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Spell Factory5

"The Spell Factory is home to veteran Wizards who are better suited to creating magical weapons than front-line combat. Use their powerful Attack Spells to turn the tide of a battle in your favor!"


Spell Factory1 Spell Factory2 Spell Factory3 Spell Factory4 Spell Factory5
Level 1 Level 2 Level 3 Level 4 Level 5

  • Summary
    • The Spell Factory allows the player to create spells using Elixir. There are currently 6 permanently in-the-game spells: the Lightning Spell, Healing Spell, Rage Spell, Jump SpellFreeze Spell and Clone Spell. There was one limited edition holiday-themed spell called the Santa's Surprise that was released around Christmas 2012.
    • The Spell Factory takes up a 3x3 space.
    • The spells themselves can be used in battle by selecting a previously created spell and clicking on the enemy's village. The spell can be placed anywhere, bypassing walls or buildings, and it cannot be destroyed by any defenses.
    • Although multiple instances of a single spell may be created (up to the maximum 5 a maxed Spell Factory can hold), each spell instance can only be used once. Once you have used a spell, you must create it again in order to use it in your next battle.
    • You will not lose your spells if your Spell Factory is destroyed during the defense of your village, nor will its destruction disrupt or pause spell creation in any way.
    • If you upgrade the Spell Factory while it is creating a spell, the spell continues building during the upgrade, and will be available as soon as the upgrade completes. It is not possible to start building new spells during the upgrade. If you have any spells already created when you start the upgrade, you will be able to use these in a raid.
    • You can speed up the creation of spells with gems and there is also an ability to boost spell production for 1 hour. The boost option costs 5 Gems and will increase the speed of the boosted Spell Factory by a factor of four.
      • Note: The boost timer will continue to count down even if you aren't creating spells, so don't boost your Spell Factory until you are ready to use it.
      • When you click to boost the Spell Factory a clock appears for a few seconds.
    • After the December 2016 update, players can donate one 2-space Elixir Spell to clanmates, provided that the clanmates have Clan Castle level 7.

  • Upgrade Differences
    • Spell Factories undergo significant visual changes at each level.
      • When initially constructed, the Spell Factory consists of a gray metal cauldron with a valve and handwheel at the front. It is supported by a total of eight wooden legs lashed to the edges of the cauldron, and at the rear there is a slingshot-looking structure used to hold the massive stirring spoon while the Spell Factory is in operation.
      • At level 2, the Spell Factory cauldron changes from gray metal to bronze.
      • At level 3, the Spell Factory cauldron changes from bronze to gold. The ropes attaching the legs to the cauldron disappear and are replaced with three golden rails encircling the cauldron.
      • At level 4, the Spell Factory gains spiked metal armor protecting the four corners of the structure, similar to those found on the Gold Storage.
      • At level 5, the Spell Factory gains blue hexagons on the protective pads on each corner.
    • When in operation, the Spell being created in the cauldron changes color at each level. Note that this coloring is dependent on the level of Spell Factory only, not on the type of spell being created (it is impossible for anyone other than the owner to determine which spell is being created, except if the Spell Factory is at level 1).
      • At level 1, the spell in the cauldron appears azure blue, resembling the Lightning Spell.
      • At level 2, the spell in the cauldron appears golden, resembling the Healing Spell.
      • At level 3, the spell in the cauldron appears deep purple, resembling the Rage Spell.
      • At level 4, the spell in the cauldron appears green, resembling the Jump Spell.
      • At level 5, the spell in the cauldron appears light blue, resembling the Clone Spell.

