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Ragin' Redheads (for Glory) (TH: 9-10, Trophies: Any)(Instructions)
By:Ragnar Rocco
Town Hall Level:9-10
Trophy Level:Any
Introduction:War Attack Strategy for Valkyrie - This explosive attack is effective method for a town hall 9 army to get two stars from a town hall 10 war bases. The large squad of raging valkyrie can overwhelm even disco inferno towers
Army Composition:
Minimum Troop Housing Space Required: 220
Troop and Spell TypeQuantityMin LvlHousingCost
Barbarians262400 Elixir
Archers2862811,200 Elixir
Wall Breakers2546,000 Elixir
Wizards11Any4416,500 Elixir
Valkyries1441122,240 Dark elixir
Golems1430675 Dark elixir
Rage Spells35699,000 Elixir
Jump Spells12227,000 Elixir
Totals--220+8
2,915 Dark elixir
160,100 Elixir
Execution:
  1. Draw out defending clan troops with barbarians (use giants or hogs instead of barbs if you must)
  2. Use archers to lure the clan troops to the edge near your chosen point of entry
  3. Plant your clan flag sending send Golem towards the point of entry (golem should be lvl5 donated by one of your town hall 10 clan mates)
  4. When the defending clan troops turn to fire on the golem place four wizards in a line to obliterate them from behind
  5. Send the two wall breakers after the Golem, timed to avoid mortar fire
  6. Place the king and flank him on either side with archers (use two fingers to draw the flanking lines back and forth). Concentrate enough archers on the flanks to destroy outside buildings and create a stop gap (to prevent the valk from running around)
  7. Deploy the healers to aid the golem and King... if strong air defense is in range of the action wait until it is destroyed (Step 12). Use the Kings power to keep him alive if needed
  8. Drop one valk to make sure she runs towards the center of base. If she doesn't go up the middle then reinforce the flanking archers with wiz or valk to complete the stop gap
  9. Place the jump spell in between two levels of wall to allow the valk to jumpbunheeded to the center of the base and/or to a specifically targeted inferno tower
  10. Send in the valk squad
  11. Followed immediately by the remaining wiz and the arch Queen
  12. If you were waiting for air defense to be destroyed before placing healers then deploy them now
  13. Place the rage spell in front of the valk
  14. Sequentially place the second and third rage spells overlapping with the first
  15. Use the Queens power as needed
Conclusion:If you did that right you just watched a triple-raged, maxed-out golem jump over two walls and charge an inferno tower and smash it to bits as the raging valk squad spreads out choppin all around gettin two stars on a beefy town hall 10 war base

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