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Giant Cannon7
"Nothing gets in the way of the Giant Cannon. It's mammoth-sized cannon balls push past anything and keeps going and going and going..."

Giant Cannon1 Giant Cannon2 Giant Cannon3 Giant Cannon4
Level 1 Level 2 Level 3 Level 4
Giant Cannon5 Giant Cannon6 Giant Cannon7
Level 5 Level 6 Level 7

  • Summary
    • The Giant Cannon is a Defensive Building in the Builder Base that unlocks at Builder Hall level 7.
    • The Giant Cannon is a single target defense that shoots a large cannonball with a piercing effect, able to hit multiple troops and knocks them back. The cannonball slows down the further it travels.
    • It has a low fire rate, but deals moderate damage per hit.

  • Defensive Strategy
    • Although the range of the Giant Cannon is 9 tiles, its cannonball can hit targets much further away than that.
    • You can put a Giant Cannon behind other buildings to assist their defense - it can hit all units in a row. This is especially true for strategies which utalise Raged Barbarians where a player attempts swarms their army into the centre of the base.
    • The Giant Cannon can deal damage to both a tank and their support troops as long as they are lined up.
    • The Giant Cannon deals excessive damage to the Battle Machine, dealing as much or more damage to it as a same-level Crusher. This is most likely a result of the Giant Cannon's cannonball staying in prolonged contact with the Battle Machine's hitbox whilst failing to knock it back. If the cannonball has travelled far enough to lose sufficient speed, it may even stay in contact long enough with the Battle Machine to one-shot the Battle Machine.
  • Offensive Strategy
    • Try to spread out your troops so they are not in a line or if the Giant Cannon is in range your troops are likely to die.
    • Use the slow fire rate to your advantage by baiting it to shoot a few troops then swarming it with other troops before it can shoot again. Only use this if you don't have tanks to take it out and if the Giant Cannon is not guarded by a Crusher.
    • The Boxer Giant is a good tank against a Giant Cannon. It has high hitpoints and will be able to survive many hits from the Giant Cannon.

  • Upgrade Differences
    • At level 1, the Giant Cannon appears to be a cannon on a wooden platform strapped with ropes.
    • At level 2, the ropes disappear. The Cannon also looks more sturdy.
    • At level 3, pieces of metal are added to the back of the Cannon.
    • At level 4, the circular rims on the Cannon turn bronze, along with the pieces of metal added at level 3.
    • At level 5, the Cannon turns bigger and is shaped like an octagon. Also, the added metal disappears.
    • At level 6, the front and back of the Cannon gain gold outlines.
    • At level 7, the main body of the Cannon turns darker, along with the inside.

  • Trivia
    • The Giant Cannon is the only defense that can hit targets beyond its range.
    • Its cannonball mechanics could be inspired from a Clash Royale card, The Log.
    • Any troop that would be destroyed in one shot by the Giant Cannon will be sent flying off the battlefield instead, in a similar fashion to the Spring Trap.
    • The Giant Cannon was added on 29/09/17, along with Builder Hall 7.
    • The Giant Cannon's cannonball does not actually travel forever. It travels a total distance of 48 tiles - though this cannot easily be observed unless the Giant Cannon is placed near one end of the base and it subsequently fired a shot towards the other.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Hitpoints.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Giant Cannon, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Giant Cannon to the next level, if you have enough resources and a free Builder. When the Giant Cannon is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Giant Cannon to the next level, if you have enough resources and a free Master Builder. When the Giant Cannon is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Giant Cannon attack mode to attack air units. This icon is only displayed while the Giant Cannon is in Ground mode.
    Icon AirTapping this icon switches the Giant Cannon attack mode to attack ground units. This icon is only displayed while the Giant Cannon is in Air mode.
    Icon GroundTapping this icon switches the Giant Cannon to be deployed as an air unit. This icon is only displayed while the Giant Cannon is at full health and in Ground mode.
    Icon AirTapping this icon switches the Giant Cannon to be deployed as a ground unit. This icon is only displayed while the Giant Cannon is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Giant Cannon. This icon is only displayed after this Giant Cannon has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Giant Cannons for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Giant Cannon.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Giant Cannon.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Giant Cannon's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Giant Cannon to sleep. This icon only appears when the Giant Cannon is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Giant Cannon, whom will then help guard your village. This icon only appears when the Giant Cannon is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Giant Cannon for the displayed amount of Gems. This icon only appears when the Giant Cannon is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Giant Cannon's regeneration speed for 1 hour, reducing the time required to regenerate the Giant Cannon by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Giant Cannon for the displayed amount of Gems. This icon only appears when the Giant Cannon is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Giant Cannon, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Giant Cannon is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Giant Cannon cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Giant Cannon. If any Giant Cannon is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Giant Cannon to Burst mode. This icon only appears when the Giant Cannon is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Giant Cannon to Normal mode. This icon only appears when the Giant Cannon is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Builder Hall Level 1 2 3 4 5 6 7
    Number Available 0 0 0 0 0 0 1
    Size Size
    3x3
    Level Level Damage per Second Damage Damage per Shot Damage Hitpoints Hitpoint Build Cost GoldB Build Time Stopwatch Experience Gained XP Builder Hall Level Required
    1 25 125 700 2,000,000 12 hours 207 7
    2 27 138 805 2,100,000 1 day 293 7
    3 30 152 926 2,200,000 1 day 293 7
    4 33 167 1,065 2,300,000 2 days 415 7
    5 36 184 1,225 2,400,000 2 days 415 7
    6 40 202 1,409 2,500,000 3 days 509 7
    7 44 222 1,620 2,700,000 4 days 587 7
    Range Attack Speed Damage Type Unit Type Targeted Favorite Target
    9 5 seconds Area Splash Ground Any
    Builder Base Buildings
    Defensive Buildings CannonDouble CannonArcher TowerHidden TeslaFirecrackersCrusherGuard PostAir BombsMulti MortarRoasterGiant CannonMega TeslaWalls
    Traps: Push TrapSpring TrapMineMega Mine
    Resource Buildings Builder HallGold MineElixir CollectorGold StorageElixir StorageGem Mine
    Army Buildings Builder BarracksArmy CampStar LaboratoryBattle Machine Altar
    Other Buildings BoatDecorationsObstaclesClock Tower

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