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Clan Castle8

"The Clan Castle houses your Treasury and any reinforcement troops or spells sent by your clanmates."


Clan Castle Ruin Clan Castle1 Clan Castle2 Clan Castle3
Ruin Level 1 Level 2 Level 3
Clan Castle4 Clan Castle5 Clan Castle6 Clan Castle7 Clan Castle8
Level 4 Level 5 Level 6 Level 7 Level 8

  • Summary
    • A Clan Castle is needed for creating or joining a Clan. It houses troops which can either be placed as reinforcements during an attack, or used as defenders when the player's base is under attack.
    • Players begin the game with a ruined Clan Castle. While it is in ruins, it is surrounded by obstacles (plants and stones) and cannot be moved. Rebuilding a Clan Castle requires 10,000 Gold but does not require a free Builder and its reconstruction happens instantly. Once it is rebuilt, players are able to create a Clan or join an existing one. The Clan Castle can also be moved once it is rebuilt (you do not need to join a Clan first or remove any surrounding obstacles).
    • Once players join a Clan, they have the ability to "Request" once every 20 minutes (or faster if the clan has a "Donation Request Wait Time" perk or if they bypass this wait time by using Gems). Also, players can add a message to tell other players what troops they would like. Other Clan members will see the request in the Clan Chat and can donate a certain number of troops, spells or siege machines to the Clan Castle (depending on the clan level and the player's Clan Castle level).
      • Starting at level 4, players can request for one housing space's worth of Spells from their clan mates; level 7 Clan Castles or higher allows them to hold two housing space worth of spells.
      • Starting at level 6, players can request for Siege Machines from their clan mates.
    • Players can use Clan Castle reinforcements during battle, and any troops housed inside the Clan Castle can defend the player's village whenever he/she is offline.
      • Players can choose to toggle the defense status of defending Clan Castle troops, to either guard mode or sleep mode. In guard mode, troops housed inside will defend the player's village from attacks, whilst in sleep mode, troops housed inside will not do so. The latter mode can be useful to save Clan Castle troops for attacking, especially in Clan Wars.
    • Players receive experience points for each troop they donate. 1 experience point is earned for every housing space of troops donated; for example, donating 1 Archer earns 1 experience point whereas a Giant will earn 5 experience points and a Dragon 20 experience points. Players can normally donate a maximum of 5 troops per request, though up to 8 can be donated in a higher level Clan with the "Donation Limit" perk. Every housing unit of troops donated counts towards the "Friend in Need" achievement.
      • Players receive 5 Experience for each housing space of spells donated; so each Dark Spell or Freeze Spell yields 5 Experience, while 10 Experience is gained for each 2-space Elixir Spell donated. Each Spell donated will count towards the Sharing is Caring achievement.
        • Only one spell can be donated to each request at a time, and this is independent of Clan Perks. This is regardless of whether or not that one spell takes up 1 or 2 housing space.
      • Players receive 1 Experience for each Siege Machine donated.
    • The Clan Castle is home to the Treasury, which receives loot earned from Star Bonuses, Clan Wars and Clan Games. This replaces the previous War Loot storage space, and is not dependent on the actual level of the Clan Castle itself. Attackers can only steal a very small percentage (3%) of the loot stored within the Treasury.

