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Hit and Run

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Hit and Run (TH: 5-6, Trophies: Any)(Instructions)
By:Laserman6700
Town Hall Level:5-6
Trophy Level:Any
Introduction:This is a relatively expensive but simple strategy for TH5 that when used properly, guarantees you a 100%.
Army Composition:
Minimum Troop Housing Space Required: 135
Troop and Spell TypeQuantityMin LvlHousingCost
Barbarians434240 Elixir
Archers103101,200 Elixir
Goblins15315900 Elixir
Giants20210015,000 Elixir
Wall Breakers3264,500 Elixir
Totals--135+0
21,840 Elixir
Execution:
  1. Send in your Barbarians as bait and then send in your Wall Breakers to ensure that they won't be destroyed before they reach the walls.
  2. After walls are destroyed, send in all 20 Giants in together to swarm the defenses.
  3. The Archers then pick off outside defenses that attack the Giants.
  4. After all of the defenses have been picked off, send in the Goblins for cleanup.
Tips:
  1. Try to send in your Giants near a Wizard Tower.
  2. Only attack players that have defenses protected by 1 layer of walls.
  3. Attack people who give more than 26,730 Elixir.
  4. You can use Lightning Spells as a last resort to destroy any defenses.

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