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MagmaHound MagmaHound 4 April 2015
1

Alter-Ego Provisional Stats

So this is a page made for holding the provisional stats of altered troops from the Alterator. If you don't know what that is then you should see this thread: New Concept: Alterator.


Now onto the provisional stats of the altered troops! Barbarian: Would have higher health in trade for damage

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MagmaHound MagmaHound 29 March 2015
2

Witches get Sprung!!!

To be honest, this is the first time ever I've seen a Witch get hit by a Spring Trap. Not even in hundreds of videos that I watched have I remembered the Spring Trap launching off a Witch.

I don't really know if you've seen something like this, but I just know it's rare because the Skeletons are likely to set off the Spring Trap before the Witch can do so.

Without further adue: ---->

Background: This was my own attack going up against a TH10 with GoWiWiPe. Never knew this could happen until it happened. :/

Despite the Witch fail I still got 2 stars on the base :D

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MagmaHound MagmaHound 16 March 2015
7

Edit count...? Again?

Okay, so this happened on both Clash and Boom wiki. At the same time.

Like what? What is this coincidence I don't even.

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MagmaHound MagmaHound 15 March 2015
10

Clash of Clans "Mythbusting" - Less Army = Higher Loot?

So, I'm going to investigate a common myth in Clash of Clans:

If you have less troops in your army when nexting, you'll find better loot.

So I have 220 troop space, I will test this three times: with 1 troop in my army, with 110 troops in my army and with the full 220 troops in my army.

For each, I will next 100 times, and this will be done twice to avoid anomaly. I will subsequently determine the mean and median of the datasets.

Loot as defined here is the sum of Gold, Elixir and Dark Elixir found in each base.

Data table:

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MagmaHound MagmaHound 7 March 2015
0

My stats v2






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