  • Defensive Strategy
    • The Clan Castle troops are very important up in higher leagues. This is because they can distract and possibly kill attacking troops, reducing the attacking army size and wasting precious seconds.
    • If your Clan Castle is in 'guard' mode and enemy troops come within a 12-tile radius of your Clan Castle, any troops donated by your clanmates will file out to attack. While defending, troops from your Clan Castle are able to jump over walls. This is also true for Heroes.
    • When the Clan Castle is selected, the activation radius can be seen like the range of a defense. It is the only building (other than defenses and Hero Altars) that demonstrates this behavior.
    • If the Clan Castle is destroyed when defending, any troops remaining inside will not be able to deploy until it regenerates completely (although they are perfectly safe and will remain there until the next battle).
      • This can happen when only air troops are used to destroy it, and some or all of the troops inside can only target ground troops (and thus will not deploy).
    • Try to place the Clan Castle somewhere near the center of the village so that the troops within will respond to attacks quickly from any direction. This will also make the clan castle hard to trigger, allowing the reinforcements to maximize damage inflicted on attacking troops.
    • Keep in mind that once enemy troops that have no favorite target become aware of defending Clan Castle troops, they will target those Clan Castle troops before they target any buildings. This urge will even prompt them to break through a wall if necessary to get to the defending troops. As such, placement of a Clan Castle full of Archers behind an interior wall will force attacking troops to break the walls before attacking surrounding buildings, whether this is desired or not.
    • This building has a lot of hitpoints (generally third only to the Town Hall and Eagle Artillery), making it a very good building for absorbing damage while your defenses attack.
    • Although the Clan Castle is a very useful building for defensive purposes, troops which target defenses (Giants, Hog Riders, Balloons and Golems) will not attack it (or any of its defensive troops) unless all of the defenses in the base have been destroyed.
    • Defensive units that survive an attack, regardless of their health level, will return to the Clan Castle at full health (if deployed offensively, they will need to be replaced regardless of whether they survive or not).
    • If a base gets attacked by air units, only the troops that can attack air units (Archers, Wizards, Dragons, Baby Dragons, Minions and Witches in that order) will come and defend. All other troops will stay inside the Clan Castle until ground units are deployed.
    • Archers are great entry level Clan Castle troops, as they offer a substantial defense against both air and ground troops for little cost. Their primary advantage is their ability to shoot from behind walls. However, an attacker with a Poison Spell will be able to quickly kill them.
    • Dragons are a very commonly used Clan Castle troop at Town Hall level 7 and above, especially in Clan Wars. They are resistant to single Poison Spells and do high splash damage against both ground and air troops. However, they have come to be expected by many players, who will likely have a strategy to eliminate them.
  • Offensive Strategy
    • It is crucial to try to lure the troops out of the defending Clan Castle when attacking. Players can do this by deploying a single unit within the range of the enemy's Clan Castle. This is to prevent a situation where players are forced to fight these troops within range of the enemy's defenses. It's also useful to know what type of defending troops are in the Clan Castle before deploying the whole army (e.g. you don't want to deploy mass Barbarians when the enemy has Balloons defending his base). If you cannot reach the castle's radius from the outside of the base, then use 1-2 Hog Rider(s), as they can get closer by jumping over walls.
    • Once the enemy troops are fully lured out (if your luring troop(s) die before all enemy units are deployed, you will need another lure) then take them out with a Lightning Spell or Poison Spell or lure them out further and dispatch them with whatever troops you have.
    • After luring the troops out, a player can choose to surrender the battle (if you decide these troops put you in a disadvantageous position), ignore them (not recommended), kill them with a Lightning Spell or Poison Spell or lure them farther away from the defensive buildings before battling them with your own troops. Note that once deployed, Clan Castle troops no longer have a trigger radius and will travel the entire length of the map to attack any enemy units. Use this to your advantage to draw them as far away from the defensive buildings as possible.
    • An easy way of handling strong troops is to lure them far away from the base. Place one Giant at a far side, wait for the Troops to come close, and then deploy Archers in a circle around them; they should be taken down easily. This technique also works on Heroes, although it is harder and Heroes can't be lured far away from their trigger radius.
    • When weaker troops come out of a Clan Castle, use a Lightning Spell or Poison Spell to get rid of them. These two spells only damages defending troops (not your own troops), so you may use it while the defenders have engaged your attacking troops without fear of friendly fire.
    • Another way to deal with a large number of weaker troops is to draw them out and deploy Wizards if a Lightning Spell or Poison Spell is not available. The Wizard's high splash damage can one-shot entire groups of low-health troops.
    • Remember that even if a Clan Castle has no Clan shield, it can still have troops in it from previous clans.

  • Upgrade Differences
    • The Clan Castle undergoes significant visual changes when it is initially repaired (level 1), and when it is upgraded to level 2, 5 and 8. Much of the detail of the top of the Clan Castle is obscured by your Clan Symbol once you create or join a Clan, however.
      • When it first appears, it is ruined (it looks like the top has collapsed or the building has been damaged by an explosion).
      • When you initially "rebuild" it to level 1, it appears as a square stone structure with sloped sides. It is adorned with a single window, two grey metal doors and a wooden roof.
      • At level 2, a battlemented platform is added to the wooden roof of the Clan Castle, resembling that of a level 8 Town Hall. A second window appears as well.
      • At level 3, four corners of the Clan Castle receive wooden supports, and shields are added to each corner of the battlemented platform. the small mat sized paths right next to the doors change to steel as well.
      • At level 4, the wooden supports are replaced with stone supports. The wooden roof is opened, revealing a ladder leading down inside the castle itself. The exterior of the Clan Castle receives gold embellishment on the doors, between the windows and on the shields.
      • At level 5, the Clan Castle is painted the same as the level 9 Town Hall. The walls become vertical and the doors receive stone trim. The ladder is now changed to grey steps, and black shields are added to the corners of the Castle.
      • At level 6, the Clan Castle still has the same grey-black coloring, however the shields are changed to gold, the roof is completely enclosed, and the doors gain yellow stripes. The roof is now fully closed once again.
      • At level 7, the Clan Castle retains its gray-black coloring, but its doors are much larger, plated with three golden stripes, with the keyhole on the middle stripe. The shields on the corners are changed, being gold with grey borders, and they are further reinforced with a golden stripe. Between these shields, there is one golden ring resembling a door knocker for each wall.
      • At level 8, the Clan Castle takes on a new blue-gray color scheme. The giant gold-plated doors are replaced with giant gray doors with dark gray edges, with a golden keyhole in the middle. The shields are now replaced with spiked corner guards with bolts in the middle between the corner guards, and the bottom corners have been further reinforced. The top of the Clan Castle is now blue with golden battlements.

