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Clash of Clans Wiki

Lots of update ideas including Town Hall 11

  • Post your ideas!

    RULES:

    No OP stuff

    Don't go off topic

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    • Starting with TH11...

      10,000,000 Gold (TH10 is 4,000,000 Gold)

      6000 Hitpoints (TH10 is 5,000 Hitpoints)

      It could have a level 4 X-Bow on top of it which is set to ground and air

      Townhall level 11

      Awesome drawing skills :D

      100% Editted by me ;D
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    • Level 12 storages hold 4,000,000. For 10,000,000 gold you can fix a broken harbor that appears on the shoreline or whatever you'd call it. When fixed everyday a small boat will come by and give you a random prize, like some gems, or DE. When the harbor is fixed, there will be a huge boat with a speech bubble above it with an ice cube. Tap on the speech bubble and a message will appear saying: Are you sure you would like to enter the frozen tundra? And you can tap yes or no. When you tap yes, you will enter a new place with snow everywhere.

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    • Clashing101 wrote:
      Level 12 storages hold 4,000,000. For 10,000,000 gold you can fix a broken harbor that appears on the shoreline or whatever you'd call it. When fixed everyday a small boat will come by and give you a random prize, like some gems, or DE. When the harbor is fixed, there will be a huge boat with a speech bubble above it with an ice cube. Tap on the speech bubble and a message will appear saying: Are you sure you would like to enter the frozen tundra? And you can tap yes or no. When you tap yes, you will enter a new place with snow everywhere.
      The mines could look like this
      Gold mine level 12

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    • Nice ideas guys!

      Maybe the frozen tundra could be a new solo campaign with a Yeti King

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    • New TH11 drawing

      Townhall level 11 2

      Improved Picture with Teslas to add to the electric theme

       

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    • The yeti was created for a PhotoShop contest hosted by SuperCell. 

      Clash-yeti

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    • Town hall level 11 concept art

      Something i made on the app doodle buddy

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    • Sorry the photo is like that

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    • I will make other versions with different themes like ice or steel

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    • 250px-Gold Storage12

      Storage Level 12

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    • 4 Locks for ultimate protection!

      (They all have the same keyhole shape so they can be unlocked with the same key, oops)

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    • Cool

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    • Toxic town hall

      Just an idea

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    • Nuclear Town Hall lol

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    • Then you can make a nuclear power plant to create energy for robots and rule the world!

      Much lies lol

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    • I'm working on textures for upgraded builder huts

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    • Lol

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    • Imae

      New troop: the tank

      this troop is a golem, that does more damage with its mortars on its back. The mortars will shoot at other defenses while the tank is destroying something else
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    • Imae

      New troop: the tank

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    • So pretty much like a robo-golem

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    • Builder Hut1

      Level 2 Builder and Hut

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    • Level 2 Builder's Hut

      50,000 Gold - 6 Hours

      10% Reduced building time

      1 Extra gem from obstacles

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    • Barbarian101 wrote: So pretty much like a robo-golem

      Yes except it has mortars on its back

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    • Level 7 wizard

      Level 7 wizard concept

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    • I have a town hall 11 pic that I customized from educreations

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    • Now that's a black mage!

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    • Level 12 elixir collecter
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    • Level 12 elixir collecter

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    • Builder Hut2

      Level 3 Builder and Hut

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    • Level 3 Builder's Hut

      250,000 Gold - 12 Hours

      25% Reduced build time

      2 Gems extra from obstacles

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    • Elixir storage level 12

      Level 12 elixir storage

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    • NOTE:

      Most level 12/11 stuff has those red-crystals from the x-bow level 4!

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    • Continue da pattern!

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    • Level 5 pekka
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    • Barbarian7

      Barbarian Level 7

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    • wow

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    • Barbarian Level 7

      200 Elixir

      240 Hitpoints

      42 Damage

      8,000,000 Research Cost - Level 8 Lab - 12 Days

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    • 300px-Wizard 7 troop moorgr0ve

      Level 7 Wizard

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    • Level 7 Wizard:

      215 Hitpoints

      235 Damage

      5000 Elixir Training Cost

      10,000,000 Research Cost - Level 9 Lab - 16 Days

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    • 105px-Laboratory9

      Laboratory Level 9

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    • Laboratory Level 9

      8,000,000 Elixir - 8 Days

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    • Level 7 giant

      Level 7 giant

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    • Elixir colector Level 12

      Elixir Collecter level 12







      and 13
      Elixer Collector level 13
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    • Clan castle level 6

      Clan Castle 6

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    • Odie, you are the graphics overlord of the Clash of Clans wiki! (Syn is inactive so he doesn't count)

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    • 416px-Giant elder

      Elder/king Giant or just a level 7 giant




      Just an Idea for an upgrade or hero

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    • Air defence level 9

      Air Defence Level 9

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    • Does anybody have an idea for another upgraded defenive building I could make an image for

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    • De barracks level 6, designed for SpicyMooseSpit's Wulf troop?

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    • How about a trebuchet Defence

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    • I have an easier time upgrading an existing building than creating a new one

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    • Japster wrote:
      De barracks level 6, designed for SpicyMooseSpit's Wulf troop?


      What could it look like?

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    • NEW DARK ELIXER TROOP IDEA: the WULFSpicyMooseSpit 

      The WULF: a fast and ferocious beast of the wild. With its razor sharp teeth and bloodlust, this troop will send a chill down the spines of your enemies. 

      [1]

      Interesting points about this troop:

      Very Fast and Deals a lot of Damage, however it has very low Hit points.

      2x Damage against enemy troops/heroes, this will make it a very useful defensive troop or offensively when taking out that pesky Barbarian King/Queen or any Clan Castle troops.

      Preferred Target

      Attack Type

      Housing Space

      Training Time

      Movement Speed

      Attack Speed

      Dark Barracks Level Required

      Range

      Any, Troops/Heroes Damage(x2)

      Melee (Ground Only)

      8

      20m

      28

      1 s

      6

      0.4 tiles

      Level

      Damage per Second

      Damage per Second on Troops/Heroes

      Hitpoints

      Training Cost (Dark Elixer)

      Research Cost (Dark Elixer)

      Laboratory Level Required

      Research Time

      1

      76

      152

      210

      190

      N/A

      N/A

      NA

      2

      100

      200

      225

      235

      60,000

      7

      8 days

      3

      128

      256

      245

      280

      70,000

      7

      10 days

      4

      164

      328

      270

      325

      80,000

      8

      12 days

      5

      208

      416

      310

      370

      90,000

      8

      14 days

       

      What really makes this troop different is upon its death, the WULF will howl and activate what is called “Bloodlust”.This “Bloodlust” is a small Red ring (about 2-3 tiles) that works similarly to a Rage Spell. Any troops that are within a 2-3-tile radius of where the WULF died will have increased Damage and Speed for a few moments.

      NOTE: the “Bloodlust” is not as potent as the Rage Spell, nor does it cover as much space, and only lasts around 1/4th the amount of time. 

      These troops would be especially useful if used in packs or if used amongst groups of other troops.

      Now the Stats for the “BloodLust”

         

      Radius

      Boost Time

      2 tiles

      5s

       

      Level

      Damage Boost

      Speed Boost

      1

      110%

      18

      2

      115%

      20

      3

      120%

      22

      4

      125%

      24

      5

      130%

      26



      NOTE: The “BloodLust” is significantly weaker than the Rage Spell, effectively making the Rage Spell still useful.

      Thanks guys!

      -SpicyMooseSpit

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    • Dark troop/Barrack L7101TheTiger101 

      this troop would come after Spicymooses 'Wulf"   http://clashofclans.wikia.com/wiki/Thread:128827

      but heres the idea.

      Necro Paladin. "This dark night knows no fear, armies and kingdoms have vanished behind these powerful warlords of the dark. Dark elixer fuels him, fear empowers him, and death strenghtens him."

      A dead knight that rides a black horse, special ability - gets 10% health back each time it kills/destroys troops or dark elixer (storage or drill) this affect works on any Paladins invloved (so if 4 of them where attacking a dark elixer drill then they would all get 10% health back

      -Stats- (for L1)

      Health-200 

      Attack-100

      Speed-35 (so faster than a goblin)

      Cost-100 de

      Housing space-8

      Training time-4 min

      Fav target-any

      this would be a fast attack troop to send in and wipe out cc troops or deal some quick destruction.

      [1]might look something like this                                                      

      Tell me what u guys think !Clash On!



      P.S i was thinking a black mace as his weapon.

