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Giant Bomb

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Giant Bomb info

"When you're looking for a Big Boom, you need the Giant Bomb."


Giant Bomb-transparent Giantbomb3and4
Level 1 & 2 Level 3 & 4

  • Summary
    • Explodes when an enemy comes into proximity. Essentially a much more powerful (and expensive) version of the Bomb. This deals splash damage to all enemies within a 3-4 tile radius, depending on the Giant Bomb's level.
    • If you love using Giant Bombs and you want to get a good amount of troops with it, place it where you commonly see a large amount of troops deployed when you are being attacked.
    • Once activated, traps must be re-armed in order to be a part of the next defensive Layout.
    • Giant Bombs of all levels deal enough damage to instantly destroy all low-health troops, regardless of their level.

  • Defensive Strategy
    • A Giant Bomb takes up the same amount of space (2x2) as a Hidden Tesla. If you have multiple places where your Hidden Teslas could spawn, placing Giant Bombs in the others can be an effective strategy. Your enemy may decide that the area is safe once they do not trigger a Hidden Tesla, then spawn additional Troops which will all be blown up by the Giant Bomb.
    • Be cautious when upgrading the Giant Bomb, as this will reveal its location to future attackers. Combat this by relocating it during the upgrade period. As with any other trap, Giant Bombs cannot be triggered during an upgrade.
    • Some players place their Giant bombs on the outside of their bases, to ensure that troops will trigger them early, helping to prevent 50% destruction. The best place to put outside Giant Bombs is behind external buildings, but in front of external walls. This ensures that troops will get grouped up while destroying the external building, after which the bomb triggers, destroying many troops at once.
    • Other players prefer to place the bomb further into their bases to act as a trap for Hog Rider and Giant groups. Placing them between two Defensive Buildings ensures that the Giants and Riders will be closely grouped before triggering the bomb.

  • Offensive Strategy
    • Try to trigger them with a single Barbarian if you can; drop them one by one near 2x2 spaces in an attempt to trigger them as to prevent further losses in your army.

  • Upgrade Differences
    • When first placed, the Giant Bomb consists of a single big Bomb tied together to three barrels of gunpowder with a single round of rope.
    • At level 3, several sticks of dynamite are placed between the barrels of gunpowder.

  • Trivia
    • When the Giant Bomb explodes, it leaves a black scorched mark in the grass, similar to the Bomb. However, the scorch mark lasts for about 1 minute and 40 seconds, compared to that of the Bomb, which lasts only a few seconds.
    • A very weird fact is that upgrading it to level 3, which adds dynamite sticks, is the only upgrade that doesn't increase its explosion radius.
    • If a Giant Bomb is triggered and the battle ends before it explodes, it will remain suspended until you return to your village.
    • As of the 12/10/16 update, Giant Bombs no longer do 1.5x the damage to Hog Riders.
    • The Giant Bomb and the bomb under the Bomb Tower have similar components, and do similar area damage as well.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Re-arm cost, Damage Type, Favorite Target and Targets.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Bomb, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon UpgradeTapping this icon begins upgrading the Giant Bomb to the next level, if you have enough resources and a free Builder. When the Giant Bomb is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Skeleton Trap attack mode to attack air units. This icon is only displayed while the Skeleton Trap is in Ground mode.
    AiriconTapping this icon switches the Skeleton Trap attack mode to attack ground units. This icon is only displayed while the Skeleton Trap is in Air mode.
    Icon ReArmTapping this icon re-arms this Giant Bomb. This icon is only displayed after this Giant Bomb has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    45pxThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    45pxTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    45pxTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    45pxTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icon above if the player has the Eagle Artillery.
    45pxThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    45pxThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    45pxTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    45pxTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    45pxThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    45pxTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    45pxThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    45pxTapping this icon boosts your Gold production of all the Giant Bombs for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Giant Bomb.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Giant Bomb.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factories interface, allowing you to brew spells.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    45pxTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 0 0 1 2 3 4 5 5
    Size
    2x2
    Level Damage Damage Radius Cost Gold Re-Arm Cost Gold Build Time Experience Gained XP Town Hall Level Required
    1 175 3 tiles 12,500 2,000 N/A 0 6
    2 200 3.5 tiles 75,000 3,000 6 hours 146 6
    3 225 3.5 tiles 750,000 4,000 1 day 293 8
    4 250 4 tiles 2,500,000 5,000 3 days 509 10
    Trigger Radius Damage Type Unit Type Targeted Favorite Target
    2 tiles Area Splash Ground None

    For additional statistics and information, see the Unit Calculators page.

    Buildings
    Defensive Buildings Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Air Sweeper • Hidden Tesla • Bomb Tower • X-Bow • Inferno Tower • Eagle Artillery • Walls
    Traps: Bomb • Spring Trap • Air Bomb • Giant Bomb • Seeking Air Mine • Skeleton Trap
    Resource Buildings Town Hall • Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Builder's Hut • Clan Castle (Treasury)
    Army Buildings Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Dark Spell Factory • Barbarian King Altar • Archer Queen Altar • Grand Warden Altar
    Other Buildings Decorations • Obstacles • Loot Cart

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