  • Trivia
    • When clanmates donate troops, they march into your Clan Castle from the Clan Path located on one edge of the clearing. When you donate troops to your clanmates, they march from your Army Camps to the Clan Path and disappear.
    • Troops leave the Clan Castle in the order in which they were donated.
    • Donated troops walk through walls to get to your Clan Castle, rather than jumping over them, except air troops.
    • When the Winter 2012 update came, Supercell had to raise the hitpoints of the Clan Castle because people were destroying it with the Santa's Surprise spell before it could deploy any troops.
    • If a rebuilt Clan Castle is destroyed in a raid, it will exactly resemble the original Clan Castle ruins.
    • The Clan Castle ruin is repairable at Town Hall level 3 through regular gameplay. It is not available at earlier Town Hall levels, even with Gems, as it is impossible to construct and upgrade Gold Storages to accommodate the needed amount until Town Hall level 3.
      • However, by using real-world money to purchase a resource pack at Town Hall level 2 (which allows players to overfill their storages), it is possible to obtain the necessary Gold to rebuild the Clan Castle at Town Hall level 2.
    • Prior to the 16 September 2014 update, you were not able to dismiss individual troops that you did not want, instead you had to use them in an attack and possibly losing select troops you did prefer.
    • The "full" bubble will normally show if your Clan Castle is full of troops, but it will not show if you are not in a clan.
    • While being upgraded, the countdown timer for the next troop request will be hidden by the countdown timer for the upgrade.
    • The bubble shows Treasury icon if your Clan Castle is full of resources.
    • The Clan Castle used to cost 40,000 Gold to rebuild, later reduced to 10,000, which made it much easier to rebuild at Town Hall 3.
    • If the Clan Castle finished upgrading during preparation day it will still have the previous level capacity in the war map although when scouting the base it'll seem on its normal level with bigger capacity.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Clan Castle, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Workshop, such as Level, Siege Machine Capacity and Hitpoints.
    Icon UpgradeTapping this icon begins upgrading the Clan Castle to the next level, if you have enough resources and a free Builder. When the Clan Castle is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
    Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
    Icon Builder PotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Clan Castle to the next level, if you have enough resources and a free Master Builder. When the Clan Castle is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
    Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Clan Castle attack mode to attack air units. This icon is only displayed while the Clan Castle is in Ground mode.
    Icon AirTapping this icon switches the Clan Castle attack mode to attack ground units. This icon is only displayed while the Clan Castle is in Air mode.
    Icon GroundTapping this icon switches the Clan Castle to be deployed as an air unit. This icon is only displayed while the Clan Castle is at full health and in Ground mode.
    Icon AirTapping this icon switches the Clan Castle to be deployed as a ground unit. This icon is only displayed while the Clan Castle is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Clan Castle. This icon is only displayed after this Clan Castle has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Clan Castles for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllPoRTapping this icon boosts the production of all the Resource collector buildings for 1 day at the cost of one Resource Potion. This icon is only shown if you have at least one Resource Potion.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Clan Castle.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Clan Castle.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon BoostAllPoTTapping this icon boosts your troop training, spell brewing and hero regeneration for 1 hour, reducing the time by a factor of four for the duration of the boost, at the cost of one Training Potion. This icon is only shown if you have at least one Training Potion.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BoostAllPoTTapping this icon boosts your troop training, spell brewing and hero regeneration for 1 hour, reducing the time by a factor of four for the duration of the boost, at the cost of one Training Potion. This icon is only shown if you have at least one Training Potion.
    Icon BrewSpellsTapping this icon opens up the Clan Castle's interface, allowing you to brew spells.
    Icon UpgradeTapping this icon begins upgrading the Clan Castle to the next level, if you have enough resources and a free Builder. When the Clan Castle is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon FinishNowBoHTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Heroes. This icon is only shown if you have at least one Book of Heroes.
    Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Heroes.
    Icon Builder PotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GuardTapping this icon puts the Clan Castle to sleep. This icon only appears when the Clan Castle is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Clan Castle, whom will then help guard your village. This icon only appears when the Clan Castle is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Clan Castle for the displayed amount of Gems. This icon only appears when the Clan Castle is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Clan Castle's regeneration speed for 1 hour, reducing the time required to regenerate the Clan Castle by a factor of four for the duration of the boost.
