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Army Camp

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Army Camp8

"Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army."


Army Camp1 Army Camp2 Army Camp3 Army Camp4
Level 1 Level 2 Level 3 Level 4
Army Camp5 Army Camp6 Army Camp7 Army Camp8
Level 5 Level 6 Level 7 Level 8

  • Summary
    • The Army Camp takes up a 5x5 space, making it the largest structure in the game.
    • They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
    • Troops in the army camp do not act like Clan Castle Troops, as they do not defend your village during siege.
    • In the Halloween update, Troops would not die/disappear even after one's camps are destroyed. Due to people's support towards keeping this feature, Supercell has made it permanent. Now Troops inside the camp, even if destroyed, don't perish.
    • The Army Camp is where your troops go when they're done training. Most troops will take up more than one space (Barbarians, Archers, and Goblins do only take up one space though). Upgrading and building more Army Camps allow more troops to be stored, allowing higher chances of victory in raids.
    • The maximum amount of housing space you can have for your Troops is 240 (4 Army Camps x 60 spaces). This increases to 275 if you include the extra 35 in a fully upgraded Clan Castle.
    • The Barbarian King does not take up space in the Army Camps; neither does the Archer Queen. Both Heroes either patrol the village or sleep on their own Altar.
    • You should not surround your Army Camps with Walls, as they do not need protecting. Also, the Army Camps occupy a lot of space (5 x 5). More walls are needed to contain them when the extra walls can be used to surround defensive buildings that are already inside the wall, strengthening the defense.
    • It is always preferable to initially build all available Army Camps, and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the camp only gains 5 more housing space and it costs more elixir the more you upgrade. The next level is at least 2.5 times more expensive than the one before it.
    • Army Camps have a significant amount of health so keeping them in range of a defense (though not inside walls) is a wise strategy. The attacking Troops will spend a considerable amount of time destroying the Army Camps, allowing defensive buildings ample time to fire shots on them. Their physical size is also an advantage as well, as even after enemy troops have destroyed the Army Camp they still have several tiles to traverse to their next target.
    • The Army Camps can still hold troops while they are upgrading.
    • Clan Castle troops do not go into the Army Camp when donated and do not take housing space in the Army Camp.
    • If you look closely, you can see reactions from some Troops when you tap on the Army Camp.

  • Upgrade Differences
    • The only significant visual change the Army Camp undergoes is at level 7.
      • When initially constructed, the Army Camp is a large open grassy area with a cooking fire in the center.
      • At level 2, a bare spit appears over the fire.
      • At level 3, a carrot appears on the spit.
      • At level 4, the carrot is replaced with a chicken/turkey.
      • At level 5, the chicken/turkey is replaced with a pig.
      • At level 6, the pig is replaced with a bull and more rocks are added around the fire.
      • At level 7, the spit and food disappear. Instead, the cooking fire is surrounded by large black rocks with sharp edges.
      • At level 8, the black rocks glow bright red and it has a slight glow around the rocks. The rock on the far right shrinks in size.

  • Trivia
    • As of the 2012 Halloween Update, Troops will not perish if camp is destroyed in battle.
    • Although the Army Camp contains food in most upgrades (levels 3-6) it doesn't have any effect on the Army Camp and it never gets eaten. 
    • It is known that a bunch of people have hacked the game, and have gained the ability to build Goblin Huts. Some of these act as army camps, providing the same space as a level 1 army camp (20). It is unknown how this was done. 
    • When you move your Army Camp, any Troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
    • When you are raiding another player's village, you cannot see the enemy Troops in the Army Camps.
    • For the amount of squares they occupy (5x5) the Army Camp has relatively low health.
    • When a Troop finishes training, a puff of smoke appears in the Army Camp that the Troop will go to.
    • When your Army Camps are full they will display a full sign on top.
    • As of the 16 September, 2014 update, you can now dismiss any troops from the Army Camps, but the troop cost is not refunded.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Re-arm cost, Damage Type, Favorite Target and Targets.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon UpgradeTapping this icon begins upgrading the Army Camp to the next level, if you have enough resources and a free Builder. When the Army Camp is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon LoadElixirTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows is not fully loaded.
    Icon FullyLoadedElixirThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icon.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    Icon LoadDarkElixirTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers is not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icon.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon GroundTapping this icon switches the Skeleton Trap attack mode to attack air units. This icon is only displayed while the Skeleton Trap is in Ground mode.
    45pxTapping this icon switches the Skeleton Trap attack mode to attack ground units. This icon is only displayed while the Skeleton Trap is in Air mode.
    Icon ReArmTapping this icon re-arms the Army Camp. This icon is only displayed after your Army Camp has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Army Camp.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Army Camp.
    Icon Boost45Tapping this icon boosts your troop training for 2 hours, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost45Tapping this icon boosts your spell creation for 2 hours, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon CreateSpellsTapping this icon opens up the Spell Factory interface, allowing you to create spells.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the 20-minute timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the 20-minute timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the 20-minute timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon CollectGoldTapping this icon collects the uncollected resources in the Clan Castle. It will only appear if there are resources to collect.
    Icon NoCollectGoldThis icon informs you that you don't have resources to be collected from your Clan Castle. It will replace the Collect icon if there are no resources in the Clan Castle.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10
    Number Available 1 1 2 2 3 3 4 4 4 4
    Size
    5x5
    Level Troop Capacity Hitpoints Build Cost Elixir Build Time Experience Gained XP Town Hall Level Required
    1 20 250 250 5 minutes 17 1
    2 30 270 2,500 1 hour 60 2
    3 35 290 10,000 3 hours 103 3
    4 40 310 100,000 8 hours 169 4
    5 45 330 250,000 1 day 293 5
    6 50 350 750,000 3 days 509 6
    7 55 370 2,250,000 5 days 657 9
    8 60 390 6,750,000 10 days 929 10

    For additional statistics and information, see the Unit Calculators page.

    Buildings
    Defensive Buildings Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Hidden Tesla • X-Bow • Inferno Tower • Walls
    Traps: Bomb • Spring Trap • Giant Bomb • Air Bomb • Seeking Air Mine • Skeleton Trap
    Resource Buildings Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Builder's Hut
    Army Buildings Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Barbarian King Altar • Archer Queen Altar
    Other Buildings Town Hall • Clan Castle • Decorations • Obstacles

    Start a Discussion Discussions about Army Camp

    • P.E.K.K.A and the camp

      7 messages
    • Puff of smoke?

      10 messages
      • I just want to get this out there: on the level six army camp, the thing on the spit is a bull, not a cow. My proof? Look closely at the nose ...
      • Yes, you are absolutely correct, it is a bull and not a cow. It could be a steer, but we wouldn't know unless it was rotating 😉.

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