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Giant-Wizard-Healer (TH: 6-7, Trophies: 1200-1450)(Instructions)
By:Elbarto2003
Town Hall Level:6-7
Trophy Level:1200-1450
Introduction:A good Town Hall 6-7 strategy that can usually 2 star, can cost a lot of Elixir depending on how much you have.
Army Composition:
Minimum Troop Housing Space Required: 150
Troop and Spell TypeQuantityMin LvlHousingCost
Archers163161,920 Elixir
Giants1236015,000 Elixir
Wall Breakers4388,000 Elixir
Wizards1335232,500 Elixir
Healers1Any145,000 Elixir
Healing Spells22433,000 Elixir
Totals--150+4
95,420 Elixir
Execution:
  1. Find an open base with few compartments.
  2. Lure and kill the defending Clan Castle troops (if any) with the Archers. Use Wizards if necessary.
  3. Attack from the side with the easiest route to the Town Hall, if trophy pushing. If farming, attack from the side with the easiest route to the Storages. Deploy 1 Giant to scout for traps, then follow it with the other 11 Giants. Deploy 2 Wall Breakers. Deploy the first Heal Spell ahead of the Giants.
  4. Deploy the Archers and Wizards behind the Giants, and make their presence heaviest in the path of the Giants so they funnel towards the Town Hall. Also deploy your Clan Castle troops (if any) behind the Giants. The best Clan Castle troops for this attack would be Level 4+ Hogs, or Level 4+ Wizards.
  5. When you think the Giants need some healing, deploy the Healer and the last Heal Spell immediately after one another.
Conclusion:A pretty good Town Hall 6-7 strategy that usually 2 stars.

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