The Bomber appears to be a skeleton holding a bomb.
The Bomber does 15 times damage to walls.
Unlike the Wall Breaker, they do not blow themselves up after one attack.
Bombers have no preferred target when attacking, though they do prefer to target Walls, doing extra damage to them. Unlike other troops with no preferred target, Bombers treats walls just like any other building, and will target and attack both walls and buildings, whichever is closest. If they become aware of enemy Guard Post troops (either by being attacked themselves or being near another friendly troop under attack), they will leave their previously targeted structure and engage the enemy troops instead. Once all the nearby enemy troops are defeated, they will proceed to attack the nearest building from their current location.
Its ability, Big Bomb, allows it to throw a larger, more damaging bomb on its first throw. This is unlocked at level 2.
Since bombers are fragile, it is recommended to place them behind a ground tank, such as Boxer Giants. They can also break walls for them.
A single Army Camp of Bombers will pair well with Raged Barbarians especially when the Raged Barbarians are level 10 or higher; the Bombers will destroy Walls which will allow the Barbarians to attack a large portion of the base.
They are effective at destroying walls to let troops and the Battle Machine in.
It easily takes out Guard Post troops with its area damage splash.
Initially, the Bomber appears as a skeleton carrying a bomb. It wears brown gloves, a blue aviator helmet and goggles.
At level 5, the bomb that the Bomber carries is now larger.
At level 9, the Bomber's gloves are now dark blue instead of brown.
At level 11, the Bomber now wears a face shield, but retains its goggles.
At level 13, the Bomber's face shield gains a visor in place of its goggles. Its gloves are now golden.