FANDOM


Wiki-wordmark
TextH
Wizh
For the Builder Base building with the same name, see Army Camp/Builder Base.
Army Camp8

"Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army."


Army Camp1 Army Camp2 Army Camp3 Army Camp4
Level 1 Level 2 Level 3 Level 4
Army Camp5 Army Camp6 Army Camp7 Army Camp8
Level 5 Level 6 Level 7 Level 8

  • Summary
    • The Army Camp takes up a 5x5 space, making it the largest structure in the game.
    • They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
    • Unlike Clan Castle troops, troops stationed in the Army Camp do not defend your village during siege. In fact, they do not appear on the attacker's map at all (all Army Camps, full or not, appear empty to an attacker).
    • Prior to the Halloween 2012 update, troops would die/disappear if their Army Camp was destroyed in a raid. In the update, troops were allowed to remain even if their camp was destroyed. Due to widespread player support towards keeping this feature, Supercell made it permanent. As a result, troops stationed in Army Camps are no longer at risk if their camp is destroyed by an attacker.
    • The Army Camp is where your troops go when they're done training. Most troops will take up more than one space (Barbarians, Archers, and Goblins do only take up one space though). Upgrading and building more Army Camps allow more troops to be stored, allowing higher chances of victory in raids.
    • The maximum amount of housing space you can have for your Troops is 240 (4 Army Camps x 60 spaces). This increases to 275 if you include the extra 35 in a fully upgraded Clan Castle.
    • The Barbarian King does not take up space in the Army Camps; neither does the Archer Queen and Grand Warden. All three Heroes either patrol the village or sleep on their own Altar.
    • You should not surround your Army Camps with Walls, as they do not need protecting. Also, the Army Camps occupy a lot of space (5 x 5). More walls are needed to contain them when the extra walls can be used to surround defensive buildings that are already inside the wall, strengthening the defense.
    • It is always preferable to initially build all available Army Camps, and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the camp only gains 5 more housing space and it costs more elixir the more you upgrade. The next level is at least 2.5 times more expensive than the one before it.
    • Army Camps have a unique hitbox, unlike other Buildings. That means that attacking Troops will have to walk right to the center where the campfire is located in order to attack the Army Camp.
    • The Army Camps can still hold troops while they are upgrading.
    • Clan Castle troops do not go into the Army Camp when donated and do not take housing space in the Army Camp.
    • If you look closely, you can see reactions from some Troops when you tap on the Army Camp.

  • Upgrade Differences
    • The only significant visual change the Army Camp undergoes is at level 7.
      • When initially constructed, the Army Camp is a large open grassy area with a cooking fire in the center.
      • At level 2, a bare spit appears over the fire, and the fire appears to be larger.
      • At level 3, a carrot appears on the spit.
      • At level 4, the carrot is replaced with a chicken/turkey. A bone is sticking out.
      • At level 5, the chicken/turkey is replaced with a pig.
      • At level 6, the pig is replaced with a bull and more rocks are added around the fire. The bull has a ring in its nose, and it is a dark reddish brown color.
      • At level 7, the spit and food disappear. Instead, the cooking fire is surrounded by large black rocks with sharp edges.
      • At level 8, the black rocks glow bright red and it has a slight glow around the rocks. The rock on the far right shrinks in size. It suggests that the rocks have been burned. There also appear to be more jagged rocks surrounding the fire.

  • Trivia
    • There's a special kind of Army Camp in the Goblin Gauntlet mission in Single Player Campaign that only consists of a camp fire with different surroundings that the one in the Army Camp, which is only 2x2. You can notice this by the other obstacles that are next to the camp fire. You can also drop troops over it since It is considered as an obstacle
    • Although the Army Camp contains food in most upgrades (levels 3-6) it doesn't have any effect on the Army Camp and it never gets eaten. 
    • When you move your Army Camp, any Troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
    • For the amount of squares they occupy (5x5) the Army Camp has relatively low health.
    • When a Troop finishes training, a puff of smoke appears in the Army Camp that the Troop will go to.
    • When your Army Camps are full they will display a full sign on top. However you can't see this sign when upgrading the Army Camp, because it is replaced by the building upgrade's progress bar,
    • As of the 16 September 2014 update, you can now dismiss any troops from the Army Camps, but the troop cost is not refunded.
    • After the Christmas 2014 update the Army Camp's hitpoints has been significantly reduced on all levels.
    • As of the 21 March 2016 update, the food received a change that makes it a darker shade of red from the fire.
    • The housing spaces of Army Camps are calculated jointly rather than individually. For example, a player who has 4 level 6 Army Camps will be able to hold 10 Dragons even though each individual Army Camp has 50 housing spaces. As a result, two of the four Army Camps will appear to hold 3 Dragons that it can't hold individually.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Army Camp/Home Village, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Army Camp/Home Village to the next level, if you have enough resources and a free Builder. When the Army Camp/Home Village is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Army Camp/Home Village to the next level, if you have enough resources and a free Master Builder. When the Army Camp/Home Village is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Army Camp/Home Village attack mode to attack air units. This icon is only displayed while the Army Camp/Home Village is in Ground mode.
    Icon AirTapping this icon switches the Army Camp/Home Village attack mode to attack ground units. This icon is only displayed while the Army Camp/Home Village is in Air mode.
    Icon GroundTapping this icon switches the Army Camp/Home Village to be deployed as an air unit. This icon is only displayed while the Army Camp/Home Village is at full health and in Ground mode.
    Icon AirTapping this icon switches the Army Camp/Home Village to be deployed as a ground unit. This icon is only displayed while the Army Camp/Home Village is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Army Camp/Home Village. This icon is only displayed after this Army Camp/Home Village has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Army Camp/Home Villages for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Army Camp/Home Village.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Army Camp/Home Village.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factory's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Army Camp/Home Village to sleep. This icon only appears when the Army Camp/Home Village is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Army Camp/Home Village, whom will then help guard your village. This icon only appears when the Army Camp/Home Village is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Army Camp/Home Village for the displayed amount of Gems. This icon only appears when the Army Camp/Home Village is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Army Camp/Home Village's regeneration speed for 1 hour, reducing the time required to regenerate the Army Camp/Home Village by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Army Camp/Home Village for the displayed amount of Gems. This icon only appears when the Army Camp/Home Village is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Army Camp/Home Village, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Army Camp/Home Village is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Army Camp/Home Village cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Army Camp/Home Village. If any Army Camp/Home Village is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Army Camp/Home Village to Burst mode. This icon only appears when the Army Camp/Home Village is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Army Camp/Home Village to Normal mode. This icon only appears when the Army Camp/Home Village is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 1 1 2 2 3 3 4 4 4 4 4
    Size Size
    5x5
    Level Troop Capacity Hitpoints Build Cost Elixir Build Time Experience Gained XP Town Hall Level Required
    1 20 250 250 5 minutes 17 1
    2 30 270 2,500 1 hour 60 2
    3 35 290 10,000 3 hours 103 3
    4 40 310 100,000 8 hours 169 4
    5 45 330 250,000 1 day 293 5
    6 50 350 750,000 3 days 509 6
    7 55 400 2,250,000 5 days 657 9
    8 60 500 6,750,000 10 days 929 10

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (Treasury)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot Cart

    Start a Discussion Discussions about Army Camp/Home Village

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.