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Dark Barracks7

"The Dark Barracks will open doors for creatures born out of Dark Elixir. Upgrade the barracks to unlock more troops with unique battle skills."


Dark Barracks1 Dark Barracks2 Dark Barracks3
Level 1 Level 2 Level 3
Dark Barracks4 Dark Barracks5 Dark Barracks6 Dark Barracks7
Level 4 Level 5 Level 6 Level 7

  • Summary
    • Dark Barracks allow you to train Dark Elixir Troops using Dark Elixir. These troops will be stationed in Army Camps.
    • Dark Barracks are unable to function while being upgraded, considerably increasing the time it takes to train your armies; this should be taken into consideration when deciding to upgrade a Dark Barracks. Any Troops that are queued up inside will start training when the upgrade has been finished.
    • Once you have queued Troops in your Dark Barracks, you can instantly complete their training with Gems; the amount required is directly proportional to the amount of time remaining to finish training normally.
    • There is also an option to boost Troop production for an hour. The boost option costs 30 Gems and will increase the training speed of all troops by a factor of 4.
      • Note: The boost timer will continue to count down even if you aren't making troops, so don't boost your Dark Barracks until you are ready to use it.
    • When you click to boost the Dark Barracks a clock appears for a few seconds.
    • Similar to the normal Barracks, Troops may be removed from the Dark Barracks training queue at no penalty; 100% of the Dark Elixir cost will be refunded to you.
    • You may queue more Troops than your Army Camps can hold. This is useful for two reasons:
      • You may queue Troops prior to engaging in combat (either single-player or multiplayer). Your Dark Barracks will begin creating Troops proportional to the amount of time you spent from when you start searching for opponent to completing an attack, significantly reducing your downtime between battles.
      • You may queue Troops to 'hide' Dark Elixir while you are offline, as long as your Army Camps are full. Currently,up to 9,560 Dark Elixir can be hidden in this fashion by queuing 1 level 5 Golem, 19 level 3 Witches, 1 level 3 Bowler and 1 level 6 Hog Rider if the player has 211/240 Army Camp spaces occupied. When you return you simply un-queue the training queue to reclaim your hidden Dark Elixir.
        • However, as of the 12/10/16 update, if you do this, you can no longer simultaneously hide Elixir by queuing Elixir Troops.
    • A Dark Barracks will maintain its queue if destroyed by enemy Troops, and will even continue to produce new units if your Army Camps have sufficient space.

  • Upgrade Differences
    • Like the normal Barracks, the Dark Barracks goes through major visual changes at each level. Each upgrade appears to have a hint on the side of what the unlocked troop is. (A hammer for the Hog Rider, an axe for the Valkyrie, etc.)
      • When initially constructed, the Dark Barracks look much like a normal Barracks, but has an axe and hammer on the top and a stone doorway that leads underground. It also has a spell casting bowl filled with Dark Elixir, possibly referring to the Dark Elixir spat out by Minions. It also has dark crystals on the left and right corners.
      • At level 2, spikes hang down from the doorway, and the front pillars turn to stone, and appear to have a curve. The Dark Barracks gets put on a stone base, and the bowl gets replaced with a rack holding a hammer and a blue-bladed sword, representing the ability to train Hog Riders.
      • At level 3, the front pillars turn to black crystal, and the curve appears to be more defined. The Dark Barracks get a two-tiered stone base. The rack turns into a wooden target with an axe stuck in it, referencing the Valkyrie.
      • At level 4, the bottom of the front pillars get the same red material as the roof. A Golem's arm jutting out from a rock replaces the wooden throwing target. The crystals at the corners are removed.
      • At level 5, the top gain skulls representing the skull of the Witch's staff, and the second tier of the base turns a golden/copper color. The Golem hand from level 4 is replaced with a trio of sticks with torn blue cloth hung between them.
      • At level 6, the Dark Barracks gains a lava flow on the left side, and the skeletons heads on top are replaced by a single Lava Hound skull with a small pair of wings set around it. The base of the building turns red, and lava can be seen around part of the base.
      • At level 7, the Dark Barracks's roof becomes smashed with a big boulder. The lava flow on the sides is replaced with tons of rocks, and the building gains gold on top. The lava is gone. You can see little purple crystals poking out of the rocks. All of these changes reference the Bowler.