      Edited by 101TheTiger101 04:05, February 7, 2014 *[2]101TheTiger101 

      At level 1 he wears all black, with black mace

      At level 2 he gets a blue emblem on his shoulders ( i was thinking like a circle with a couple ringsin it)

      At level 3 he gets a crown like helmet

      At level 4 (max level) his eyes go from black to lightning blue so they shine out from his black mask

      upgrade cost starts at 50k and goes up by 25 each level, but his stats (DPS and Hp go up by 25%) also training cost goes up by 25 de per level

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    • I would have an easier time upgading an existing building than creating a new one.  Also I'm not sure what the level 6 Dark barracks should look like

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    • The levels of most barracks follow the theme of the new warrior unlocked

      eg. level 5 barracks has walls outside to train the WALLbreaker

      OR

      eg. level 2 barracks has a target outside to train the archers

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    • um what software besides photoshop(which i dont want to pay for)do you guys use to put a picture in a picture like this one by odie100

      Air Defence Level 9

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    • Wizardprince

      My Wizard Prince concept...

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    • Wizard Prince drank an Aging Potion?

      He has grey hair...

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    • Wizardprince2
      That's fixable. What do you think of the design?
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    • Better. It looks more like a Wizard King.

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    • Exm008ic wrote:
      um what software besides photoshop(which i dont want to pay for)do you guys use to put a picture in a picture like this one by odie100

      Air Defence Level 9

      well???

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    • Paint, Gimp?

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    • Level 13 archer tower

      Level 13 archer tower

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    • Level 3 witch

      Level 3 witch

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    • The hat is terrible. Besides that, it is a good Witch.

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    • I tried

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    • Exm008ic wrote:
      um what software besides photoshop(which i dont want to pay for)do you guys use to put a picture in a picture like this one by odie100

      Air Defence Level 9

      I used photoshop for my pictures.  If you want to you can ge a photoshop free trial.

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    • Wizard Tower Level 9

      Level 9 Wizard Tower

      Wizard Tower Level 9 with wizard

      Wizard Tower Level 9 with a Wizard

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    • Wizard prince new hero? I LOVE IT!!!!!!!!!

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    • Cool! Except it looks like you took the Wizard picture and just pasted it onto the Tower.

      GalacticRuler456 Talk Contribs Clash of Clans 03:46,3/11/2014

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    • Gabeeaster wrote:

      Wizardprince2
      That's fixable. What do you think of the design?

      No this one as a hero!

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    • Odie100 wrote:
      Wizard Tower Level 9

      Level 9 Wizard Tower

      Wizard Tower Level 9 with wizard

      Wizard Tower Level 9 with a Wizard

      I do like it except... it's getting from gray to dark purple, and the next upgrade, it suddenly is red :O





      To Play, Or Not To Play Clash Of Clans ~ Geitenboer2 (talk)
      13:10, March 11, 2014 (UTC)

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    • It is probaly red to match the spikes that stick out of everything in TH 10. Did you ever think of that?

      GalacticRuler456 Talk Contribs Clash of Clans 02:53,3/12/2014

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    • We need it to have the black theme and with lava pouring down it and the red crstals poking out!

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    • So there's a big problem with space these days. People are talking about expansions, going under the sea, venturing into the forest, (UFO?) it's all crazy! So I was thinking we could just make a new region... like this Maybe...

      So you know there is a small clearing/hole in the northwest of your village in the forest? Maybe if you tap it, the expansion will appear!

      If not unlocked, it should say:

      Pay 250,000 Gold (so TH 5-10 can all access this!) to unlock the ancient cities!

      Once it's paid off, when you tap, it should say, "Are you sure you wish to enter the reigon of (idea?) ?" You tap enter or cancel.

      It then gets that mist from when you go to battle, and then ruined buildings appear (when new). You can click repair to the buildings (you would get 50,000 of each resource to start with to get your collectors and mines up, plus you would need 1-3 free builder huts to repair things) and then you can move stuff around and use them. After they are repaired, you can use them to collect elixir, gold, and things. Things should look sort of different, you know, old-fashioned, or maybe something furturistic. Maybe new heroes and warriors should be introduced, and those would be your new battle warriors. But maybe you could also go into the shop in both regions, and buy

      A. A trading center to transport gold and elixir between the cities.

      B. A military center to transport warriors (but not heroes, too OP attack!)

      Also, some repair costs (let me know about possible upgrade costs!):

      Builder Huts: (maybe one could have survived, one or two broken) 12,000 Gold

      Gold Mine: 500 Elixir

      Elixir Collector: 500 Gold

      Gold Storage: 1,200 Elixir

      Elixir Storage: 1,200 Gold

      Dark Elixir Drill: 1,700,000 Elixir (however, would still need to be unlocked in the other world)

      Dark Elixir Storage: 1,000,000 Elixir

      Army Camp: 4,000 Elixir

      Barracks: 3,000 Elixir

      Laboratory: 45,000 Elixir

      Spell Factory: 350,000 Elixir

      Barbarian King: (oh, yeah! NEW heroes!)

      Droid Leader: 12,000 Dark Elixir (basically barbarian king with different stats and things)

      Elven Hunter Princess: 47,000 Dark Elixir (basically archer queen with different stats and things)

      Dark Barracks: 1,000,000 Elixir

      Cannon: 1,000 Gold

      Archer Tower: 2,300 Gold

      Wall: 430 Gold

      Mortar: 10,000 Gold

      Bomb: 700 Gold

      Air Defense: 31,000 Gold

      Spring Trap: 2,500 Gold

      Wizard Tower: 240,000 Gold

      Air Bomb: 5,500 Gold

      Giant Bomb: 14,000 Gold

      Hidden Tesla: 1,200,000 (Lvl. 7 TH cost! Cool!)

      Seeking Air Mine: 20,000 Gold

      X-Bow: 3,600,000 Gold

      Inferno Tower: 6,000,000 Gold

      Items not in the new world:

      OLD Decorations (National Flags are exceptions)

      Barbarians (Remember, once the military center is built, you can send them there, and deploy them like clan castle troops.)

      Archers

      Goblins

      Giants

      Wall Breakers

      Balloons

      Wizards

      Healers

      Dragons

      P.E.K.K.A.s

      Minions

      Hog Riders

      Valkyries

      Golems

      Witches

      Barbarian King

      Archer Queen

      New Items:

      Possible Warriors:

      Droid (Barbarian)

      Elven Hunter (Archer)

      Troll (Damage Sponge)

      Priest (Healing Unit)

      Mage (Wizard)

      Plane (Balloon)

      Gargoyle (Dark Elixir Troop)

      Whirlwind Warrior (Dark Elixir Troop)

      Meteor Spell (rains meteors on several random buildings anywhere, doing 25% of Max HP)

      Blessing Spell (healing spell)

      Ares' Fury (rage spell)

      Blizzard (sweeps through the base randomly, freezing things all the way or a little, depending on how long attacked, and how many times attacked)

      Defenses:

      Ancient Temple

      Defense, 4x4, and mummies come out at rate of 45 (too OP? I consider Inferno Tower too OP) per minute, mummies have 20 HP, 3 Damage, enemies killed become a mummy, unlocked at TH 6-7. Mummies can attack ground units, single target. 600,000 Gold

      Ancient Scroll

      Trap, 1x1, trigger radius: 1.5 tiles, slows enemy down by 30% (harsh on golems!) takes out 20% of Max HP, unlocked at TH 9 Can attack ground and air, but triggred by ground, splash damage. 200,000 Gold, 50,000 Gold to re-arm.

      Pillar of Symbols (cheesy name?)

      Defense, 1x1, shoots Ancient Scrolls at enemies, except can only hit the same enemy once every 20 seconds, to prevent OP, and plus, only 10% slow, and 10% Max HP damage, unlocked at TH 8 single target. 1,400,000

      If anyone has other ideas, please edit this or post!

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    • That would ruin the game cuz of how expansions have ruined MANY other games.

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    • Nah, just make the baseplate bigger. Those TH 10 bases look SQUISHED. Imagine a TH 11 fitting there.

      GalacticRuler456 Talk Contribs Clash of Clans 22:52,3/17/2014

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    • you arent talking about expandig our little village, u are talking about making a whole new game which is just a copy....

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    • There could always be land expansions to go along with the level 11 Town Hall that could be payed for with gold or gems.  That would help with the "squashed" look of TH 10 and most likely TH11. With more land, you can spread out and expand even more.

