FROST TOWER (LVL.I, II, III, IV)
The Frost Tower is a 3x3 building that shoots bolts of frozen lightning at attacking ground and air troops.
Its range is extremely low (5 squares), so it is best placed in the outer sections of the base.
The loading cost of the tower is fifty thousand elixir, and the cost goes up with each level of the tower.
It shoots once per two seconds, and it targets only one troop at a time.
Once units are hit they will be frozen for two seconds.
The time spent frozen goes up with each level of the Frost Tower, as does the number of bolts fired each shot.
P.E.K.K.A.s, Dragons, and other high health troops suffer most from this attack as their speed and damage output are greatly reduced.
Weak against Tier One troops as it only immobilizes one troop per two seconds.
Its relatively low hit points (450) renders it very vulnerable to swarms of barbarians and archers.
Place it next to point-defense buildings (Cannon, Archer Tower, Hidden Tesla) so the frozen troops can be easily destroyed.
It can shoot 1000 bolts before it needs to be reloaded. A "low ammo" sign will alert the player to reload the tower.
The Frost Tower is unlocked at Town Hall Lvl.7, and one more for each Town Hall after that (Town Hall Lvl.10 will have four).
It is advisable to put a Frost Tower next to an Air Defense so Dragons don't last long.
A Hidden Tesla next to a Frost Tower is extremely effective against P.E.K.K.A.s.
TOWER LEVEL NUMBER OF BOLTS TIME FROZEN
1 1 2 seconds
2 2 2.5 seconds
3 2 3 seconds
4 3 3 seconds
TOWN HALL LEVEL NUMBER AVAILABLE MAX LEVEL AVAILABLE
7 1 2
8 2 3
9 3 4
10 4 4
COST TO UPGRADE
1--> 2 720,000 Gold
2--> 3 1,200,000 Gold
3--> 4 2,500,000 Gold
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