Welcome to the th6 guide.


You unlock healing spell, new buildings, and air sweeper at this level.

What to max

In this order

  1. Build new buildings
  2. Spell Factory
  3. Clan Castle
  4. Army Camps
  5. 1 Barracks (to unlock Healers)
  6. Archer Tower
  7. Cannon
  8. Wizard Tower
  9. Air Defense
  10. Air Sweeper
  11. Mortar
  12. Traps
  13. 1 Gold and 1 Elixir Storage (the other one can still be 8, for now)
  14. Gold and Elixir Collector
  15. Walls


New troop upgrades arrive here.

  1. Heal Spell
  2. Wizards
  3. Giants
  4. Wall Breakers
  5. Balloons
  6. Lightning Spell to 3

Healers are maxed when you unlock them.

New upgrades for all the th6 troops are available at th7.

War Composition

With 150 space you can use:

  • 12 Giants
  • 4 Wall Breakers
  • 12 Wizards
  • 28 Archers
  • 10 Barbarians
  • Dragon, OR maxed hogs in cc
  • 2 Heal Spells


  1. Use archer to lure cc
  2. Bring cc towards the side builder.
  3. Surround archers to kill. BUT, if you have a dragon, use that and a few archers (possibly like 4-6) to kill cc.
  4. Deploy 1 Barbarian for every side building.
  5. Deploy giants, followed by remaining barbs, followed by wizards, followed by wall breakers.
  6. If you have hogs, send them in.
  7. Drop 2 Heal spells where needed on the hogs, or on the giants, depending what you bring in cc.

This army works well at th6. Th6 should have from 75-100 war stars.

Farming Composition

  • 75 Barbarians
  • 75 Archers

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