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    • There should be some sort of NPC village that everyone has one of (they all have seperate ones) and they can trade gold/elixir/dark elixir and donate troops etc. (for offline mode)

      There should be an offline mode for the people who have limited access to wi-fi

      With randomized 'players' which you can attack by pressing 'attack CPUs' which replaces attack online players if you are offline

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    • NPC, that eveyone has and you attack just like it is a online player???? lol 

      and anytype of offline mode has been ruled out by supercell.

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    • Unfair for people who don't have Wi-Fi most of the time

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    • true, but also everything is online now days, so if you dont. then buck up and get yourself a smart phone with data lol

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    • Darkslayer85 wrote:
      So there's a big problem with space these days. People are talking about expansions, going under the sea, venturing into the forest, (UFO?) it's all crazy! So I was thinking we could just make a new region... like this Maybe...

      So you know there is a small clearing/hole in the northwest of your village in the forest? Maybe if you tap it, the expansion will appear!

      If not unlocked, it should say:

      Pay 250,000 Gold (so TH 5-10 can all access this!) to unlock the ancient cities!

      Once it's paid off, when you tap, it should say, "Are you sure you wish to enter the reigon of (idea?) ?" You tap enter or cancel.

      It then gets that mist from when you go to battle, and then ruined buildings appear (when new). You can click repair to the buildings (you would get 50,000 of each resource to start with to get your collectors and mines up, plus you would need 1-3 free builder huts to repair things) and then you can move stuff around and use them. After they are repaired, you can use them to collect elixir, gold, and things. Things should look sort of different, you know, old-fashioned, or maybe something furturistic. Maybe new heroes and warriors should be introduced, and those would be your new battle warriors. But maybe you could also go into the shop in both regions, and buy

      A. A trading center to transport gold and elixir between the cities.

      B. A military center to transport warriors (but not heroes, too OP attack!)

      Also, some repair costs (let me know about possible upgrade costs!):

      Builder Huts: (maybe one could have survived, one or two broken) 12,000 Gold

      Gold Mine: 500 Elixir

      Elixir Collector: 500 Gold

      Gold Storage: 1,200 Elixir

      Elixir Storage: 1,200 Gold

      Dark Elixir Drill: 1,700,000 Elixir (however, would still need to be unlocked in the other world)

      Dark Elixir Storage: 1,000,000 Elixir

      Army Camp: 4,000 Elixir

      Barracks: 3,000 Elixir

      Laboratory: 45,000 Elixir

      Spell Factory: 350,000 Elixir

      Barbarian King: (oh, yeah! NEW heroes!)

      Droid Leader: 12,000 Dark Elixir (basically barbarian king with different stats and things)

      Elven Hunter Princess: 47,000 Dark Elixir (basically archer queen with different stats and things)

      Dark Barracks: 1,000,000 Elixir

      Cannon: 1,000 Gold

      Archer Tower: 2,300 Gold

      Wall: 430 Gold

      Mortar: 10,000 Gold

      Bomb: 700 Gold

      Air Defense: 31,000 Gold

      Spring Trap: 2,500 Gold

      Wizard Tower: 240,000 Gold

      Air Bomb: 5,500 Gold

      Giant Bomb: 14,000 Gold

      Hidden Tesla: 1,200,000 (Lvl. 7 TH cost! Cool!)

      Seeking Air Mine: 20,000 Gold

      X-Bow: 3,600,000 Gold

      Inferno Tower: 6,000,000 Gold

      Items not in the new world:

      OLD Decorations (National Flags are exceptions)

      Barbarians (Remember, once the military center is built, you can send them there, and deploy them like clan castle troops.)

      Archers

      Goblins

      Giants

      Wall Breakers

      Balloons

      Wizards

      Healers

      Dragons

      P.E.K.K.A.s

      Minions

      Hog Riders

      Valkyries

      Golems

      Witches

      Barbarian King

      Archer Queen

      New Items:

      Possible Warriors:

      Droid (Barbarian)

      Elven Hunter (Archer)

      Troll (Damage Sponge)

      Priest (Healing Unit)

      Mage (Wizard)

      Plane (Balloon)

      Gargoyle (Dark Elixir Troop)

      Whirlwind Warrior (Dark Elixir Troop)

      Meteor Spell (rains meteors on several random buildings anywhere, doing 25% of Max HP)

      Blessing Spell (healing spell)

      Ares' Fury (rage spell)

      Blizzard (sweeps through the base randomly, freezing things all the way or a little, depending on how long attacked, and how many times attacked)

      Defenses:

      Ancient Temple

      Defense, 4x4, and mummies come out at rate of 45 (too OP? I consider Inferno Tower too OP) per minute, mummies have 20 HP, 3 Damage, enemies killed become a mummy, unlocked at TH 6-7. Mummies can attack ground units, single target. 600,000 Gold

      Ancient Scroll

      Trap, 1x1, trigger radius: 1.5 tiles, slows enemy down by 30% (harsh on golems!) takes out 20% of Max HP, unlocked at TH 9 Can attack ground and air, but triggred by ground, splash damage. 200,000 Gold, 50,000 Gold to re-arm.

      Pillar of Symbols (cheesy name?)

      Defense, 1x1, shoots Ancient Scrolls at enemies, except can only hit the same enemy once every 20 seconds, to prevent OP, and plus, only 10% slow, and 10% Max HP damage, unlocked at TH 8 single target. 1,400,000

      If anyone has other ideas, please edit this or post!

      ancient temple 1/6 seconds 10/minute 3x3 th11 1 million,  vampires too same thing but air units

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    • For a new hero/heroes, why not a wizard king and witch queen? The Wizard king would essentially be a large wizard and its upgrade proggression would look similar to the standard wizard. The Witch Queen could summon a crapload of skeletons. Or, if that would be to OP, just a few skeletons but their stats could be more like a giant. A new dark elixer troop called the Priest could "bless" troops in a certian area and boost attack and speed by 15% at lvl one, and increase by 5 percent every level. (Max lvl 3)

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    • Asian White Boy wrote:
      For a new hero/heroes, why not a wizard king and witch queen?

      The Wizard king would essentially be a large wizard and its upgrade proggression would look similar to the standard wizard. The Witch Queen could summon a crapload of skeletons. Or, if that would be to OP, just a few skeletons but their stats could be more like a giant. A new dark elixer troop called the Priest could "bless" troops in a certian area and boost attack and speed by 15% at lvl one, and increase by 5 percent every level. (Max lvl 3)

      maybe archmage witch mother

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    • "This spell summons the army of the undead. Can summons undead minions which do 3x damage that are slow and weak."

      The color of the spell is black. the picture shows dark skulls around it. It has a radius of 4.

      At level 1, it cost 30,000 to buy, summons 2 skeletons per second, and last 5 seconds.

      It cost 2,500,000 to upgrade to level 2.

      At level 2, it cost 34,000 to buy, summons 3 skeletons per second, and last 7 seconds.

      It cost 6,000,000 to upgrade to level 3.

      At level 3, it cost 36,000 to buy, summons 4 skeletons per second, and last 8 seconds.

      If there are dark tombstones, they summon undead minions. The undead minions stoot out green slime (very toxic). They do 104 damage per second, their movement speed is 14, and have 25 hitpoints.

      If there are normal tombstones, they summon skeletons. Same as witch skeletons.

      file:///C:/Users/Owner/Pictures/undead%20spell.png

      Odie100 Give me a photo for the spell!

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    • I really just don't care about this. Town Hall level 11 is ruled out. But is it killing me how you guys are drawing over pictures of troops and making new ones. Hilarious!

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    • TH 11 isnt ruled out....but i agree on the other point u made

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    • yeah maybe look at the troop idea convo.?

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    • WikiLegend wrote:
      I really just don't care about this. Town Hall level 11 is ruled out. But is it killing me how you guys are drawing over pictures of troops and making new ones. Hilarious!

      Big whoop, we are sharing our ideas with eachother, go somewhere else if you are just going to make fun of our imagination.

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    • Asian White Boy wrote:
      For a new hero/heroes, why not a wizard king and witch queen?