  • Trivia 
    • The level 4 Spell Factory is currently the only level that can unlock two spells at the same time namely the Jump Spell and the Freeze Spell.
    • When you begin brewing a Spell, the spiral comes from bottom of the Factory and fills up.
    • The Spell Factory was added on the 18/9/12 update by being a big feature to the game.
    • Despite being "home to veteran wizards", there are no spell making Wizards to be seen. However, the Spell Factory and the Wizard are unlocked at the same Town Hall level (5).
    • As of the 1/7/15 Update, players can now queue extra spells in the Factory thus allowing players to "hide" Elixir in their factory. Currently a player can hide a maximum of 219,000 Elixir by queuing 1 level 4 Clone Spell and 5 level 5 Freeze Spells in a level 5 Spell Factory if he already has 8/11 spell spaces occupied.
      • However, as of the 12/10/16 update, if you do this, you can no longer simultaneously hide Dark Elixir by queuing Dark spells.
    • Since there is no spell counterpart of the Army Camp which can hold spells, the Spell Factories takes the role of both creating and holding spells: the Spell Factory determines the main part of spell capacity, while the Dark Spell Factory increases the capacity by 1. For example, you'll have to upgrade the Spell Factory to level 5 (rather than upgrading the Dark Spell Factory) in order to hold 11 Dark Elixir spells.
    • The Elixir spells' brewing times have been decreased multiple times, and currently each Elixir spell takes 6 minutes, except the Clone Spell which takes 12 minutes but also taking double space, equalizing all spells' brewing time per space.
    • In 2013, 2014, 2015, and 2016 October maintenance breaks, players were able to boost their Spell Factory for one Gem only. The 2015 October maintenance break was the first time that this applies to the Dark Spell Factory as well, which wasn't present in earlier years.
    • When brewing Spells, light can be seen underneath the cauldron.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Re-arm cost, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Damage Type and Targets.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Army Camp's Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon InfoTapping this icon displays information about the Spell Factory, such as Level, Damage per Second, Hitpoints, Regeneration Time and Ability Level.
    Icon UpgradeTapping this icon begins upgrading the Spell Factory to the next level, if you have enough resources and a free Builder. When the Spell Factory is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon UpgradeTapping this icon begins upgrading the Spell Factory to the next level, if you have enough resources and a free Master Builder. When the Spell Factory is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Spell Factory attack mode to attack air units. This icon is only displayed while the Spell Factory is in Ground mode.
    Icon AirTapping this icon switches the Spell Factory attack mode to attack ground units. This icon is only displayed while the Spell Factory is in Air mode.
    Icon GroundTapping this icon switches the Spell Factory to be deployed as an air unit. This icon is only displayed while the Spell Factory is at full health and in Ground mode.
    Icon AirTapping this icon switches the Spell Factory to be deployed as a ground unit. This icon is only displayed while the Spell Factory is at full health and in Air mode.
    Icon ReArmTapping this icon re-arms this Spell Factory. This icon is only displayed after this Spell Factory has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    IconAllTrapsArmedThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    IconLoadXBowTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    IconLoadAllXBowsTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the player owns the Eagle Artillery but not an X-Bow, and if the Eagle Artillery is not fully loaded.
    IconLoadXBowEagleTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icons above if the player has both an X-Bow and the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and only appears if the player owns the Eagle Artillery but not an X-Bow.
    IconFullyLoadedXBowEagleThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has both an X-Bow and the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    IconLoadInfernoTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    IconLoadAllInfernosTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    Icon FullyLoadedDarkElixirThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    IconLoadEagleTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    IconFullyLoadedEagleThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    Icon BoostAllTapping this icon boosts your Gold production of all the Spell Factorys for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Spell Factory.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Spell Factory.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon ResearchTapping this icon opens up the Star Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factory's interface, allowing you to brew spells.
    Icon GuardTapping this icon puts the Spell Factory to sleep. This icon only appears when the Spell Factory is at full health and is in Guard mode.
    Icon SleepTapping this icon awakens the Spell Factory, whom will then help guard your village. This icon only appears when the Spell Factory is at full health and is in Sleep mode.
