|Town Hall Level:||7-8|
|Introduction:||can destroy any town hall 7 bases with 3 star and town hall 8 bases with min 1 star|
- place one barbarian in all blank spaces inside the territory (if any) to check if there is a trap in those blank spaces
- use 1-5 barbs to check if there is any troops in clan castle, if there is any kill them before placing giants
- place 1 giant near to the wall near the bigger air defense and spawn 1-2 wall breakers behind it so every defense will attack the giant and not the wall breaker (be careful of splash damage)
- after the wall has been destroyed send in rest of the giants
- after the nearest air defense has been destroyed send in 1-2 healer according to the damage done to the giants
- then send the wizards to the help of the giants and put a rage spell including the giants and the wizards
- while this is being done use the rest of the barbarians and archers to take out the outside buildings
- as soon as the archers and barbs has finished taking the outside building use 1-2 wall breakers to destroy the walls nearest to them so they can get inside and help the wizards and giants.
- the healing spell should be used whenever needed. (when your troops are very injured)
- send in the barbarian king (if you have) with the wizards in step 6
|Conclusion:||i have used this strategy more than a month and i am now in crystal 1 (in crystal 2 i changed the strategy till crystal 2 i was using the same strategy.) hope it will work for you|
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