenses like the Crusher since it is a single target defense.
  • Offensive Strategy
    • Try to swarm the Archer Tower with swarm units such as Raged Barbarians as it is single target.
    • Use tanks like Boxer Giants to distract it so support troops can take down outer buildings.

  • Upgrade Differences
    • At level 1, the Archer Tower is a basic wooden tower tied up with ropes, partially inside a square hole in the ground, with a lever next to it.
    • At level 2, the Archer Tower's platform gains extra planks on its edge. The composition of the beams inside also change.
      Archer Tower1B Broken

      Broken

    • At level 3, most rope ties are gone and the hole in the ground is surrounded by stone, and the lever gains a more substantial housing.
    • At level 4, the top platform's edges are reinforced with a copper band.
    • At level 5, the rest of the ropes disappear and are replaced by riveted metal fittings and the copper band becomes gray metal.
    • At level 6, the top platform's corners are covered with copper plates. The corners of the base gain additional stone bricks.
    • At level 7, the top platform is now made of stone; its corners are now blue-gray metal, and its edges are completely metallic as well. A gear can be seen near the base of the tower.
    • The Archers on top of the Archer Tower change their appearance as you upgrade the Archer Tower.
      • When initially constructed, the Archer Tower stations a single Archer that appears to be level 1 (or 2).
      • When upgraded to level 4, the Archer atop the tower resembles a level 3 (or 4) Archer.
      • When upgraded to level 6, the Archer atop the tower resembles a level 5 Archer.
      • When upgraded to level 7, a second Archer appears.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Hitpoints.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Archer Tower, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Archer Tower to the next level, if you have enough resources and a free Builder. When the Archer Tower is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Archer Tower to the next level, if you have enough resources and a free Master Builder. When the Archer Tower is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Archer Tower attack mode to attack air units. This icon is only displayed while the Archer Tower is in Ground mode.
    Icon AirTapping this icon switches the Archer Tower attack mode to attack ground units. This icon is only displayed while the Archer Tower is in Air mode.
    Icon GroundTapping this icon switches the Archer Tower to be deployed as an air unit. This icon is only displayed while the Archer Tower is at full health and in Ground mode.
    Icon AirTapping this icon switches the Archer Tower to be deployed as a ground unit. This icon is only displayed while the Archer Tower is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Archer Tower. This icon is only displayed after this Archer Tower has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Archer Towers for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Archer Tower.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Archer Tower.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Archer Tower's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Archer Tower to sleep. This icon only appears when the Archer Tower is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Archer Tower, whom will then help guard your village. This icon only appears when the Archer Tower is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Archer Tower for the displayed amount of Gems. This icon only appears when the Archer Tower is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Archer Tower's regeneration speed for 1 hour, reducing the time required to regenerate the Archer Tower by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Archer Tower for the displayed amount of Gems. This icon only appears when the Archer Tower is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Archer Tower, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Archer Tower is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Archer Tower cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Archer Tower. If any Archer Tower is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Archer Tower to Burst mode. This icon only appears when the Archer Tower is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Archer Tower to Normal mode. This icon only appears when the Archer Tower is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.



    Size Size
    3x3
    Builder Hall Level 1 2 3 4 5 6 7
    Number Available 0 1 1 2 2 3 3
    Level Level Damage per Second Damage Damage per Shot Damage Hitpoints Hitpoint Build Cost GoldB Build Time Stopwatch Experience Gained XP Builder Hall Level Required
    1 35 35 500 12,000 5 minutes 17 2
    2 40 40 575 30,000 15 minutes 30 3
    3 44 44 661 60,000 2 hours 84 3
    4 48 48 760 250,000 8 hours 169 4
    5 53 53 874 800,000 1 day 293 5
    6 58 58 1,005 1,200,000 1 day 293 6
    7 64 64 1,156 2,000,000 2 days 415 7
    Level Level Damage per Second Damage Damage per Shot Damage Hitpoints Hitpoint Build Cost GoldB Build Time Stopwatch Experience Gained XP Builder Hall Level Required
    1 70 35 500 12,000 5 minutes 17 2
    2 80 40 575 30,000 15 minutes 30 3
    3 88 44 661 60,000 2 hours 84 3
    4 96 48 760 250,000 8 hours 169 4
    5 106 53 874 800,000 1 day 293 5
    6 116 58 1,005 1,200,000 1 day 293 6
    7 128 64 1,156 2,000,000 2 days 415 7
    Range Attack Speed Damage Type Unit Type Targeted
    11 1s Single Target Ground & Air
    Range Attack Speed Damage Type Unit Type Targeted
    7 0.5s Single Target Ground & Air
    Builder Base Buildings
    Defensive Buildings CannonDouble CannonArcher TowerHidden TeslaFirecrackersCrusherGuard PostAir BombsMulti MortarRoasterGiant CannonMega TeslaWalls
    Traps: Push TrapSpring TrapMineMega Mine
    Resource Buildings Builder HallGold MineElixir CollectorGold StorageElixir StorageGem Mine
    Army Buildings Builder BarracksArmy CampStar LaboratoryBattle Machine Altar
    Other Buildings BoatDecorationsObstaclesClock Tower

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