      The Wizard king would essentially be a large wizard and its upgrade proggression would look similar to the standard wizard. The Witch Queen could summon a crapload of skeletons. Or, if that would be to OP, just a few skeletons but their stats could be more like a giant. A new dark elixer troop called the Priest could "bless" troops in a certian area and boost attack and speed by 15% at lvl one, and increase by 5 percent every level. (Max lvl 3)

      I like the idea of a troop that could give it's teammates status effects :D never thought of that one

        Loading editor
    • Barbarian101 wrote:
      250px-Gold Storage12

      Storage Level 12

      Maybe the cristals on lvl 12 and the electric on lvl 13

        Loading editor
    • The TH 11 Was already imaged by someone on Facebook page. So there lready is an idea

        Loading editor
    • And odie, there already is Clan castle 6

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    • what about a conon level 13

      Upgrade

      to lvl 13

        Loading editor
    • The yeti is a great idea but its not really a dark troop. Look at my discussion Dark Barbarian new dark elixer troop

        Loading editor
    • Joeman360 wrote:
      416px-Giant elder

      Elder/king Giant or just a level 7 giant




      Just an Idea for an upgrade or hero

      Great idea

        Loading editor
    • Odie100 wrote:
      Clan castle level 6
      Clan Castle 6
      clancastle lvl 6 looks like this: 
      ClanCastle6

      Clan Castle level 6

        Loading editor
    • Archer lvl 7: Fire archer

      New troop: Troll (not really a dark troop)

      New dark troop: Vampire 

      Mortar lvl 9: its gold.

      How you can make that photo's from higher levels?

        Loading editor
    • those photo's I mean 

        Loading editor
    • Ronaldo CR7 wrote:
      Odie100 wrote:
      Clan castle level 6
      Clan Castle 6
      clancastle lvl 6 looks like this: 
      ClanCastle6

      Clan Castle level 6

      Maybe that can be Clan Castle 7 to go with Town Hall 11

        Loading editor
    • yeah

        Loading editor
    • How you can make those photo's?

        Loading editor
    • Darkslayer85 wrote:
      So there's a big problem with space these days. People are talking about expansions, going under the sea, venturing into the forest, (UFO?) it's all crazy! So I was thinking we could just make a new region... like this Maybe...

      So you know there is a small clearing/hole in the northwest of your village in the forest? Maybe if you tap it, the expansion will appear!

      If not unlocked, it should say:

      Pay 250,000 Gold (so TH 5-10 can all access this!) to unlock the ancient cities!

      Once it's paid off, when you tap, it should say, "Are you sure you wish to enter the reigon of (idea?) ?" You tap enter or cancel.

      It then gets that mist from when you go to battle, and then ruined buildings appear (when new). You can click repair to the buildings (you would get 50,000 of each resource to start with to get your collectors and mines up, plus you would need 1-3 free builder huts to repair things) and then you can move stuff around and use them. After they are repaired, you can use them to collect elixir, gold, and things. Things should look sort of different, you know, old-fashioned, or maybe something furturistic. Maybe new heroes and warriors should be introduced, and those would be your new battle warriors. But maybe you could also go into the shop in both regions, and buy

      A. A trading center to transport gold and elixir between the cities.

      B. A military center to transport warriors (but not heroes, too OP attack!)

      Also, some repair costs (let me know about possible upgrade costs!):

      Builder Huts: (maybe one could have survived, one or two broken) 12,000 Gold

      Gold Mine: 500 Elixir

      Elixir Collector: 500 Gold

      Gold Storage: 1,200 Elixir

      Elixir Storage: 1,200 Gold

      Dark Elixir Drill: 1,700,000 Elixir (however, would still need to be unlocked in the other world)

      Dark Elixir Storage: 1,000,000 Elixir

      Army Camp: 4,000 Elixir

      Barracks: 3,000 Elixir

      Laboratory: 45,000 Elixir

      Spell Factory: 350,000 Elixir

      Barbarian King: (oh, yeah! NEW heroes!)

      Droid Leader: 12,000 Dark Elixir (basically barbarian king with different stats and things)

      Elven Hunter Princess: 47,000 Dark Elixir (basically archer queen with different stats and things)

      Dark Barracks: 1,000,000 Elixir

      Cannon: 1,000 Gold

      Archer Tower: 2,300 Gold

      Wall: 430 Gold

      Mortar: 10,000 Gold

      Bomb: 700 Gold

      Air Defense: 31,000 Gold

      Spring Trap: 2,500 Gold

      Wizard Tower: 240,000 Gold

      Air Bomb: 5,500 Gold

      Giant Bomb: 14,000 Gold

      Hidden Tesla: 1,200,000 (Lvl. 7 TH cost! Cool!)

      Seeking Air Mine: 20,000 Gold

      X-Bow: 3,600,000 Gold

      Inferno Tower: 6,000,000 Gold

      Items not in the new world:

      OLD Decorations (National Flags are exceptions)

      Barbarians (Remember, once the military center is built, you can send them there, and deploy them like clan castle troops.)

      Archers

      Goblins

      Giants

      Wall Breakers

      Balloons

      Wizards

      Healers

      Dragons

      P.E.K.K.A.s

      Minions

      Hog Riders

      Valkyries

      Golems

      Witches

      Barbarian King

      Archer Queen

      New Items:

      Possible Warriors:

      Droid (Barbarian)

      Elven Hunter (Archer)

      Troll (Damage Sponge)

      Priest (Healing Unit)

      Mage (Wizard)

      Plane (Balloon)

      Gargoyle (Dark Elixir Troop)

      Whirlwind Warrior (Dark Elixir Troop)

      Meteor Spell (rains meteors on several random buildings anywhere, doing 25% of Max HP)

      Blessing Spell (healing spell)

      Ares' Fury (rage spell)

      Blizzard (sweeps through the base randomly, freezing things all the way or a little, depending on how long attacked, and how many times attacked)

      Defenses:

      Ancient Temple

      Defense, 4x4, and mummies come out at rate of 45 (too OP? I consider Inferno Tower too OP) per minute, mummies have 20 HP, 3 Damage, enemies killed become a mummy, unlocked at TH 6-7. Mummies can attack ground units, single target. 600,000 Gold

      Ancient Scroll

      Trap, 1x1, trigger radius: 1.5 tiles, slows enemy down by 30% (harsh on golems!) takes out 20% of Max HP, unlocked at TH 9 Can attack ground and air, but triggred by ground, splash damage. 200,000 Gold, 50,000 Gold to re-arm.

      Pillar of Symbols (cheesy name?)

      Defense, 1x1, shoots Ancient Scrolls at enemies, except can only hit the same enemy once every 20 seconds, to prevent OP, and plus, only 10% slow, and 10% Max HP damage, unlocked at TH 8 single target. 1,400,000

      If anyone has other ideas, please edit this or post.

      This is more another game!

        Loading editor
    • Maybe that you can attack a village from the computer and if you get 3 stars and you will pay 200,000 gold it is your second village. The village don't have an townhall but its have a tower. You can upgrade this tower. You can choose if it is a village that produce gold, elixir or dark elixir if you already have unlock dark elixir. The village is more a outpost. If you have choose gold you start with 3 goldmines of lvl 1. You can upgrade this goldmines. You start with a canon from lvl 1 and you can upgrade this or but another defense. Another player can attack your outpost and you will lose your outpost. 

        Loading editor
    • So basically resource bases in boom beach?

        Loading editor
    • Sounds like it.

        Loading editor
    • Clashing101 wrote:

      Level 7 giant

      Level 7 giant

      Looks like a giant bearded barbarian

        Loading editor
    • Gabeeaster wrote:

      Wizardprince2
      That's fixable. What do you think of the design?

      He shoots lightning out of that staff,and rains down fire from the sky

        Loading editor
    • wow that's good drawing.

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    • yeah

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    • yes resource bases by boom beach but you can upgrade your defenses and your mines

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    • Maybe a electric canon? Unlocks by TH 11 and it costs 4,000,000 gold

        Loading editor
    • A level 2 Spring Trap that costs 100.000 gold, and is twice the size of a regular Spring trap, level 7 Barb, Archer, Goblin, Wizard, Giant, ETC, lv 6 PEKKAs, Dragons, Golems.

        Loading editor
    • ok but level 2 spring trap can kill 30 housing space of troops

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    • Ykull52 wrote: ok but level 2 spring trap can kill 30 housing space of troops

      That's way to overpowered

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    • rly

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    • Yes imagine a pekka or golem walking the poof all that elexir or DE gone

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    • Joeandbob wrote:
      "This spell summons the army of the undead. Can summons undead minions which do 3x damage that are slow and weak."

      The color of the spell is black. the picture shows dark skulls around it. It has a radius of 4.

      At level 1, it cost 30,000 to buy, summons 2 skeletons per second, and last 5 seconds.

      It cost 2,500,000 to upgrade to level 2.

      At level 2, it cost 34,000 to buy, summons 3 skeletons per second, and last 7 seconds.

      It cost 6,000,000 to upgrade to level 3.

      At level 3, it cost 36,000 to buy, summons 4 skeletons per second, and last 8 seconds.

