Everyone has heard of Giant Healer, really exciting at TH6 and fun to attack bases with! But what about at the later Town Hall levels, when you get Level 5 Giants with Higher level Wizards and Healers? Well, I do not claim to be the Owner of this strategy because there's so many compilations on Clash of Clans, but I haven't seen it around the Wikia, so without further a-do. I bring you, Ultra Giant-Healer!
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Minimum Troop Housing Space Required: 200 Minimum Spell Housing Space Required: (not specified)
Lure out enemy CC with the single Hog in your camp (Use a Giant only if needed)
Use your Archers and Barb to lure them to a corner out of Defensive Range, then drop your Poison Spell or use some Wizards if needed.
Drop all of your giants in 2 groups towards one of the Air defenses in the base.
Drop as many Wallbreakers needed to get into the Base.
Use 2-3 Wizards to funnel then Drop your king and the rest of your Wizards (Save some for potential cleanup).
Use your 1 Heal Spell on your Giants once you started losing some or if their Health starts dropping in Groups.
Drop both of your Healers after 1 Air Defense is down.
Use your Rage spells as needed whilst going through the base on your Giants and Healers.
Watch your enemies base crumble under the Wrath of your attack.
Drop your final Wizards to help with Cleanup or take out any distracted buildings.
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In conclusion, be sure to be precise with your Spell placement and watch out for any potential Giant Bombs. Usually, springtraps are inevitable, so don't be afraid to lose some, but don't lose too much. Lastly, if you want some CC Troops, try bringing more Giants or Wizards (I would say 5 Giants [Lvl.5] , or 6 Wizards and a Barbarian [Lvl.5]) with that being said, I hope thing strategy works well for you higher Tier TH8's, good luck and keep Clashing!