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Box Damage (TH: 6-8, Trophies: Any)(Instructions)
Town Hall Level:6-8
Trophy Level:Any
Introduction:This type of attacks are sure to bring at least 2 stars in any scenario, given that the base you are attacks has a relative box-like layout. It is not recommended for circular layout or where you see the interior is heavily defended and the outside is weak. Note: Prefer to take Wizards in your own CC.
Army Composition:
Minimum Troop Housing Space Required: 200
Troop and Spell TypeQuantityMin LvlHousingCost
Archers304306,000 Elixir
Giants20410035,000 Elixir
Wall Breakers541012,500 Elixir
Wizards1546045,000 Elixir
Healing Spells23436,000 Elixir
Rage Spells13227,000 Elixir
161,500 Elixir
  1. Deploy 1 Archer near the CC (if its out) or 1 Giant to lure out the CC troops. Use around 20 archers and 2 wiz to clear the troops. Use more of them if needed. CC Troops must be killed, else the attack is a failure.
  2. Deploy all of your giants first and then the wall breakers to create a funnel.
  3. Use 1 Healing spell, near the center so as to make it most effective. Behind the giants, release the wizards in a row.
  4. Use the remaining of your archers and hero (if present) to clear the secondary outer buildings. Also deploy your own CC Troops (prefer wizards) now to support the archers and your hero.
  5. As your giant-wiz army reaches the middle part, use you Rage Spell. The interior part should be cleared.
  6. As the giants progress to the other end, use your 1 Healing Spell. As other buildings should have been cleared till now, the wizard should do the rest there.
Conclusion:This type of attack is generally useful for resource looting or trophy push-up. It is a low cost replacement to DragLoon attack in wars, though you should not use this one in wars much. Use your heroes (if you have) as meat shield in this case.

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