      If there are dark tombstones, they summon undead minions. The undead minions stoot out green slime (very toxic). They do 104 damage per second, their movement speed is 14, and have 25 hitpoints.

      If there are normal tombstones, they summon skeletons. Same as witch skeletons.

      file:///C:/Users/Owner/Pictures/undead%20spell.png

      Odie100 Give me a photo for the spell!


      Sorry for the wait but here is the photo
      Undead
        Loading editor
    • Odie100 wrote:
      Joeandbob wrote:
      "This spell summons the army of the undead. Can summons undead minions which do 3x damage that are slow and weak."

      The color of the spell is black. the picture shows dark skulls around it. It has a radius of 4.

      At level 1, it cost 30,000 to buy, summons 2 skeletons per second, and last 5 seconds.

      It cost 2,500,000 to upgrade to level 2.

      At level 2, it cost 34,000 to buy, summons 3 skeletons per second, and last 7 seconds.

      It cost 6,000,000 to upgrade to level 3.

      At level 3, it cost 36,000 to buy, summons 4 skeletons per second, and last 8 seconds.

      If there are dark tombstones, they summon undead minions. The undead minions stoot out green slime (very toxic). They do 104 damage per second, their movement speed is 14, and have 25 hitpoints.

      If there are normal tombstones, they summon skeletons. Same as witch skeletons.

      file:///C:/Users/Owner/Pictures/undead%20spell.png

      Odie100 Give me a photo for the spell!


      Sorry for the wait but here is the photo
      Undead

      saw this picture and made my own idea for it on the dark spell factory page

        Loading editor
    • Got a Terrible "frozen" town hall lvl 11

      Town Hall 11 Frozen idea

      yea!

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    • then spring trap level 2 costs 5 million and you need town hall level 10

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    • Spring trap 2

      150,000 Gold - TH 5

      6 Hours

      20 Troop capacity can be flung


      Spring trap 3

      1,000,000 Gold - TH 7

      24 Hours

      25 Troop capacity can be flung


      Spring trap 4

      4,000,000 Gold - TH 9

      2 Days

      30 Troop capacity can be flung


      Spring trap 5

      12,000,000 Gold - TH 11

      4 Days

      35 Troop capacity can be flung

        Loading editor
    • what do you mean by town hall level 19

        Loading editor
    • Changed it.

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    • Spring Trap L3

      Level 3 spring trap it's supposed to be metal

      It should change appearance at levels 3 and 5

      I'm working on the level 5 spring trap image

        Loading editor
    • Spring Trap L5

      Did it! Level 5 Spring trap! This is the last image I'm ever making its soooo hard!

        Loading editor
    • Background is gray so you can see lightning

        Loading editor
    • cool

        Loading editor
    • idea for a better telsa

      Telsa idea

      here it is

        Loading editor
    • Odie100 wrote:
      Joeandbob wrote:
      "This spell summons the army of the undead. Can summons undead minions which do 3x damage that are slow and weak."

      The color of the spell is black. the picture shows dark skulls around it. It has a radius of 4.

      At level 1, it cost 30,000 to buy, summons 2 skeletons per second, and last 5 seconds.

      It cost 2,500,000 to upgrade to level 2.

      At level 2, it cost 34,000 to buy, summons 3 skeletons per second, and last 7 seconds.

      It cost 6,000,000 to upgrade to level 3.

      At level 3, it cost 36,000 to buy, summons 4 skeletons per second, and last 8 seconds.

      If there are dark tombstones, they summon undead minions. The undead minions stoot out green slime (very toxic). They do 104 damage per second, their movement speed is 14, and have 25 hitpoints.

      If there are normal tombstones, they summon skeletons. Same as witch skeletons.

      file:///C:/Users/Owner/Pictures/undead%20spell.png

      Odie100 Give me a photo for the spell!


      Sorry for the wait but here is the photo
      Undead


      thank you it perfect!

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    • Guys, Supercell has already implemented a King and Queen. Try something new like the Mighty Giant (TH8), the Elder Wizard (TH10, sorry, prince is nice, but elder makes more sense) or Goblin Leader (3 star all campain missions). I also like the idea of the gargoyle, undead knight and vampie as DE troops.

        Loading editor
    • The minion is a gargoyle and I don't think more heros is a good thing

        Loading editor
    • maby later on in the game

        Loading editor
    • i dont know if this is already on this thread but there should be a profile picture as well

      for e.g when you get a certain troop, you get that troops picture for your profile. When you upgrade your troops the profile picture changes too

        Loading editor
    • OK

        Loading editor
    • Hog rider level 6

      Hogriderlvl6

      Health:524

      Damage per sec: 76

      Reserch cost: 65,000

      training cost: 75

      Lab level: 8

      Research time: 17 Days

        Loading editor
    • Joeandbob wrote: Hog rider level 6

      Hogriderlvl6.png

      Health:524

      Damage per sec: 76

      Reserch cost: 65,000

      training cost: 75

      Lab level: 8

      Research time: 17 Days

      No plz no hogs don't need any help

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    • Mizmitc wrote:

      Joeandbob wrote: Hog rider level 6

      Hogriderlvl6.png

      Health:524

      Damage per sec: 76

      Reserch cost: 65,000

      training cost: 75

      Lab level: 8

      Research time: 17 Days

      No plz no hogs don't need any help

      I followed the rules:

      NO OP STUFF!

      DONT GO OFF TOPIC

      and also why dont hogs need any help? its useful in attacks?

      And also its my imagination and as Barbarian101 said "Big whoop, we are sharing our ideas with each other, go somewhere else if you are just going to make fun of our imagination."

      Which means if you are complaining to me, just go somewhere else...

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    • Lets show the valkyrie some love!

      Valkerie
      Valkyrie Level 5

      Health: 1,450

      Damage per sec: 158

      Training cost: 200

      Research cost: 80,000

      Lab level: 8

      Time: 17 Days

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    • Hey Odie100 If you are out there,can you make me a golem that has a black basalt body and nice shiny blue crystals and red glowing eyes. It is most appriciated. This is the color of the blue for the crystal.

      Th

        Loading editor
    • Joeandbob wrote:
      Hey Odie100 If you are out there,can you make me a golem that has a black basalt body and nice shiny blue crystals and red glowing eyes. It is most appriciated. This is the color of the blue for the crystal.
      Th

      I replied to you on my wall I'm also posting it the image her for other to see
      Golem6
        Loading editor
    • nice

        Loading editor
    • Odie100 wrote:
      Joeandbob wrote:
      Hey Odie100 If you are out there,can you make me a golem that has a black basalt body and nice shiny blue crystals and red glowing eyes. It is most appriciated. This is the color of the blue for the crystal.
      Th

      I replied to you on my wall I'm also posting it the image her for other to see
      Golem6

      dude. your the best

        Loading editor
    • Was editted because of needed of golemites

      We like the golem as a troop, so lets make him maxed out! The picture was made by Odie100.

      [1]

      By Odie100 1 day ago

      Golem Level 6

      Hitpoints: 7,000

      Damage per sec: 64

      Damage at death: 600

      Training cost: 900

      Research cost: 100,000

      Lab level: 8

      Research time: 19 days



      This also goes for the little rock babies!



      Golemite Level 6

      Hitpoints: 1,400

      Damage per second: 12

      Damage at death: 120

        Loading editor
    • Tesla8
      The Level 8 Hidden Tesla could look like this
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    • Odie100 wrote:
      Tesla8
      The Level 6 Hidden Tesla could look like this

      You mean the level 8 hidden tesla right?

        Loading editor
    • i think he does

        Loading editor
    • Ykull52 wrote:
      i think he does

      well DUH! im just trying to say that he needs to edit it

        Loading editor
    • Joeandbob wrote:
      Ykull52 wrote:
      i think he does
      well DUH! im just trying to say that he needs to edit it

      fine

        Loading editor
    • Ykull52 wrote:
      Joeandbob wrote:
      Ykull52 wrote:
      i think he does
      well DUH! im just trying to say that he needs to edit it
      fine


      I just fixed it

        Loading editor
    • Hidden Tesla Level 8

      Damage per second: 102

      Damage Per Shot: 62.2

      Hitpoints: 880

      Cost: 4,000,000 Gold

      Build time: 16 Days

      Xp Gained: 1273

      Town Hall required: 10
      Tesla8
        Loading editor
    • ok sounds cool

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    • Air Defense Level 9

      DPS: 380

      Hitpoints: 1,270

      Cost: 9,760,000

      Time: 15 Days

      Xp: 1,254

      Town Hall: 11

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    • Mizmitc wrote:

      Ykull52 wrote: ok but level 2 spring trap can kill 30 housing space of troops

      That's way to overpowered

      u cant upgrade spring traps

        Loading editor
    • Stealthy2953 wrote:
      Mizmitc wrote:

      Ykull52 wrote: ok but level 2 spring trap can kill 30 housing space of troops

      That's way to overpowered
      u cant upgrade spring traps

      for an update

        Loading editor
    • oh

      so many quotes lol

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    • yeah

        Loading editor
    •  Barbarian101 wrote:
      Starting with TH11...

