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Defences First

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Defences First (TH: 6, Trophies: 1150-1450)(Instructions)
By:c.sexton1
Town Hall Level:6
Trophy Level:1150-1450
Introduction:This defence is handy if you want to take out all of their defences, so that you can get to elixir and gold storages and collectors without getting harmed. It is pretty expensive, but it works like a charm.
Army Composition:
Minimum Troop Housing Space Required: 120
Troop and Spell TypeQuantityMin LvlHousingCost
Giants63307,500 Elixir
Wall Breakers4388,000 Elixir
Balloons924522,500 Elixir
Wizards933622,500 Elixir
Healing Spells23436,000 Elixir
Totals--119+4
96,500 Elixir
A Rage Spell is helpful if you have it (see strategy). If you have extra space, use 1-3 Healers, and instead of the 2 Healing Spells, use 2 Lightning Spells on the Air Defence. If you want, you can replace Wizards with Goblins, Archers or Barbarians, etc. I use Wizards because Balloons aren’t very fast, but Wizards are, and they give out high damage.
Execution:
  1. Find a good village to attack. Make sure you Giants will be able to destroy the Air Defence before they all die out.
  2. Deploy all Giants near Air Defence, making a ‘meat shield’ for the Wall Breakers.
  3. Deploy Wall Breakers. Only place as many as you need to break the wall the Giants are trying to get through. (Only place if they are trying to get through a wall).
  4. Once the air defence is destroyed, deploy all balloons in the same place. When necessary, place Healing Spells in path of the Balloons.
  5. Place your Wizards wherever needed. Start furthest away from defences, until Giants and Balloons destroy them all. Enjoy three stars!
Conclusion:This is a great attack strategy that works every time! No matter how many trophies!

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