FANDOM


Skeleton Trap info

"Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue ground or air troops."


SkeletonTrap1 Ground SkeletonTrap3 Ground
Level 1 & 2 Level 3
SkeletonTrap1 Air SkeletonTrap3 Air
Level 1 & 2 Level 3

  • Summary
    • Skeleton Traps are structures that remain hidden until they are activated by an attacking troop moving into their trigger radius.
    • Once triggered, the coffin rises from the ground and multiple Skeletons appear in the area around the coffin to attack nearby troops depending on whether it is set for ground or air troops. You can see the difference above using the Toggle Mode feature.
    • They can be configured to attack either ground troops or air troops.
    • They will remain invisible if set to ground and an air troop passes over (and vice versa).
    • The number of Skeletons released depends on the level of the Skeleton Trap.
    • The Skeletons released have a small skull icon next to them to signify they came from a Skeleton Trap (as opposed to being summoned by a Witch), similar to the icon displayed next to Clan Castle troops. The reason behind this is because they play an equal role to the Skeletons summoned by a defending Witch in the Clan Castle.
    • The Skeletons from the trap have exactly the same stats as the Skeletons summoned by the Witch.
    • Skeleton Traps set to defend against air troops have wings instead of a skull on the face of the coffin. Skeletons that arise from being triggered while set to defend against air troops float through the air with the aid of two small red balloons, the same balloons as those on the Air Bomb.
    • Skeleton Traps were added in the October 22, 2014 Halloween update, but are a permanent addition that will remain available after the holiday has passed, unlike in previous years.

  • Defensive Strategy
    • Skeleton Traps make valuable distractions. You can place them near buildings you wish to protect to distract most troops that wish to attack that building, allowing your defenses time to destroy the attacking troops.
    • They are useful in distracting Heroes and P.E.K.K.As, especially when either are near the Town Hall. They are even better against troops who target defenses, such as Giants and Hog Riders, because they do not stop to attack the Skeletons, in which they slowly get killed while destroying the defenses. This is the same with any other troop who target a certain building structure.
      SkeletonTrap3 unarmed

      Unarmed

    • You can place Skeleton Traps near a Bomb Tower to stall troops there when it explodes. However, this generally does not work for troops that target defensive buildings, such as the Hog Rider, since they will ignore the Skeletons unless the Bomb Tower was the last defense standing.
    • In air mode, place the Skeleton Trap near Air Defenses to distract Dragons from targeting them.
    • The Skeleton Trap's Skeletons can attack defense-targeting troops without retaliation, so when you make a base, try to separate the support unit from the tanks in order to prevent such support units from destroying the Skeletons.

  • Upgrade Differences
    • Initially, Skeleton Traps are a light shade of brown and have a skull or a batlike figure on the front of the coffin. It is boarded up, indicating that the Skeletons were possibly once people.
    • At level 3, the Skeleton Trap is a darker shade of brown and has five brass studs on the face of the coffin. A short, dark brown board connects the coffin together at the top.

  • Trivia
    • After deploying, the coffin quickly disappears. Scorch marks on the ground where the Skeletons clawed up through the ground disappear a short time later.
    • The Skeleton Trap is currently the only trap in the Home Village that can be set to target either ground or air troops, much like the Bombs in the Builder Base.
    • Skeletons deployed appear to be identical to the Skeletons the Witch summons, except for when they are in Air Mode, which gives them 2 balloons attached to their necks.
    • You can tell if they are the Skeleton Trap's Skeletons because they have a skull next to their health bar, and unlike the Skeletons summoned by the Witch, their health bar is permanent.
    • It has a distinct sound from all other Home Village traps when selected.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Skeleton Trap, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Skeleton Trap to the next level, if you have enough resources and a free Builder. When the Skeleton Trap is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Skeleton Trap to the next level, if you have enough resources and a free Master Builder. When the Skeleton Trap is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Skeleton Trap attack mode to attack air units. This icon is only displayed while the Skeleton Trap is in Ground mode.
    Icon AirTapping this icon switches the Skeleton Trap attack mode to attack ground units. This icon is only displayed while the Skeleton Trap is in Air mode.
    Icon GroundTapping this icon switches the Skeleton Trap to be deployed as an air unit. This icon is only displayed while the Skeleton Trap is at full health and in Ground mode.
    Icon AirTapping this icon switches the Skeleton Trap to be deployed as a ground unit. This icon is only displayed while the Skeleton Trap is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Skeleton Trap. This icon is only displayed after this Skeleton Trap has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Skeleton Traps for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Skeleton Trap.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Skeleton Trap.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Skeleton Trap's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Skeleton Trap to sleep. This icon only appears when the Skeleton Trap is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Skeleton Trap, whom will then help guard your village. This icon only appears when the Skeleton Trap is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Skeleton Trap for the displayed amount of Gems. This icon only appears when the Skeleton Trap is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Skeleton Trap's regeneration speed for 1 hour, reducing the time required to regenerate the Skeleton Trap by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Skeleton Trap for the displayed amount of Gems. This icon only appears when the Skeleton Trap is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Skeleton Trap, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Skeleton Trap is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Skeleton Trap cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Skeleton Trap. If any Skeleton Trap is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Skeleton Trap to Burst mode. This icon only appears when the Skeleton Trap is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Skeleton Trap to Normal mode. This icon only appears when the Skeleton Trap is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.


    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 0 0 0 0 2 2 3 3
    Size Size
    1x1
    Level Spawned Units Cost Gold Re-Arm Cost Gold Build Time Experience Gained XP Town Hall Level Required
    1 2 6,000 3,000 N/A 0 8
    2 3 600,000 4,000 6 hours 146 8
    3 4 1,300,000 5,000 1 day 293 9
    Trigger Radius Unit Type Targeted Favorite Target
    5 tiles Ground None
    Trigger Radius Unit Type Targeted Favorite Target
    5 tiles Air None

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (Treasury)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot Cart

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.