      10,000,000 Gold (TH10 is 4,000,000 Gold)

      6000 Hitpoints (TH10 is 5,000 Hitpoints)

      It could have a level 4 X-Bow on top of it which is set to ground and air

      Townhall level 11

      Awesome drawing skills :D

      100% Editted by me ;D

      Future Updates

      Supercell said that they would not be adding TH lvl 11

        Loading editor
    • Stealthy2953 wrote:
       Barbarian101 wrote:
      Starting with TH11...

      10,000,000 Gold (TH10 is 4,000,000 Gold)

      6000 Hitpoints (TH10 is 5,000 Hitpoints)

      It could have a level 4 X-Bow on top of it which is set to ground and air

      Townhall level 11

      Awesome drawing skills :D

      100% Editted by me ;D

      Future Updates

      Supercell said that they would not be adding TH lvl 11



        Loading editor
    • Stealthy2953 wrote:
      Stealthy2953 wrote:
       Barbarian101 wrote:
      Starting with TH11...

      10,000,000 Gold (TH10 is 4,000,000 Gold)

      6000 Hitpoints (TH10 is 5,000 Hitpoints)

      It could have a level 4 X-Bow on top of it which is set to ground and air

      Townhall level 11

      Awesome drawing skills :D

      100% Editted by me ;D

      Future Updates

      Supercell said that they would not be adding TH lvl 11

      they would not be adding it soon

        Loading editor
    • Odie100 wrote:
      Clan castle level 6
      Clan Castle 6

      Psst there is an CC 6

        Loading editor
    • Darkslayer85 wrote:
      So there's a big problem with space these days. People are talking about expansions, going under the sea, venturing into the forest, (UFO?) it's all crazy! So I was thinking we could just make a new region... like this Maybe...

      So you know there is a small clearing/hole in the northwest of your village in the forest? Maybe if you tap it, the expansion will appear!

      If not unlocked, it should say:

      Pay 250,000 Gold (so TH 5-10 can all access this!) to unlock the ancient cities!

      Once it's paid off, when you tap, it should say, "Are you sure you wish to enter the reigon of (idea?) ?" You tap enter or cancel.

      It then gets that mist from when you go to battle, and then ruined buildings appear (when new). You can click repair to the buildings (you would get 50,000 of each resource to start with to get your collectors and mines up, plus you would need 1-3 free builder huts to repair things) and then you can move stuff around and use them. After they are repaired, you can use them to collect elixir, gold, and things. Things should look sort of different, you know, old-fashioned, or maybe something furturistic. Maybe new heroes and warriors should be introduced, and those would be your new battle warriors. But maybe you could also go into the shop in both regions, and buy

      A. A trading center to transport gold and elixir between the cities.

      B. A military center to transport warriors (but not heroes, too OP attack!)

      Also, some repair costs (let me know about possible upgrade costs!):

      Builder Huts: (maybe one could have survived, one or two broken) 12,000 Gold

      Gold Mine: 500 Elixir

      Elixir Collector: 500 Gold

      Gold Storage: 1,200 Elixir

      Elixir Storage: 1,200 Gold

      Dark Elixir Drill: 1,700,000 Elixir (however, would still need to be unlocked in the other world)

      Dark Elixir Storage: 1,000,000 Elixir

      Army Camp: 4,000 Elixir

      Barracks: 3,000 Elixir

      Laboratory: 45,000 Elixir

      Spell Factory: 350,000 Elixir

      Barbarian King: (oh, yeah! NEW heroes!)

      Droid Leader: 12,000 Dark Elixir (basically barbarian king with different stats and things)

      Elven Hunter Princess: 47,000 Dark Elixir (basically archer queen with different stats and things)

      Dark Barracks: 1,000,000 Elixir

      Cannon: 1,000 Gold

      Archer Tower: 2,300 Gold

      Wall: 430 Gold

      Mortar: 10,000 Gold

      Bomb: 700 Gold

      Air Defense: 31,000 Gold

      Spring Trap: 2,500 Gold

      Wizard Tower: 240,000 Gold

      Air Bomb: 5,500 Gold

      Giant Bomb: 14,000 Gold

      Hidden Tesla: 1,200,000 (Lvl. 7 TH cost! Cool!)

      Seeking Air Mine: 20,000 Gold

      X-Bow: 3,600,000 Gold

      Inferno Tower: 6,000,000 Gold

      Items not in the new world:

      OLD Decorations (National Flags are exceptions)

      Barbarians (Remember, once the military center is built, you can send them there, and deploy them like clan castle troops.)

      Archers

      Goblins

      Giants

      Wall Breakers

      Balloons

      Wizards

      Healers

      Dragons

      P.E.K.K.A.s

      Minions

      Hog Riders

      Valkyries

      Golems

      Witches

      Barbarian King

      Archer Queen

      New Items:

      Possible Warriors:

      Droid (Barbarian)

      Elven Hunter (Archer)

      Troll (Damage Sponge)

      Priest (Healing Unit)

      Mage (Wizard)

      Plane (Balloon)

      Gargoyle (Dark Elixir Troop)

      Whirlwind Warrior (Dark Elixir Troop)

      Meteor Spell (rains meteors on several random buildings anywhere, doing 25% of Max HP)

      Blessing Spell (healing spell)

      Ares' Fury (rage spell)

      Blizzard (sweeps through the base randomly, freezing things all the way or a little, depending on how long attacked, and how many times attacked)

      Defenses:

      Ancient Temple

      Defense, 4x4, and mummies come out at rate of 45 (too OP? I consider Inferno Tower too OP) per minute, mummies have 20 HP, 3 Damage, enemies killed become a mummy, unlocked at TH 6-7. Mummies can attack ground units, single target. 600,000 Gold

      Ancient Scroll

      Trap, 1x1, trigger radius: 1.5 tiles, slows enemy down by 30% (harsh on golems!) takes out 20% of Max HP, unlocked at TH 9 Can attack ground and air, but triggred by ground, splash damage. 200,000 Gold, 50,000 Gold to re-arm.

      Pillar of Symbols (cheesy name?)

      Defense, 1x1, shoots Ancient Scrolls at enemies, except can only hit the same enemy once every 20 seconds, to prevent OP, and plus, only 10% slow, and 10% Max HP damage, unlocked at TH 8 single target. 1,400,000

      If anyone has other ideas, please edit this or post!

      If that happens, Clash of Clans would EAT 100+MB...

        Loading editor
    • that is true

        Loading editor
    • lol

        Loading editor
    • Supercell would never add these kinds of ideas with different worlds. A much simpler idea. Just add more land!

      GalacticRuler456 Talk Contribs Clash of Clans 18:22,5/24/2014

        Loading editor
    • Why not, they did with hay day?

        Loading editor
    • did what

        Loading editor
    • add a new world

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    • I wish there will be th 11 in the next update

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    • Hay Day ROCKS!! 

      SO, about Hay Day, they made a Town, seperated from the Farm so technically, it's a new world... But, in the Google Play description, it's Hay Day's BIGGEST UPDATE. 

      On Topic: TH11 needs alot of updates about building and troop levels

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    • hi

        Loading editor
    • 101TheTiger101 wrote:
      NEW DARK ELIXER TROOP IDEA: the WULFSpicyMooseSpit 

      The WULF: a fast and ferocious beast of the wild. With its razor sharp teeth and bloodlust, this troop will send a chill down the spines of your enemies. 

      [1]

      Interesting points about this troop:

      Very Fast and Deals a lot of Damage, however it has very low Hit points.

      2x Damage against enemy troops/heroes, this will make it a very useful defensive troop or offensively when taking out that pesky Barbarian King/Queen or any Clan Castle troops.

