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For the Builder Base building with the same name, see Elixir Collector/Builder Base.
Elixir Collector12

"Elixir is pumped from the Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize elixir production."


Elixir Collector1 Elixir Collector2 Elixir Collector3 Elixir Collector4 Elixir Collector5 Elixir Collector6
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
Elixir Collector7 Elixir Collector8 Elixir Collector9 Elixir Collector10 Elixir Collector11 Elixir Collector12
Level 7 Level 8 Level 9 Level 10 Level 11 Level 12

  • Summary
    • The Elixir Collector collects Elixir from an unlimited underground reserve and stores it until collected by the player and placed into an Elixir Storage. When the collector is full, production will be stopped until it is collected (or raided by an enemy player).
    • The production rate and capacity depends on the level of the Elixir Collector. Players can get an idea of how much Elixir the collector is storing by how full the tank appears.
    • The Elixir Collector takes up a 3x3 space.
    • Tapping on the collect icon collects all elixir from all elixir collectors.
    • When you choose to upgrade an Elixir Collector, it will automatically collect any uncollected Elixir. Note that if your Elixir Storages are full at that time, the uncollected Elixir will be lost! During the upgrade the collector stops producing Elixir.
    • Once the Elixir Collector is level 5, you can temporarily boost its production with Gems. Spending Gems will double the Collector's production for 1 day.
    • When you click to boost the Elixir Collector a clock appears for a few seconds.

  • Defensive Strategy
    • It is a good idea to put your Elixir Collectors outside of your Walls, so they can act as a distraction to units such as Barbarians and Archers.
    • Attackers can steal up to 50% of the uncollected Elixir in the collectors. Having too many uncollected resources will make you a more attractive target.
    • If an Elixir Collector is destroyed in an attack while it is being upgraded, no Elixir will be lost as the collector is empty during this time.
  • Offensive Strategy
    • Pay careful attention to the location of Elixir Collectors when planning your attack, as **Elixir Collectors are usually only marginally protected and can be quite lucrative, especially at high levels. Many times a single Archer can be placed in such a way that it can destroy an Elixir Collector while standing clear of any defenses.
    • If you see a round number of Elixir in a raid, it is most likely going to be in the Elixir Collectors rather than in the Elixir Storages (example 90,000). Although round numbers can occur in Elixir Storages, they happen much more often when Elixir Storages have been emptied by a previous raid and the resultant shield has allowed the Elixir Collectors to completely fill up.
    • When raiding for Elixir, you can tell if the Elixir Collector is full or not by looking at the tank. In fact it is easier to tell if Elixir Collectors are full than Gold Mines, so use that fact to your advantage even when farming Gold (Elixir Collectors will fill at the same rate as same-level Gold Mines).
  • Upgrading Strategy
    • It is recommended to upgrade the Elixir Collector and other resource buildings first before proceeding to other buildings when you reach a new Town Hall, as the extra Elixir pays off in the long run.
    • Try to catch up any new Elixir Collector or lower level Elixir Collectors before upgrading the higher level ones as the higher levels take longer to upgrade.

  • Upgrade Differences
    • Elixir Collectors undergo significant visual changes at levels 5, 8 and 10.
      • When initially constructed, the Elixir Collector consists of a large, transparent cylindrical vat standing vertically on a wooden base. A long, narrow metal tube extends from the top of the vat and bends down to a small brass pump with shutoff valve embedded in the ground. Elixir periodically bubbles out of the air vent on the top of the vat.
      • At level 2, a second narrow metal tube appears, and the brass pump grows larger. Additional tubes are added at levels 3 and 4, with the pump also increasing in size.
      • At level 5, the four narrow metal tubes are replaced with one much larger diameter tube, and the brass pump and shutoff valve moves to the opposite side of the collector. The shutoff valves' wheel grows much larger, too. A flat metal skirt appears around the base of the collector as well.
      • At level 6, a second, smaller metal tube appears, connecting to a smaller (valveless) pump on the opposite side of the collector. The level 7 Elixir Collector adds another smaller tube.
      • At level 8, the two smaller tubes on the left side of the collector are replaced with a single large-diameter tube, which joins the original tube at the top of the collector. The second pump on the left side of the collector receives a small shutoff valve wheel as well.
      • At level 9, the wooden cap on the cylindrical vat is replaced with brass. The collector gets a third large tube coming from the back and a brass reinforcing bar appears on the front of the vat.
      • At level 10, the top of the collector receives a large brass junction where all the tubing enters. Two additional large-diameter tubes are added as well, for a total of five. Shutoff valves are visible on three of the tubes as well as on the top of the junction. Additional reinforcing bars appear on the front of the vat.
      • At level 11, the shutoff valve on the top of the vat disappears, replaced by still more tubing. The reinforcing bars are replaced with wide brass reinforcing plates that nearly cover the entire vat.
      • At level 12, the tubes on the sides and back become larger, and spikes are added to the top. The small pipe in front of the collecter is moved to the back. On the top, there are now three tubes instead of two, and more bolts are added to the top and the front.

