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Mega Mine8 Ground

"A hidden dose of heavy destruction. Choose air or ground!"





Mega Mine1 Ground Mega Mine2 Ground Mega Mine3 Ground Mega Mine4 Ground Mega Mine5 Ground Mega Mine6 Ground Mega Mine7 Ground Mega Mine8 Ground
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Mega Mine1 Air Mega Mine2 Air Mega Mine3 Air Mega Mine4 Air Mega Mine5 Air Mega Mine6 Air Mega Mine7 Air Mega Mine8 Air
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8

  • Summary
    • The Mega Mine is a trap in Builder Base, unlocked at Builder Hall level 4.
    • The Mega Mine functions similar to the Giant Bomb in the Home Village, however, it can be set to target either ground or air and has a significantly bigger range.
    • It deals a lot of damage blowing up and can kill Raged Barbarians, Sneaky Archers, Bombers, It can kill Beta Minions easily if it is set to air. They can also cripple Baby Dragons.

  • Defensive Strategies
    • Because of its high damage, it is recommended to place it inside the base to deal heavy damage to tanks as it can be triggered by a small unit when outside.
    • Setting it to air allows it to deal heavy damage to Baby Dragon or hordes of Beta Minions and is best used to protect a Firecrackers and Air Bombs from Baby Dragons and Beta Minions.
    • Since Mega Mines will instantly kill an equivalently-leveled Night Witch, a simple but risky strategy to defend against Night Witches involves placing a Mega Mine in a corner of the map where attackers are likely to place Night Witches (to stack up bats). If the attacker fails to check for traps, the Mega Mine will destroy most if not all of the attacker's Night Witches which will undoubtedly ruin their attack.
  • Offensive Strategies
    • Make sure to check for traps when going against the Mega Mine. Use an expendable troop or a high hitpoint troop to activate it first.
      • You can activate a Mega Mine over a wall by placing a troop in its trigger radius. This can be very effective if your opponent has a Mega Mine inside their base.
    • Keep in mind that the Mega Mine has a bigger damage radius than a trigger radius, allowing it to damage units farther away from the unit that triggered it.
    • See if your opponent has any empty 2 by 2 space in their base, as it can potentially be a Mega Mine/Hidden Tesla.

  • Upgrade Differences
    • The Mega Mine undergoes significant visual changes at level 3 5, and 7.
    • When initially built, the Mega Mine is a large wooden barrel with ropes strapped around it to hold it together. A red band is tied around both ends of the barrel, and tied to the band is a yellow square timer. If the Mega Mine is set to air, chains can be seen suspending the barrel in the air.
    • At level 2, the ropes are replaced by steel reinforcements that are fixed to the barrel with nails.
    • At level 3, all of the wooden barrel is painted red.
    • At level 4, the wooden barrel is replaced by a red metallic sphere with steel parts all over it; there is a band of steel around its circumference, and reinforcements supporting the band, as well as a gray metallic top and nails around it.
    • At level 5, the square timer disappears, and metal pressure plates appear all over the sphere.
    • At level 6, metal horns are added to the pressure plates.
    • At level 7, the horns are removed, and the mine gains a black paint job with a white painted skull, also, there are three instead four reinforcements supporting the band. Pressure plates are gone and it seemed to be slightly rotated clockwise.
    • At level 8, the horns are added again to the main body.
    • When set to air mode, the Mega Mine will appear to float, supported by two metal chains.

  • Trivia
    • The Mega Mine does the most damage out of all damaging traps.
    • One Mega Mine and a cluster of four Mines take up the same space and do equal damage at equal levels. However, the mines have a bigger damage radius altogether.
    • The Mega Mine resembles an equally leveled regular Mine, but is much larger.
    • The Mega Mine, along with the Mines can be set from ground to air and back.

Icon Descriptions

Icon InfoTapping this icon displays information about the Mega Mine/Builder Base, such as Level, Damage Type and Targets.
Icon UpgradeTapping this icon begins upgrading the Mega Mine/Builder Base to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the Mega Mine/Builder Base is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the Mega Mine/Builder Base to the next level, at the cost of one Hammer of Building if you have one. When the Mega Mine/Builder Base is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Icon GroundThis icon indicates that the Mega Mine/Builder Base is currently set to Ground mode, to attack ground units. Tapping this icon switches the Mega Mine/Builder Base attack mode to attack air units. This icon is only displayed while the Mega Mine/Builder Base is in Ground mode.
Icon AirThis icon indicates that the Mega Mine/Builder Base is currently set to Air mode, to attack air units. Tapping this icon switches the Mega Mine/Builder Base attack mode to attack ground units. This icon is only displayed while the Mega Mine/Builder Base is in Air mode.
Number Available Builder Hall Level
1 2 3 4 5 6 7 8 9 10
Total 0 0 0 1 1 2 2 3 3 3
Size Size
2x2
Level Damage Cost Builder Gold Build Time Experience Gained Experience Builder Hall Level Required
1 200 30,000 N/A N/A 4
2 220 40,000 1 hour 60 4
3 244 50,000 3 hours 103 4
4 268 80,000 6 hours 146 4
5 296 120,000 8 hours 169 5
6 324 300,000 10 hours 189 6
7 356 600,000 12 hours 207 7
8 392 1,000,000 1 day 293 8
Trigger Radius Damage Radius Damage Type
3 tiles 4 tiles Area Splash
Builder Base Buildings
Defensive Buildings CannonDouble CannonArcher TowerHidden TeslaFirecrackersCrusherGuard PostAir BombsMulti MortarO.T.T.O's Outpost (Zappy) • RoasterGiant CannonMega TeslaLava LauncherX-BowWalls
Traps: Push TrapSpring TrapMineMega Mine
Resource Buildings Builder Hall (Magic Items) • Gold MineElixir CollectorGold StorageElixir StorageGem MineB.O.B Control
Army Buildings Builder BarracksArmy CampStar LaboratoryBattle Machine AltarReinforcement CampHealing HutBattle Copter Altar
Other Buildings BoatDecorationsObstaclesClock TowerElixir Cart
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