      Preferred Target

      Attack Type

      Housing Space

      Training Time

      Movement Speed

      Attack Speed

      Dark Barracks Level Required

      Range

      Any, Troops/Heroes Damage(x2)

      Melee (Ground Only)

      8

      20m

      28

      1 s

      6

      0.4 tiles

      Level

      Damage per Second

      Damage per Second on Troops/Heroes

      Hitpoints

      Training Cost (Dark Elixer)

      Research Cost (Dark Elixer)

      Laboratory Level Required

      Research Time

      1

      76

      152

      210

      190

      N/A

      N/A

      NA

      2

      100

      200

      225

      235

      60,000

      7

      8 days

      3

      128

      256

      245

      280

      70,000

      7

      10 days

      4

      164

      328

      270

      325

      80,000

      8

      12 days

      5

      208

      416

      310

      370

      90,000

      8

      14 days

       

      What really makes this troop different is upon its death, the WULF will howl and activate what is called “Bloodlust”.This “Bloodlust” is a small Red ring (about 2-3 tiles) that works similarly to a Rage Spell. Any troops that are within a 2-3-tile radius of where the WULF died will have increased Damage and Speed for a few moments.

      NOTE: the “Bloodlust” is not as potent as the Rage Spell, nor does it cover as much space, and only lasts around 1/4th the amount of time. 

      These troops would be especially useful if used in packs or if used amongst groups of other troops.

      Now the Stats for the “BloodLust”

         

      Radius

      Boost Time

      2 tiles

      5s

       

      Level

      Damage Boost

      Speed Boost

      1

      110%

      18

      2

      115%

      20

      3

      120%

      22

      4

      125%

      24

      5

      130%

      26



      NOTE: The “BloodLust” is significantly weaker than the Rage Spell, effectively making the Rage Spell still useful.

      Thanks guys!

      -SpicyMooseSpit

      how did u make this

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    • Expansion should be an island just offshore that takes three days to build a bridge and is overrun with obstacles but it has a dock that trains units specifically to attack other people's islands

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    • Barbarian101 wrote:
      Starting with TH11...

      10,000,000 Gold (TH10 is 4,000,000 Gold)

      6000 Hitpoints (TH10 is 5,000 Hitpoints)

      It could have a level 4 X-Bow on top of it which is set to ground and air

      Townhall level 11

      Awesome drawing skills :D

      100% Editted by me ;D

      you cant store 10000000 gold, the max is 80001000

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    • Buffalo Lover18 wrote:
      101TheTiger101 wrote:
      NEW DARK ELIXER TROOP IDEA: the WULFSpicyMooseSpit 

      The WULF: a fast and ferocious beast of the wild. With its razor sharp teeth and bloodlust, this troop will send a chill down the spines of your enemies. 

      [1]

      Interesting points about this troop:

      Very Fast and Deals a lot of Damage, however it has very low Hit points.

      2x Damage against enemy troops/heroes, this will make it a very useful defensive troop or offensively when taking out that pesky Barbarian King/Queen or any Clan Castle troops.

      Preferred Target

      Attack Type

      Housing Space

      Training Time

      Movement Speed

      Attack Speed

      Dark Barracks Level Required

      Range

      Any, Troops/Heroes Damage(x2)

      Melee (Ground Only)

      8

      20m

      28

      1 s

      6

      0.4 tiles

      Level

      Damage per Second

      Damage per Second on Troops/Heroes

      Hitpoints

      Training Cost (Dark Elixer)

      Research Cost (Dark Elixer)

      Laboratory Level Required

      Research Time

      1

      76

      152

      210

      190

      N/A

      N/A

      NA

      2

      100

      200

      225

      235

      60,000

      7

      8 days

      3

      128

      256

      245

      280

      70,000

      7

      10 days

      4

      164

      328

      270

      325

      80,000

      8

      12 days

      5

      208

      416

      310

      370

      90,000

      8

      14 days

       

      What really makes this troop different is upon its death, the WULF will howl and activate what is called “Bloodlust”.This “Bloodlust” is a small Red ring (about 2-3 tiles) that works similarly to a Rage Spell. Any troops that are within a 2-3-tile radius of where the WULF died will have increased Damage and Speed for a few moments.

      NOTE: the “Bloodlust” is not as potent as the Rage Spell, nor does it cover as much space, and only lasts around 1/4th the amount of time. 

      These troops would be especially useful if used in packs or if used amongst groups of other troops.

      Now the Stats for the “BloodLust”

         

      Radius

      Boost Time

      2 tiles

      5s

       

      Level

      Damage Boost

      Speed Boost

      1

      110%

      18

      2

      115%

      20

      3

      120%

      22

      4

      125%

      24

      5

      130%

      26



      NOTE: The “BloodLust” is significantly weaker than the Rage Spell, effectively making the Rage Spell still useful.

      Thanks guys!

      -SpicyMooseSpit

      how did u make this

      what did you use to make this (reply in steps)

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    • A Saber Tooth-Tiger Rider

      Preferred Target

      Attack Type

      Housing Space

      Training Time

      Movement Speed

      Attack Speed

      Dark Barracks Level Required

      Range

      Town Hall

      (times 2)

      Melee (Ground Only)

      15

      1 Hr.

      48

      1 sec.

      6

      1.0 tiles

      Level

      Damage per Second

      Damage per Second on Town Hall

      Hitpoints

      Training Cost (Dark Elixer)

      Research Cost (Dark Elixer)

      Laboratory Level Required

      Research Time

      1

      170

      340

      700

      1,800

      N/A

      N/A

      NA

      2

      190

             380

      715

      1,850

      50,000

      8

      10 days

      3

      210

      420

      733

      1,900

      80,000

      8

      14 days

      4

      245

            490

      755

      1,950

      140,000

      8

      20 days

      5

      290

      580

      781

      2,000

      200,000

      8

      30 days

       


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    • TH target troop would be OP

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    • How about The Knight? He rides on his horse which can jump over walls. He targets CC troops. After his horse dies, the Knight can still fight.

      Horse

      The Knight concept.

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    • Stealthy2953 wrote:
      TH target troop would be OP

      MAke it weak!!!!!!! but with high DPS

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    • What about my Spartan?

      GalacticRuler456 Talk Contribs Clash of Clans 02:01,6/6/2014

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    • Th 11 will come and i think theres another new troop coming out in the next or next next update.

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    • Preferred Target

      Attack Type

      Housing Space

      Training Time

      Movement Speed

      Attack Speed

      Barracks Level Required

      Range

      Any

      Melee (Ground Only)

      1

      1 Min.

      20

      1 sec.

      4

      0.4 tiles

      Level

      Damage per Second

      Hitpoints

      Training Cost (Elxir)

      Research Cost  (Elixer)

      Laboratory Level Required

      Research Time

      1

      8

            40

      160

      N/A

      N/A

      NA

      2

      11

         

      49

      175

      60,000

      1

      1 Day

      3

      14

      60

      195

      110,000

      3

      1 Day 6 Hours

      4

      18

            

      73

      215

      510,000

      5

      1 Day 12 Hours

      5

      23

      90

      235

      860,000

      6

      3 Days 12 Hours

       



        Loading editor
    • its a viking

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    • Theres enough elixir troops already

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    • a hero for every troop

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    • BARBKING wrote: a hero for every troop

      No just no

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    • Too much.

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    • Pop11

      LEVEL 7 WIZARD

      THIS IS MY LVL 7 WIZARD
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    • maybe not the green fire, but I like it

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    • Is that a fart hes holding?

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    • Barbarian101 wrote: Nice ideas guys!

      Maybe the frozen tundra could be a new solo campaign with a Yeti King

      for a goblin map

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    • Fail: the yeti is a fake troop made by a bored youtuber.

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    • Stealthy2953 wrote:
      Fail: the yeti is a fake troop made by a bored youtuber.

      Not exactly. The Yeti was created for a Supercell-sponsered contest to see who could make the best troop. The prize was to get it shown on Supercell's channel.

      GalacticRuler456 Talk Contribs Clash of Clans 14:10,6/11/2014

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    • Hqdefault
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    • Geitenboer2 wrote:
      maybe not the green fire, but I like it

      thanks

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    • Odie if you're thee can u make a wizard prince? Just enlarge a wizard or something i think that would be awesome! Ur your imagination

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    • How about a new troop called  the pegasus and  its a flying unit that moves her wings up and down and creates a huge amount of gust that it can damage buildings.

      Hitpoints: 520 (lvl 1)

      damage per second : 250

      training cost :120

      housing space: 7

      training time: 10 minutes

      movement speed: 20

      attack speed :0.7 sec

      darks barracks level required 6

      range: 2.5 tiles

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    • Hmm, I like your Idea but how can It be not OP?