  • Trivia
    • It takes 15 days, 21 hours, 20 minutes and 10 seconds to fully upgrade the Elixir Collector.
    • A downside with Elixir Collectors is that even though the cost to upgrade them is low, the time it takes to complete them is relatively long.
    • Although every other number matches between the Gold Mine and Elixir Collector, the level 5 upgrade prices are different (3,000 Gold for the Gold Mine, 3,500 Elixir for the Elixir Collector).
    • The Elixir Collector is one of the 8 buildings that you are automatically set with at the beginning of the game.
    • On 5/23/2017 (the builder base update), you can collect elixir from all your elixir collectors by just tapping the collect icon on one.
    • There is a new Elixir Collector available at every Town Hall level with the exception of levels 7, 8, 9 and 11.
    • Although directly selecting an Elixir Collector with an Elixir bubble above it automatically collects any resources it has stored, there is a way to check how much Elixir has been stored without collecting it. This can be done by moving any other building to an invalid spot on your map (e.g., off the edge of your map, or fully or partially occupied by an obstacle, decoration or another building) and releasing it while its surrounding square has turned red. Then select the desired Elixir Collector and choose the "Info" option to display the amount of Elixir gathered by the collector to that point.
  • As of the May 2016 update, collecting elixir has a new sound effect.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Elixir Collector to the next level, if you have enough resources and a free Builder. When the Elixir Collector is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Elixir Collector to the next level, if you have enough resources and a free Master Builder. When the Elixir Collector is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Elixir Collector attack mode to attack air units. This icon is only displayed while the Elixir Collector is in Ground mode.
    Icon AirTapping this icon switches the Elixir Collector attack mode to attack ground units. This icon is only displayed while the Elixir Collector is in Air mode.
    Icon GroundTapping this icon switches the Elixir Collector to be deployed as an air unit. This icon is only displayed while the Elixir Collector is at full health and in Ground mode.
    Icon AirTapping this icon switches the Elixir Collector to be deployed as a ground unit. This icon is only displayed while the Elixir Collector is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Elixir Collector. This icon is only displayed after this Elixir Collector has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Elixir production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Elixir production of all the Elixir Collectors for 1 day at the cost of the displayed amount of Gems.
    Icon CollectElixirTapping this icon collects the uncollected Elixir from the Elixir Collector.
    Icon NoCollectElixirThis icon informs you that you don't have Elixir to be collected from your Elixir Collector.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factory's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Elixir Collector to sleep. This icon only appears when the Elixir Collector is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Elixir Collector, whom will then help guard your village. This icon only appears when the Elixir Collector is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Elixir Collector for the displayed amount of Gems. This icon only appears when the Elixir Collector is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Elixir Collector's regeneration speed for 1 hour, reducing the time required to regenerate the Elixir Collector by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Elixir Collector for the displayed amount of Gems. This icon only appears when the Elixir Collector is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Elixir Collector, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Elixir Collector is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Elixir Collector cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Elixir Collector. If any Elixir Collector is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Elixir Collector to Burst mode. This icon only appears when the Elixir Collector is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Elixir Collector to Normal mode. This icon only appears when the Elixir Collector is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 1 2 3 4 5 6 6 6 7 7 7
    Size Size
    3x3
    Level Build Cost Gold Build Time Experience Gained XP Boost Cost Gem Capacity Elixir Production Rate Elixir Hitpoints Time to Fill Catch-Up Point* Town Hall Level Required
    1 150 10s 3 N/A 500 200/hr 400 2h 30m N/A 1
    2 300 1m 7 N/A 1,000 400/hr 440 2h 30m 1m 1
    3 700 15m 30 N/A 1,500 600/hr 480 2h 30m 30m 2
    4 1,400 1h 60 N/A 2,500 800/hr 520 3h 7m 30s 3h 2
    5 3,500 2h 84 4 10,000 1,000/hr 560 10h 8h 3
    6 7,000 6h 146 5 20,000 1,300/hr 600 15h 23m 5s 20h 3
    7 14,000 12h 207 6 30,000 1,600/hr 640 18h 45m 2d 4h 4
    8 28,000 1d 293 7 50,000 1,900/hr 680 1d 2h 18m 57s 5d 8h 4
    9 56,000 2d 415 8 75,000 2,200/hr 720 1d 10h 5m 27s 12d 16h 5
    10 84,000 3d 509 9 100,000 2,500/hr 780 1d 16h 22d 5
    11 168,000 4d 587 10 150,000 3,000/hr 860 2d 2h 20d 7
    12 336,000 5d 657 10 200,000 3,500/hr 960 2d 9h 8m 34s 30d 8

    * The Catch-Up Point is the time at which the newly upgraded Elixir Collector has equaled the total production of the collector had it not been upgraded - this does not consider recovering the cost of the Gold required to perform the upgrade.

    Caveat: The Catch-Up Point calculation assumes that the player collects all resources from the Elixir Collector without allowing it to reach its storage capacity, as resource production ceases at that point. This is more of a concern at lower levels where the capacity is limited and Time to Fill is relatively short. If the player is unable to regularly collect and achieve the full potential of the collector, the Catch-Up Point is actually shorter and performing the upgrade becomes more advantageous.

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (Treasury)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot Cart

    Start a Discussion Discussions about Elixir Collector/Home Village

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