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Spring Trap

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Spring Trap info

"This bouncy little number will toss unwanted visitors right off your property!"


Spring Trap1 Spring Trap3 Spring Trap5
Level 1 & 2 Level 3 & 4 Level 5

  • Summary
    • ​Causes instant death to the first group of enemies that step on it, bouncing up to 15 housing units of Troops at level 1 and more at higher levels. For example, a level 1 Spring Trap will bounce 15 Archers or 3 Giants.
    • P.E.K.K.As, Golems and Heroes are unaffected by any level of Spring Traps due to the fact that they take more than 19 housing spaces.
    • If put in a strategical way, Spring Traps can ruin a raid, including the infamous Giant-Healer combo.
    • The Spring Trap often does not affect the Goblin either, but this is because the Goblin is too fast for the Spring Trap to bounce it away (it usually is able to move out of range before the Spring Trap has the opportunity to affect it). However, if the Goblin doesn't continue moving once the Spring Trap has been triggered (stopping to attack a resource building, for instance), it will be bounced similar to a Barbarian or Archer. Also, if there is a horde of Goblins, the Spring Trap will bounce the Goblins in the back, since the Goblin in front triggered it first.

  • Defensive Strategy
    • Helpful to put near or around the Town Hall, so you can get rid of large numbers of Troops closing in.
    • A sound strategy for Spring Traps is to place them in an intentionally-designed wall gap. As Troops will generally tend to go through the gap rather than fight their way through the wall, they will be directed right over the trap and be bounced to their death. Remember, however, that Spring Traps are one-time-use and until being re-armed it will leave an undefended gap in the wall after an attacker has triggered it.
      • A modified version of this strategy is to place walls inside your base so that the enemy Troops have to walk over the Spring Trap to attack nearby buildings.
    • You can place them in between Defensive Buildings to take out Giants or place them in between Resource Buildings to take out Goblins.

  • Upgrade Differences
    • At level 3, the Spring Trap's spring becomes a lot thicker.
    • At level 5, the Spring Trap is encased in a metal reinforcement on the edges.

  • Trivia
    • The May 2016 update added upgraded levels to Spring Traps.
    • Since the Spring Trap doesn't actually do damage to troops, troops bounced away by them will make neither upon-death skulls nor tombstones.
    • If you look carefully, the Spring Trap's range actually extends out just enough to see the range circle.
    • Upgrading the Spring Trap to levels 3 and 5 is less attractive to players, since 17 and 19 (for respective Spring Trap levels) are prime numbers and bouncing an extra tier 1 troop won't help that much.

