Welcome back, everyone. In this stratagy guide, we'll be talking about upgrading your defenses. It's been a while since the last stratagy guide, so dig in! This guide won't include traps.
Townhall 1-4I'm going to include these all in one big category, since there isn't really any change in stratagy for these lower levels.
First, when going to the new townhall, build all new defenses. ALWAYS! When I say this, I mean build and UPGRADE new defenses to your other defense levels!
Second, upgrade your mortar (if possible)
Third, your archer towers should be maxed
Fourth, the cannons should go up
Finally, you can upgrade your walls.
No need to upgrade the air defense yet.
Townhall 5At this townhall is where it all begins to change. Air attacks will begin, and you get a lot more defenses and walls.
First, when going to the new townhall, build all new defenses. ALWAYS!
Second, upgrade your wizard tower. This defense will wreck giants, barbs, archers, goblins, etc without a heal spell.
Third, your mortars should be upgraded. Splash is KEY at lower levels.
Fourth, you air defense should be upgraded (if you war). Otherwise, upgrade archer towers.
Fifth, do whatever you DIDN'T do last step.
Sixth, your cannons, once again.
And Finally, your walls MUST be maxed. Max townhall 5 COMPLETELY. It will make your life so much easier!
Townhall 6At townhall 6, you get attacked a LOT by healers later in. Make sure your base is anti-healer
First, and I can't stress this enough, when going to the new townhall, build all new defenses.
Second, upgrade wizard towers. As said above, they are key against un-healed giants.
Third, get your air defenses up, it will reduce successful Healer attacks.
Fourth, your mortars should go up. They can pick off far away archers and get them out of your life, even when giants are on them.
Fifth, upgrade your archer towers.
Sixth, upgrade cannons
Seventh, upgrade walls!
Eighth (yes there is something worse than walls), upgrade the air sweeper (if you can, but I'm not positive you can)
Townhall 7There are a LOT of upgrades at this townhall level! Dragons run rampart, so air defenses are key!
First, yes, even at townhall 7, when going to the new townhall, build all new defenses.
Second is air defenses. ALL of them.
Third is your wizard towers.
Fourth, teslas should go up.
Fifth, you can upgrade mortars, they aren't as important as before.
Sixth, archer towers. They can clobber minion (so can wizard towers, but archer towers have a larger range)
Seventh, the air sweeper!
And finally, walls
Townhall 8The first townhall where you don't get a new defense! That doesn't mean it's bad, though.
Second, Wizard towers or air defense.
Third, see step two
Fourth, Teslas! They are very strong at this level. Don't make my mistake and not upgrade them.
Fifth, your archer towers.
Sixth, now you can upgrade mortars.
Seventh, Air sweeper (if possible)
Eighth, your cannons.
DON'T MAX EVERY SINGLE WALL AT THIS LEVEL!
Townhall 9You're in the big leagues now, and it's not easy. Many players quit at this townhall level. Don't!
First, do I really have to tell you?
Second, upgrade your x-bows to level 2. You'll get attacked a LOT less.
Third, upgrade your Air defense OR archer towers OR teslas
Fourth, do one of the things in step 3
Fifth, do the last thing in step 2
Sixth, get your x-bows to level 3
Seventh, Go with Wizard towers
Tenth, Air Sweeper
Lastly, most of your walls. They should be at least level eight, if not 9.
Townhall 10Your infernos are KEY at this LEVEL! They are the most important defense.
First, get all new defenses.
Second, infernos to level 2
Third, upgrade either infernos, x-bows, or teslas
Fourth, do another of step 2
Fifth, finish step 2
Sixth, upgrade your archer towers
Seventh, upgrade air defenses
Eighth, Wizard towers
Tenth, Air Sweepers
Townhall 11This is it, the pinnacle of Clash of Clans. Every clasher wishes for this level. I can't help you here, your on your own!
Good Luck, Clasher
Anyways, I hope you enjoyed this guide and good luck with your upgrading career. Dragonlordcoc, out!