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Seeking Air Mine

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Seeking Air Mine info

"Is it a bird? Is it a plane? Well it makes no difference as the Seeking Air Mine will blow it sky high. This trap does devastating damage to a single air unit."


SeekingAirMine 1 2 SeekingAirMine 3
Level 1 & 2 Level 3

  • Summary
    • The Seeking Air Mine is a trap that affects a single flying unit. It consists of a bomb attached to three black balloons with white skulls painted onto them.
    • Unlike the Air Bomb, the Seeking Air Mine does not cause splash damage but it does inflict a great amount of damage to powerful units like Dragons or Lava Hounds.
    • The Seeking Air Mine is incapable of taking out Minions and Lava Pups and cannot be triggered by them.
    • This trap will attack Lava Hounds, Dragons, Balloons and the Grand Warden if he is set to air mode.
    • Like all traps, once it is activated, the Seeking Air Mine must be re-armed in order to be a part of the next defensive Layout (with the exception of Clan Wars, where all Traps are active for every enemy attack).

  • Defensive Strategy
    • A good place for the Seeking Air Mine is next to an Air Defense. When the enemy destroys an Air Defense and then deploys powerful flying units in the vicinity, the Seeking Air Mine can take one down quickly.
    • You can place it near the outside of your base to quickly take down any Healers that are deployed.
    • It is best used on Dragons or any other powerful flying unit.
    • You can place it next to your Town Hall to stop lone Dragons from destroying it.
    • Seeking Air Mines are an effective way to counter a Grand Warden. A single Seeking Air Mine can kill a Grand Warden in air mode regardless of level. This can be used to prevent the Eternal Tome from activating early and reduce the risk for a defensive loss.

  • Upgrade Differences
    • At level 3 the spikes on the Seeking Air Mine get bigger and turn golden, the Seeking Air Mine can be seen more easily within its compartment, and the compartment opens up slightly.

  • Trivia
    • The Seeking Air Mine appears to come out of its compartment and then hit an air troop, causing a small, red flash.
    • The Seeking Air Mine is the only trap that can single handedly destroy the Grand Warden when in air mode.
    • It hits the troop and disappears, but it looks like a flattened Balloon instead of an exploded one when triggered and viewed after battle.
    • Previously, it required Dark Elixir to build them.
    • During the August 2016 Balancing, Healers can now be targeted by air traps.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Re-arm cost, Damage Type, Favorite Target and Targets.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Seeking Air Mine, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon UpgradeTapping this icon begins upgrading the Seeking Air Mine to the next level, if you have enough resources and a free Builder. When the Seeking Air Mine is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Skeleton Trap attack mode to attack air units. This icon is only displayed while the Skeleton Trap is in Ground mode.
    AiriconTapping this icon switches the Skeleton Trap attack mode to attack ground units. This icon is only displayed while the Skeleton Trap is in Air mode.
    Icon ReArmTapping this icon re-arms this Seeking Air Mine. This icon is only displayed after this Seeking Air Mine has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    45pxThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    45pxTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    45pxTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    45pxTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icon above if the player has the Eagle Artillery.
    45pxThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    45pxThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    45pxTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    45pxTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    45pxThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    45pxTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    45pxThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    45pxTapping this icon boosts your Gold production of all the Seeking Air Mines for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Seeking Air Mine.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Seeking Air Mine.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factories interface, allowing you to brew spells.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    45pxTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 0 0 0 1 2 4 5 5
    Size
    1x1
    Level Damage Cost Gold Re-Arm Cost Gold Build Time Experience Gained XP Town Hall Level Required
    1 1,500 15,000 3,000 N/A 0 7
    2 1,800 2,000,000 4,000 1 day 293 9
    3 2,100 4,000,000 5,000 3 days 509 10
    Trigger Radius Damage Type Unit Type Targeted Favorite Target
    4 tiles Single Target Air None

    For additional statistics and information, see the Unit Calculators page.

    Buildings
    Defensive Buildings Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Air Sweeper • Hidden Tesla • Bomb Tower • X-Bow • Inferno Tower • Eagle Artillery • Walls
    Traps: Bomb • Spring Trap • Air Bomb • Giant Bomb • Seeking Air Mine • Skeleton Trap
    Resource Buildings Town Hall • Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Builder's Hut • Clan Castle (Treasury)
    Army Buildings Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Dark Spell Factory • Barbarian King Altar • Archer Queen Altar • Grand Warden Altar
    Other Buildings Decorations • Obstacles • Loot Cart

    Start a Discussion Discussions about Seeking Air Mine

    • Dragon Bomb

      9 messages
      • Ten Dragons, that is :) Obviously they'll win against one Dragon
      • Whoa, thats mind blowing.
    • Too powerful

      7 messages
      • If you really want to nerf SAMs, don't make 97.8% less powerful. That means a level 1 SAM will to 22 damage. My opinion is to maybe b...
      • what's whith the 97.8%???

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