Flying Gods 2 (TH: 7, Trophies: 1000-1250)(Instructions)
Town Hall Level:7
Trophy Level:1000-1250
Introduction:This strategy can be used for increasing trophies and resources. I loved the Flying Gods strategy by anonymous but it did not work as well once I had more than 1000 trophies so I slightly modified it. Depending on your goal your primary targets should either be high in resources or high in trophies.
Army Composition:
Minimum Troop Housing Space Required: 175
Troop and Spell TypeQuantityMin LvlHousingCost
Archers203202,400 Elixir
Goblins15315900 Elixir
Giants1035012,500 Elixir
Wall Breakers52107,500 Elixir
Balloons1025025,000 Elixir
Wizards42168,000 Elixir
Healers1Any145,000 Elixir
Healing Spells2Any430,000 Elixir
91,300 Elixir
  1. Locate a base with 1 air defense that is minimally protected that also has 1 or 2 layers of protective walls.
  2. Release all giants on the air defense, Use 1 or 2 wall breakers if needed.
  3. Release the healer and balloons near the giants once the air defense is destroyed
  4. Use 1 or 2 wall breakers on the exterior Wall nearest the giants.
  5. Release the archers and Wizards in 1 cluster near any exterior building and resources
  6. Use the remaining wall breakers on any interior walls .
  7. When you start wearing down the defences release the goblins in 1 cluster near the most accessible resource storages.
  8. Drop the healing potions as you see fit.
Conclusion:This should get you at least 2 stars and most if not all of the resources.

Total Troop HP:7,844
Ground Troop HP:5,544
Air Troop HP:2,300
Average Movement Speed:20

Average Attack Speed:2

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