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Drag-Ball-Nion! (TH: 7, Trophies: Any)(Instructions)
By:VillsRacer
Town Hall Level:7
Trophy Level:Any
Introduction:A strategy using Dragon, Balloons and Minions. Troops takes about 50 mins to train for each raid. Ideal for war since it gives time for planning. A bit hard on elixir.
Army Composition:
Minimum Troop Housing Space Required: 200
Troop and Spell TypeQuantityMin LvlHousing
Archers10410
Balloons244120
Dragons1220
Minions25250
Totals--200+0
Execution:
  1. Be sure to take another dragon from your clanmates.
  2. Lure the enemy CC troops out of range of defenses.
  3. Take down them by using dragon and archers for backup.
  4. Send in 1 balloon to closest and high level AD just to check for air traps.
  5. Then send all remaining balloons in a row from same side.
  6. Put a rage spell such that it will cover aid defense as well maximum other defense buildings as possible.
  7. Put a row of minions after these balloons for cleanup.
  8. As all main troops are deployed, look for path of balloons and use heal spell as necessary.
Tips:
  1. Second priority of balloons after air defense is wizard tower.
  2. You can use other dragon for distracting second AD.
  3. It will be a treat if enemies AD is upgrading.
  4. Can trade for 2 rage and 1 heal.
  5. Good for farming DE and gold, if already maxed on elixir upgrades.
  6. If possible don't take 3 lightning spell for taking single AD as there will be no heal if affected by air traps.

  7. Barrack1 - 1 dragon, 3 balloons, 6 archers.
    Barrack2 - 7 balloons, 3 archers.
    Barrack3 - 7 balloons, 1 archer.
    Barrack4 - 7 balloons, 1 archer.
    DBarrack - 25 minions.
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