  • Trivia
    • Dark Barracks were introduced in the "Dark Elixir Troops" release on 12 March 2013.
    • There are stairs within the Dark Barracks that appear to go underground. Could there be a secret Hog facility? Or a blacksmith's shop? Or even a cave? 
    • If your Dark Barracks is upgraded while training Dark Troops, the Troops cannot be finished until after the upgrade! The Dark Elixir you spent to queue them will be unavailable as well, as the Troops cannot be un-queued until that time, either.
    • Newly trained Troops can jump over Walls to get to their assigned Army Camp, unlike normal Barracks.
    • If you have any Troops queued up inside a Dark Barracks while is it being upgraded, they will not count toward the "Troop capacity after training" calculation until the upgrade finishes.
    • If a Troop upgrade finishes in your Laboratory while you have that particular Troop type queued in your Dark Barracks, the units within that queue will be produced at the newly upgraded level, even though they were queued at the previous level's cost. This holds true even if you un-queue the Troops without producing them; you will be credited the newly upgraded Troop cost in Dark Elixir. Many players take advantage of this by filling their Dark Barracks queues with Troops that are about to be upgraded, un-queuing them after the upgrade finishes and pocketing some free Dark Elixir.
    • The Dark Barracks functions identically to the normal Barracks, except for the fact that it uses Dark Elixir instead of Elixir.
    • Instead of a pair of crossed swords like the normal Barracks, the Dark Barracks has on its roof a crossed warhammer and battleaxe (used by the Hog Rider and Valkyrie, respectively). This is also similar to the Builder's Huts' hammer and saw.
    • At level 4, the Dark Barracks has a Golem hand on the side, signifying that it is sculpted outside, but it emerges from the structure just like all other troops.
    • Although the level 6 Dark Barracks has a lava theme, it is unlocked at Town Hall level 9 rather than level 10. This makes the Dark Barracks have two levels on each of Town Hall levels 7, 8 and 9 like the Dark Elixir Storage, which also uses Elixir to upgrade and deals with Dark Elixir.
    • There is a glitch in the 2014 Winter Update that when you upgrade the Dark Barracks to level 6, the info screen shows that you can unlock Minions, Witches, Hog Riders and Lava Hounds, but only Lava Hounds are correct. It has since been fixed following the 7 January 2015 maintenance.
    • The level 1 Dark Barracks had a stone base during the 2014 Winter Update alongside a rack containing a hammer and its cauldron, but has since been reverted.
    • All of the dark barrack troops are in Clash Royale.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Dark Barracks, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Dark Barracks to the next level, if you have enough resources and a free Builder. When the Dark Barracks is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Dark Barracks to the next level, if you have enough resources and a free Master Builder. When the Dark Barracks is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Dark Barracks attack mode to attack air units. This icon is only displayed while the Dark Barracks is in Ground mode.
    Icon AirTapping this icon switches the Dark Barracks attack mode to attack ground units. This icon is only displayed while the Dark Barracks is in Air mode.
    Icon GroundTapping this icon switches the Dark Barracks to be deployed as an air unit. This icon is only displayed while the Dark Barracks is at full health and in Ground mode.
    Icon AirTapping this icon switches the Dark Barracks to be deployed as a ground unit. This icon is only displayed while the Dark Barracks is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Dark Barracks. This icon is only displayed after this Dark Barracks has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Dark Barrackss for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Dark Barracks.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Dark Barracks.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factory's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Dark Barracks to sleep. This icon only appears when the Dark Barracks is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Dark Barracks, whom will then help guard your village. This icon only appears when the Dark Barracks is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Dark Barracks for the displayed amount of Gems. This icon only appears when the Dark Barracks is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Dark Barracks's regeneration speed for 1 hour, reducing the time required to regenerate the Dark Barracks by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Dark Barracks for the displayed amount of Gems. This icon only appears when the Dark Barracks is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Dark Barracks, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Dark Barracks is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Dark Barracks cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Dark Barracks. If any Dark Barracks is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Dark Barracks to Burst mode. This icon only appears when the Dark Barracks is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Dark Barracks to Normal mode. This icon only appears when the Dark Barracks is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 0 0 0 1 2 2 2 2
    Size Size
    3x3
    Level Build Cost Elixir Build Time Experience Gained XP Boost Cost Gem Hitpoints Town Hall Level Required Unlocked Unit
    1 750,000 3 days 509 30 500 7 Minion
    2 1,250,000 5 days 657 30 550 7 Hog Rider
    3 1,750,000 6 days 720 30 600 8 Valkyrie
    4 2,250,000 7 days 777 30 650 8 Golem
    5 2,750,000 8 days 831 30 700 9 Witch
    6 3,500,000 9 days 881 30 750 9 Lava Hound
    7 6,000,000 12 days 1,018 30 800 10 Bowler
    Dark elixir Training Times of Dark Elixir Troops Dark elixir
    Troop Number of Dark Barracks Available
    1 Barracks 2 Barracks
    Minion 36s 18s
    Hog Rider 1m 30s 45s
    Valkyrie 3m 1m 30s
    Golem 10m 5m
    Witch 6m 3m
    Lava Hound 10m 5m
    Bowler 2m 1m

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (Treasury)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot Cart

    Start a Discussion Discussions about Dark Barracks

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