Low Trophy Farming (TH: 8, Trophies: 0-200)(Instructions)
|Town Hall Level:||8|
|Introduction:||This strategy will get you lots of gold and more elixir than you'll know what to do with. You should be able to get 500k-1000k per hour.|
For whatever reason, once you get below 200 Trophies, a lot of level 6-7 Town Halls will appear with full collectors and mines, and minimal to no defenses; most of these will have empty storage containers due the village being abandoned. You will also find lots of high-level farmers, but this strategy usually ignores them.
Drawback:The downside to farming at sub-200 trophies is that you have to stay online and keep farming in order to be at the optimal trophy range. Due to the fact that many players are also trying to drop trophies, being offline will result in upwards of 200+ trophies gained.
Dropping Trophies: The most efficient way to drop Trophies is to start an attack and press 'Next' (but don't release it), then drop one troop and quickly surrender. You will lose the match and Trophies, but will move one to the next one without having to go back to your village. If you see any easy loot on your way down, drop some Goblins and soak it up. Be wary of dropping on any really high level players, however, as this gives them an opportunity to revenge you.
Attacking: So now that you're down here, what you are looking for is a high loot/Goblin ratio, not necessarily 180k gold and elixir every time. Factor in the mines/pumps/storage proximity to defenses, especially Wizard Towers. If it’s going to take 80 Goblins to loot 50k, it is not worth attacking. You should be able to find lots of villages with 30-50k where the defenses are weak enough for you to get at least most if not all the gold using only 15-20 Goblins. Sometimes the loot would be easy enough to get, but it is a long way around the Walls, and you would lose too many Goblins ripping though the wall; this is why we bring Wall Breakers and Giants. Usually just one of either is sufficient to get your Goblins access to the loot. Sometimes, the enemy's mines and collectors are spread out; if there are no Walls, drop one or two Goblins next to each. You should find that as you get better, you will have almost no downtime from training troops. You will use so few each attack they will be replaced by the time you return to your village.
Surrendering: Surrendering is important in this strategy for two reasons: Firstly, you want to surrender because you don't want to win and receive Trophies (as this will increase your Trophies past 200 very quickly). Secondly, if you only destroy 29% of the village they don't receive a shield, you can potentially get matched with them again. Once you've filled up on elixir, just go for gold and it will be much easier to stay below 29%.