    Icon HealTapping this icon instantly heals the Spell Factory for the displayed amount of Gems. This icon only appears when the Spell Factory is currently regenerating health on the Altar.
    Icon Boost1hTapping this icon boosts the Spell Factory's regeneration speed for 1 hour, reducing the time required to regenerate the Spell Factory by a factor of four for the duration of the boost.
    Icon HealTapping this icon instantly heals the Spell Factory for the displayed amount of Gems. This icon only appears when the Spell Factory is currently regenerating health on the Altar.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected, and if all the Walls selected are upgradable.
    Icon RotateRowTapping this icon rotates the selected row of Walls.
    IconUpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder. When the selected Walls are at maximum level, this icon is not shown.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon GearUpTapping this icon gears up the Spell Factory, if you have upgraded it enough to do so, have enough resources and a free Master Builder. If any Spell Factory is already geared up, this icon will not appear.
    Icon NoGearUpThis icon informs you that the Spell Factory cannot be geared up because it is insufficiently upgraded. Tapping this icon will tell you the required level to gear up this Spell Factory. If any Spell Factory is already geared up, this icon will not appear.
    Icon NormalTapping this icon switches the Spell Factory to Burst mode. This icon only appears when the Spell Factory is geared up, and is in Normal mode.
    Icon BurstTapping this icon switches the Spell Factory to Normal mode. This icon only appears when the Spell Factory is geared up, and is in Burst mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is geared up, and is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is geared up, and is in Fast Attack mode.
    Icon LongRangeTapping this icon switches the Archer Tower to Fast Attack mode. This icon only appears when the Archer Tower is in Long Range mode.
    Icon FastAttackTapping this icon switches the Archer Tower to Long Range mode. This icon only appears when the Archer Tower is in Fast Attack mode.
    Icon RotateTapping this icon rotates the Push Trap 90 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Boat iconTapping this icon switches between the Home Village and the Builder Base.
    Icon FreeBoostTapping this icon boosts timers in the Builder Base, by a factor of eight for a duration determined by the level of the Clock Tower. This icon is only displayed when a free boost is available.
    Icon BoostNowTapping this icon allows you to boost the Clock Tower before its free boost is available, at the cost of the displayed amount of Gems. This icon is only displayed when the Clock Tower's free boost is in cooldown.
    Icon RemoveGoldTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Gold to remove.
    Icon RemoveElixirTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Builder. This icon only appears if the obstacle is in the Home Village and requires Elixir to remove.
    Icon RemoveGoldBTapping this icon removes this obstacle using Gold, if you have enough Gold and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Gold to remove.
    Icon RemoveElixirBTapping this icon removes this obstacle using Elixir, if you have enough Elixir and a free Master Builder. This icon only appears if the obstacle is in the Builder Base and requires Elixir to remove.
    Icon CancelTapping this icon, which is displayed while the selected obstacle is being removed, cancels the removal of this obstacle and refunds the full cost.
    Icon SellTapping this icon sells the selected decoration for one-tenth of their price.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 0 1 1 1 1 1 1 1
    Size Size
    3x3
    Level Hitpoints Spell Unlocked Spell Storage Capacity Build Cost Elixir Build Time Boost Cost Gem Experience Gained XP Town Hall Level Required
    1 425 Lightning Spell 2 200,000 1 day 5 293 5
    2 470 Healing Spell 4 400,000 2 days 5 415 6
    3 520 Rage Spell 6 800,000 4 days 5 587 7
    4 600 Jump Spell and Freeze Spell 8 1,600,000 5 days 5 657 9
    5 720 Clone Spell 10 3,200,000 6 days 5 720 10

    For additional statistics and information, see the Unit Calculators page.

    Home Village Buildings
    Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryWalls

    Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton Trap

    Resource Buildings Town HallGold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageBuilder's HutClan Castle (Treasury)
    Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBarbarian King AltarArcher Queen AltarGrand Warden Altar
    Other Buildings BoatDecorationsObstaclesLoot Cart

    Start a Discussion Discussions about Spell Factory

    • Persuasion Spell

      13 messages
      • You weren't joking... we are tough... tough like a dragon under a poison spell... Good thing that pic took a while before the full effect!
      • Well, don't forget that poison spells slow down your troops. Only about 3 level 5 wiz and (I think) one level 2 poison spells kills a le...
    • New confusion spell

      21 messages
      • Why not?
      • The original author requested it. I imagine that he concedes the points made and decided to wait. I also imagine that he would rather start a ...

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