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Barch 2.0 (TH: 10, Trophies: 0-2500)(Instructions)
By:HajimeS
Town Hall Level:10
Trophy Level:0-2500
Introduction:This is an improved version of the barch strategy, which is 120 barbarians and 120 archers. It costs a little more elixir to train, but has a better chance of getting a 2 star or more. However it only works best against enemies in the crystal league. Any higher, and your army will get steamrollered. Big shoutout to Coleson Clash for making this attack strategy.
Army Composition:
Minimum Troop Housing Space Required: 240
Troop and Spell TypeQuantityMin LvlHousingCost
Barbarians7577518,750 Elixir
Archers7577537,500 Elixir
Wall Breakers961831,500 Elixir
Wizards1867272,000 Elixir
Lightning Spells26448,000 Elixir
Healing Spells16223,000 Elixir
Rage Spells15233,000 Elixir
Jump Spells13231,000 Elixir
Totals--240+10
294,750 Elixir
Execution:
  1. Release your barbarians and archers as you would in a normal barch. But in this strategy, drop a couple of wizards among your archers for extra firepower(Be sure to leave a couple of barbarians, archers, and wizards for a distraction for your heroes. Drop them in after all of the troops on-screen have died)
Conclusion:Overall, this is a very good trophy-pushing strategy in the crystal leagues, but be sure that you pay attention to your trophy count, because next thing you know, you could be going against a titan 1 maxed-out base.(LOL)

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