    Icon BoostAllPoTTapping this icon boosts your troop training, spell brewing and hero regeneration for 1 hour, reducing the time by a factor of four for the duration of the boost, at the cost of one Training Potion. This icon is only shown if you have at least one Training Potion.
    Icon UpgradeTapping this icon begins upgrading the Clan Castle to the next level, if you have enough resources and a free Builder. When the Clan Castle is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon FinishNowBoBTapping this icon, which is displayed only while the Battle Machine is being rebuilt, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
    Icon FinishNowBoHTapping this icon, which is displayed only while the Battle Machine is being upgraded, instantly finishes that upgrade at the cost of one Book of Heroes. This icon is only shown if you have at least one Book of Heroes.
    Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building or Book of Heroes, where relevant.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon HealTapping this icon instantly heals the Clan Castle for the displayed amount of Gems. This icon only appears when the Clan Castle is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about the clan which the player owning the Clan Castle belongs to (this icon can appear when you are visiting another village). This icon only appears if the player owning the Clan Castle is in a Clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon MagicItemsTapping this icon displays information about your inventory of Magic Items.
    Icon GuardTapping this icon puts the Clan Castle to sleep, preventing any troops inside from guarding your village. This icon only appears when the Clan Castle is in Guard mode.
    Icon SleepTapping this icon awakens the Clan Castle , allowing any troops inside to help guard your village. This icon only appears when the Clan Castle is in Sleep mode.
    Icon Wall RingTapping this icon upgrades the Wall to the next level, if you have enough Wall Rings and a free Builder. When the Wall is at maximum level, this icon is not shown.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon Wall RingTapping this icon upgrades the selected Walls to the next level, if you have enough Wall Rings and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Clan Castle, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Clan Castle is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Clan Castle cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Clan Castle. If any Clan Castle is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Clan Castle to Burst mode. This icon only appears when the Clan Castle is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Clan Castle to Normal mode. This icon only appears when the Clan Castle is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Icon GoldHVTapping this icon completely fills the Gold Storages, at the cost of one Rune of Gold. This icon is only shown if you have at least one Rune of Gold.
    Icon GoldBBTapping this icon completely fills the Gold Storages, at the cost of one Rune of Builder Gold. This icon is only shown if you have at least one Rune of Builder Gold.
    Icon ElixirHVTapping this icon completely fills the Elixir Storages, at the cost of one Rune of Elixir. This icon is only shown if you have at least one Rune of Elixir.
    Icon ElixirBBTapping this icon completely fills the Elixir Storages, at the cost of one Rune of Builder Elixir. This icon is only shown if you have at least one Rune of Builder Elixir.
    Icon DarkElixirTapping this icon completely fills the Dark Elixir Storage, at the cost of one Rune of Dark Elixir. This icon is only shown if you have at least one Rune of Dark Elixir.
    Icon Builder PotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
    Icon Boost1hTapping this icon boosts your siege machine training for 1 hour, reducing the time required to train Siege Machines by a factor of four for the duration of the boost.
    Icon BoostAllPoTTapping this icon boosts your siege machine training, spell brewing and hero regeneration for 1 hour, reducing the time by a factor of four for the duration of the boost, at the cost of one Training Potion. This icon is only shown if you have at least one Training Potion.
    Icon TrainTroopsTapping this icon opens up the siege machine training interface, allowing you to train Siege Machines.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11 12
    Number Available 0 0 1 1 1 1 1 1 1 1 1 1
    Size Size
    3x3
    Level Level Build Cost Gold Hitpoints Hitpoint Troop Capacity Capacity-troop Spell Capacity Capacity-troop Siege Machine Capacity Capacity-troop Build Time Stopwatch Experience Gained XP Town Hall Level Required Town Hall12-5
    1 10,000 1,000 10 - - None 0 3
    2 100,000 1,400 15 - - 4h 120 4
    3 800,000 2,000 20 - - 12h 207 6
    4 1,800,000 2,600 25 1 - 1d 12h 360 8
    5 4,000,000 3,000 30 1 - 4d 587 9
    6 7,000,000 3,400 35 1 1 7d 777 10
    7 10,000,000 3,800 35 2 1 10d 929 11
    8 12,000,000 4,400 40 2 1 14d 1,099 12
    Trigger Radius Range
    12 tiles

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings Giga TeslaCannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (TreasuryMagic Items)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryWorkshopBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot CartStrongman's Caravan