      Dane987 (talk) 10:46, June 13, 2014 (UTC)

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    • The wall lvl11 is an indicator for the next "blue energy theme", so most new updates should upgrade building with lava/fire/spiky theme to blue static one. lvl 10 walls should be moved to th10 and lvl11 walls should be moved to th11. But that doesn't mean that all building should have an electrical static field going through them like the walls are showing, Rather blue/black palette could be good enough (gold ornaments on some structures). Take the Air Defense lvl9 for instance, black/blue/gold and should replace wooden parts with metal parts and the barell removed for mor advanced technology. Cannons and archer towers lvl 13 should follow this theme. Archers at the top of the lvl13 tower should change apperance of a lvl 7 archer (yes they should change that green dress for a black one and giving gold ornaments on their cloacks), and shoot lightning arrows. Wizard Tower lvl 9 drops entirely the dark purple theme, and the whole tower becomes pure black crystal. The pillars on lvl8 wizard tower becomes golden on the lvl 9 one. also the mountain base bottom of the tower is slightly glowing with light blue through the cracks. The wizard at the top of the tower changes to the apperance of a lvl 7 wizard (Wizard robe is pure black with golden ornaments and his eyes glows with fiery blue color. his beard is a little bit longer and grey or white to show that he reached a final stage of an elder wizard). lvl 7 giants should also become elder ones at th11 (they should lose their brown peasant shirts for something more elegant, actually 7 giants should look like frost giants). of course labratory lvl 9 should be the last upgrade of all time (there should be a limit for future troop upgrades). Take for instance that all current troops and dark troops get an extra level upgrade and all the troops should have an epic look as thus would be their last lvl. all lvl 6 troops can now become lvl7, all lvl4 troops should become lvl5 etc. (example a black dragon). No more xbows and inferno towers but an additional lvl for their static theme. Inferno towers at lvl4 should become black with golden details and glowing with blue fire instead of red and it's targeting enemies with a blue chain instead of a red one as well. No extra new heroes imo cause it's nuff with one king and one queen. and there be more ideas for a TH11 base. I would like a "Static Field" trap that activates when triggered to shock and paralyze enemies for few seconds as well =) 

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    • StannisK wrote:
      The wall lvl11 is an indicator for the next "blue energy theme", so most new updates should upgrade building with lava/fire/spiky theme to blue static one. lvl 10 walls should be moved to th10 and lvl11 walls should be moved to th11. But that doesn't mean that all building should have an electrical static field going through them like the walls are showing, Rather blue/black palette could be good enough (gold ornaments on some structures). Take the Air Defense lvl9 for instance, black/blue/gold and should replace wooden parts with metal parts and the barell removed for mor advanced technology. Cannons and archer towers lvl 13 should follow this theme. Archers at the top of the lvl13 tower should change apperance of a lvl 7 archer (yes they should change that green dress for a black one and giving gold ornaments on their cloacks), and shoot lightning arrows. Wizard Tower lvl 9 drops entirely the dark purple theme, and the whole tower becomes pure black crystal. The pillars on lvl8 wizard tower becomes golden on the lvl 9 one. also the mountain base bottom of the tower is slightly glowing with light blue through the cracks. The wizard at the top of the tower changes to the apperance of a lvl 7 wizard (Wizard robe is pure black with golden ornaments and his eyes glows with fiery blue color. his beard is a little bit longer and grey or white to show that he reached a final stage of an elder wizard). lvl 7 giants should also become elder ones at th11 (they should lose their brown peasant shirts for something more elegant, actually 7 giants should look like frost giants). of course labratory lvl 9 should be the last upgrade of all time (there should be a limit for future troop upgrades). Take for instance that all current troops and dark troops get an extra level upgrade and all the troops should have an epic look as thus would be their last lvl. all lvl 6 troops can now become lvl7, all lvl4 troops should become lvl5 etc. (example a black dragon). No more xbows and inferno towers but an additional lvl for their static theme. Inferno towers at lvl4 should become black with golden details and glowing with blue fire instead of red and it's targeting enemies with a blue chain instead of a red one as well. No extra new heroes imo cause it's nuff with one king and one queen. and there be more ideas for a TH11 base. I would like a "Static Field" trap that activates when triggered to shock and paralyze enemies for few seconds as well =) 

      i think the lvl 10 wizard tower could be black crystal like StannisK said but the pillars have skulls ontop and the pillars also will have the gold like he said, but it also follows the red crystal theme

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    • Lvl. 9 mortar could be darker tone, more widgets and bones, and gold creeping from the bottom. Lvl. 10 could be a mix of death and gold.

      Lvl.  11 wizard tower could be like Jrq12's level 10, except that the tower is cracked and electrical crackling lava is flowing out, and the pillars are now fused with gold, adding natural spikes.

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    • What should be the new troop?

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    • Maybe an Earth Wizard!! One that is capable of damaging building around him using eartquake!! The damage is 100. 90 if 1 tile away and 75 if 2, 50 if 3, 15 if 4, 2 if 5... Take care of the other stats

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    • Hmm, thats actually a pretty good idea! But i think there should be a fire related troop like the Dragon Warrior or the Hellion which deals fire damage. Fire damage is pretty much damage over time

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    • Dane987 wrote:
      Maybe an Earth Wizard!! One that is capable of damaging building around him using eartquake!! The damage is 100. 90 if 1 tile away and 75 if 2, 50 if 3, 15 if 4, 2 if 5... Take care of the other stats

      Hmmmmmm...... people might complain about that because we already have wizards good idea anyway :).

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    • Pyro15232 wrote:
      Hmm, thats actually a pretty good idea! But i think there should be a fire related troop like the Dragon Warrior or the Hellion which deals fire damage. Fire damage is pretty much damage over time

      What about the Pheonix?! The wings can create fire .

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    • Geitenboer2 wrote: Odie100 wrote:

      Wizard Tower Level 9

      Level 9 Wizard Tower

      Wizard Tower Level 9 with wizard

      Wizard Tower Level 9 with a Wizard

      I do like it except... it's getting from gray to dark purple, and the next upgrade, it suddenly is red :O


      To Play, Or Not To Play Clash Of Clans ~ Geitenboer2 (talk) 13:10, March 11, 2014 (UTC)They should make it Black or a really dark purple color.

        Loading editor
    • Dark colours don't look good

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    • For Wizards...?

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    • Joeandbob wrote:
      Hidden Tesla Level 8

      Damage per second: 102

      Damage Per Shot: 62.2

      Hitpoints: 880

      Cost: 4,000,000 Gold

      Build time: 16 Days

      Xp Gained: 1273

      Town Hall required: 10
      Tesla8

      Now that Hidden Tesla level 8 has been released I used the bottom part to create level9
      Tesla 9
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    • Barbarian101 wrote:
      Nice ideas guys!

      Maybe the frozen tundra could be a new solo campaign with a Yeti King

      Maybe if you beat the campaign then you would win the Yeti King and it would be a new hero

        Loading editor
    • New defense could be a water sprayer it sounds weird but the defense decreases damage by 15% of attacking troops that use fire to attack

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    • I don't know what happens when u mix electricity with water

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    • actually a better name for it is hydro pumper

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    • you get electrocuted

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    • Awesome United wrote:
      New defense could be a water sprayer it sounds weird but the defense decreases damage by 15% of attacking troops that use fire to attack

      How about this:

      "The Hydro Pump will make sure to drown all troops in its path with its advanced spray technology! Electrocute nasty P.E.K.K.As and Witches and extinguish the Dragon's fiery breath!"

      (Keep in mind this won't actually stop Pekkas, Witches, and Dragons from attacking it's just one of those cool type of descriptions that Supercell does for its buildings and troops)

      Name: Hydro Pump (all stats will be at level one)

      Damage Per Second: 25

      Damage Per Shot: 20

      Hit Points: 450 (Due to the fact the townhall would be lvl 11)

      Range: 8 Tiles

      Damage Type: Area Splash (Since it's water it just makes sense. It could also be single target if you think area splash is too OP)

      Targets: Ground & Air

      Favorite Targets: Dragon, P.E.K.K.A, and Witch (Damage x2)

      Cost: 2,000,000 Gold

      Build Time: 1 Day

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    • pusher- damages troops and pushes them 5 tiles

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    • nice

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    • Good ideas nightdrawn though 1 day for build time is a little less don't u think?

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    • Awesome United wrote:
      Good ideas nightdrawn though 1 day for build time is a little less don't u think?

      Nah. A hidden tesla and wiz tower takes one day to build. Keep in mind its for the level one version. Upgrades would take a longer time.

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    • I forgot it was lvl 1

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    • No problem we all make mistakes!

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    • yea

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