  • Icon Descriptions
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Damage Per Second, Hitpoints, Range, Damage Type, Targets and Favorite Target.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Re-arm cost, Damage Type, Favorite Target and Targets.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Capacity, Production and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays the Hut's Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Total Troop Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Training Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Spell Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Elixir Storage Capacity, Gold Storage Capacity and Hitpoints.
    Icon InfoTapping this icon displays information about the Spring Trap, such as Level, Troop Capacity, Hitpoints and Troops inside.
    Icon InfoTapping this icon displays information about the Wall, such as Level and Hitpoints.
    Icon UpgradeTapping this icon begins upgrading the Spring Trap to the next level, if you have enough resources and a free Builder. When the Spring Trap is at maximum level, this icon is not shown.
    Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
    Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
    Icon GroundTapping this icon switches the Skeleton Trap attack mode to attack air units. This icon is only displayed while the Skeleton Trap is in Ground mode.
    AiriconTapping this icon switches the Skeleton Trap attack mode to attack ground units. This icon is only displayed while the Skeleton Trap is in Air mode.
    Icon ReArmTapping this icon re-arms this Spring Trap. This icon is only displayed after this Spring Trap has been triggered during an enemy attack.
    Icon ReArmAllTapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
    45pxThis icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.
    45pxTapping this icon reloads this X-Bow with Elixir. This icon only appears if this X-Bow is not fully loaded.
    45pxTapping this icon reloads all X-Bows with Elixir. This icon only appears if one or more X-Bows are not fully loaded.
    45pxTapping this icon reloads all X-Bows and the Eagle Artillery with Elixir. This icon only appears if at least one of these buildings is not fully loaded, and will replace the icon above if the player has the Eagle Artillery.
    IconFullyLoadedXBowsThis icon informs you that all X-Bows are fully loaded. It is not tappable, and replaces the Load icons.
    45pxThis icon informs you that all X-Bows and the Eagle Artillery are fully loaded. It is not tappable, and replaces the icon above if the player has the Eagle Artillery.
    Icon GroundTapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
    Icon AirGroundTapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    45pxTapping this icon reloads this Inferno Tower with Dark Elixir. This icon only appears if this Inferno Tower is not fully loaded.
    45pxTapping this icon reloads all Inferno Towers with Dark Elixir. This icon only appears if one or more Inferno Towers are not fully loaded.
    45pxThis icon informs you that all Inferno Towers are fully loaded. It is not tappable, and replaces the Load icons.
    Icon SingleTapping this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Icon MultipleTapping this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
    45pxTapping this icon reloads the Eagle Artillery with Elixir. This icon only appears if the Eagle Artillery is not fully loaded.
    45pxThis icon informs you that the Eagle Artillery is fully loaded. It is not tappable, and replaces the Load icon.
    Icon Boost1Tapping this icon boosts your Gold production for 1 day at the cost of the displayed amount of Gems.
    45pxTapping this icon boosts your Gold production of all the Spring Traps for 1 day at the cost of the displayed amount of Gems.
    Icon CollectGoldTapping this icon collects the uncollected Gold from the Spring Trap.
    Icon NoCollectGoldThis icon informs you that you don't have Gold to be collected from your Spring Trap.
    Icon Boost1hTapping this icon boosts your troop training for 1 hour, reducing the time required to train troops by a factor of four for the duration of the boost.
    Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.
    Icon ResearchTapping this icon opens up the Laboratory interface, allowing you to upgrade your troops' levels.
    Icon Boost1hTapping this icon boosts your spell creation for 1 hour, reducing the time required to create spells by a factor of four for the duration of the boost.
    Icon BrewSpellsTapping this icon opens up the Spell Factories interface, allowing you to brew spells.
    Icon RequestTroopsTapping this icon requests troops from your fellow clan members. It will appear if your Clan Castle is not already full and the timer since your last request has elapsed.
    Icon RequestNowTapping this icon requests troops from your clan members without waiting for the timer at the cost of the displayed number of Gems. It will appear if your Clan Castle is not already full and the timer since your last request is still counting down.
    Icon CastleFullThis icon informs you that your Clan Castle is full of troops and spells. It will replace both Request icons if the Clan Castle is full.
    Icon ClanTapping this icon displays information about your current clan.
    Icon TreasuryTapping this icon displays information about your Treasury.
    Icon SelectRowTapping this icon selects a row of Walls to move or rotate instead of a single Wall. The longest contiguous row of Walls will be selected.
    Icon RotateRowTapping this icon rotates the selected row of Walls. This icon is only displayed while you have multiple Walls selected.
    IconUpgradeRowTapping this icon upgrades all the upgradable Walls in the selected row to the next level, if you have enough resources and a free Builder. This icon is only displayed while you have multiple Walls selected.
    Icon RotateTapping this icon rotates the Air Sweeper 45 degrees clockwise.
    Icon LootCartTapping this icon collects the loot from the Loot Cart.
    Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
    Number Available 0 0 0 2 2 4 4 6 6 6 6
    Size
    1x1
    Level Spring Capacity Cost Gold Re-Arm Cost Gold Build Time Experience Gained XP Town Hall Level Required
    1 15 2,000 500 N/A 0 4
    2 16 500,000 650 16 hours 240 7
    3 17 1,000,000 800 1 day 293 8
    4 18 1,500,000 950 2 days 415 9
    5 19 2,000,000 1,100 3 days 509 10
    Trigger Radius Damage Type Unit Type Targeted Favorite Target
    0.7 tiles Bounces away troops Ground None
    Buildings
    Defensive Buildings Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Air Sweeper • Hidden Tesla • Bomb Tower • X-Bow • Inferno Tower • Eagle Artillery • Walls
    Traps: Bomb • Spring Trap • Air Bomb • Giant Bomb • Seeking Air Mine • Skeleton Trap
    Resource Buildings Town Hall • Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Builder's Hut • Clan Castle (Treasury)
    Army Buildings Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Dark Spell Factory • Barbarian King Altar • Archer Queen Altar • Grand Warden Altar
    Other Buildings Decorations • Obstacles • Loot Cart

    Start a Discussion Discussions about Spring Trap

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